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th3flyboy

Wondering about a capability in O2

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Hey, I was wondering if it was possible to assign certain parts of the models a name, for instance, say assign a portion of the vehicle the name "fuel_tank" and then have it so with a bit of scripting magic, if the fuel tank gets hit, then it lights up, or if it was possible to define parts of the armor on a tank, such as the rear armor, reactive armor areas, things like that.

This is all for determining the feasibility of a mod I want to do.

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OK, cook, thanks Gnat, that will really help with the mod I want to do.

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