CrazyAce 0 Posted June 23, 2009 How are the radio voice chats in game, as some know the voices in ArmA 1 are pulled from diffrent files for each action and words, so they didn't sound right. Share this post Link to post Share on other sites
bonchie 39 Posted June 23, 2009 The way you just described. They are pretty aweful sounding. When you're really into the game probably won't notice much though. Share this post Link to post Share on other sites
Minkey 10 Posted June 23, 2009 (edited) There must be a simple way to resolve this, like joining the words together then runing some kind of filter over them so that they sound more natural and not broken. Edit, is it in fact the gaps between the words that make it sound awful, gaps being to small or large making it sound un natural? Edited June 23, 2009 by Minkey Share this post Link to post Share on other sites
GoreZiad 0 Posted June 23, 2009 Sounds like Microsoft Sam sometimes :D Share this post Link to post Share on other sites
Owen-AUS- 10 Posted June 23, 2009 It sure is annoying :D Share this post Link to post Share on other sites
mrcash2009 0 Posted June 23, 2009 http://www.armaholic.com/page.php?id=6031 Try this latest Arma 2 radio silent (of sorts) mod. Works good it narrows your spoken wording down to the target ... instead of "1 .. go to .. that . tree ... at .... " etc it simply says "tree". Well basically the ending target of everything is spoken only. Share this post Link to post Share on other sites
Minkey 10 Posted June 23, 2009 I think we will have to wait for the 3rd instalment (Arma geddon ma bike) Share this post Link to post Share on other sites
CrazyAce 0 Posted June 24, 2009 http://www.armaholic.com/page.php?id=6031Try this latest Arma 2 radio silent (of sorts) mod. Works good it narrows your spoken wording down to the target ... instead of "1 .. go to .. that . tree ... at .... " etc it simply says "tree". Well basically the ending target of everything is spoken only. Until the game ships in the US... I have to wait... :cry2: Well that’s a bummer that the game is choppy as it was, what about the other regional versions, do they do the same thing? Share this post Link to post Share on other sites
5431 10 Posted June 24, 2009 I noticed that the voices on the Russian side are quite good. They flow well like in OFP, etc. But as soon as you go back to the US side it's just horrible. Share this post Link to post Share on other sites
Wifout Teef 10 Posted June 24, 2009 I really wish they just took the time to record all the combinations minus the number ones. It's honestly not that hard. Share this post Link to post Share on other sites
TLove 10 Posted June 24, 2009 I really wish they just took the time to record all the combinations minus the number ones. It's honestly not that hard. Just time consuming. Share this post Link to post Share on other sites
Finios 10 Posted June 24, 2009 Just time consuming. It would probably increase the size of the game by a lot too. I don't have the game yet, but isn't the number of possible combinations insanely high? I suppose they could string together a few of the more commonly linked words though, without having to worry about the whole sentence. Still, as TLove mentioned, it would just require that much more developer time that could otherwise be spent on more important things. Share this post Link to post Share on other sites