kingsaces 10 Posted September 3, 2013 Any ETA on when this script will be back up? Share this post Link to post Share on other sites
tophe 69 Posted September 3, 2013 Any ETA on when this script will be back up? I'm afraid not. Might have to wait for the final release of A3. But you can still use the A2 version of the script, except for some features. I'll try to get to it as soon as I can. Sorry for keeping you waiting! Share this post Link to post Share on other sites
Sarlac 1 Posted September 11, 2013 (edited) I'm trying to add vas to a vehicle and I get a "missing ] error" when I use this veh = [this, 15, 10, 5, TRUE, FALSE, "this addAction["<t color='#ff1111'>Virtual Ammobox</t>", "VAS\open.sqf"]"] execVM "vehicle.sqf" . I think I should double some quotes in that but not really sure. Can anyone point me in the right direction? Thanks! Edited September 11, 2013 by Sarlac Share this post Link to post Share on other sites
phil671 12 Posted September 21, 2013 Hi , i ´m new in Arma3 .Is that working also for ARMA3 ? And my second question is .Is it possible to make respawn vehicles at random places? In advance thank you :) Share this post Link to post Share on other sites
yibbachester 11 Posted February 20, 2014 this is my current init of my unit: null=[this] execVM "IgiLoad\IgiLoad.sqf";veh = [this, 60, 300, 0, FALSE, FALSE,"null=[this] execVM ""IgiLoad\IgiLoad.sqf"" nul = [this,""C9"",0.5] execVM ""mark_unit.sqf"""] execVM "vehicle.sqf"; the init of the units are not being put on the vehicle on respawn. please help! Share this post Link to post Share on other sites
pcc 14 Posted December 25, 2016 Is it possible to add option to respawn with its crew and previous waypoint? I need to respawn support vehicles when they get destroyed. Share this post Link to post Share on other sites