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Takko

Galils in Digicam Pack

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Hello people,

As soon as I had some free time, I immediately started making some Addons which are on Beta status right now.

Its the Galil 5.54 Rifle, which I tryed to recreate.

But not in normal pattern, no, in Digicam.

This comes because I've played too much GRAW 2 and there was a rifle with that Camo.

Also the Galil is not the Standard Version, it comes in a MF (Similar to Sopmod) fashion.

I'm making it in Desert and normal colors too, but V1 of my pack, includes Digicam.

Galil

Galil S (Shortened Variant)

Pictures feature the S and L version

Old pictures deleted as I'm not starting with the digicam version anymore.

94120405.th.jpg

96625051.th.jpg

82328828.th.jpg

Edited by Takko

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Are you making one in "normal colours" too?

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Ohh Call of Duty 4 Style, (Digital) and Blue, Red Tiger Stripes. Nice :bounce3:

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I'm making it in Desert and normal colors too, but V1 of my pack, includes Digicam.

hihi, yes in normal pattern as well but first my lovely digicam, I like that camo so much

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Looks pretty shitty. The model looks okay, but the texture is definatley lacking detail and more metal look. It looks like the digicam was simply copy pasted all over the UVW map and that's it.

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Can you help me with the texture then?

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Can you help me with the texture then?

Sure, I can give you a hand.

I did come across like a jackass, but the model does look nice, you can see 3/4 of the detail just with the model, which is nice attention to detail, but the texture definatley needs more work.

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Hi, those colours need to be flattened, equalized, make 'em have all the same

tone and not those clear differences inside the same colour, something like this:

SA-58 Carbine.

Check the equality in the colours, there isn't any difference inside the same dirts

of each colour; make a wasted/used texture should keep that shape aside of the

wasted/busted areas, mainly the edges and those parts where you use to have

the hands most of the time or movile parts that you use to operate with, for clean

or whatever reason. Let's C ya

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I've had an interesting conversation with MehMan, he's a cool guy and showed me a couple of tricks on how to make a texture.

73642997.th.jpg

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I'm still in the making but I think its going to end up better than with the digi texture.

Edit: Right now I tryed it in ArmA. Needs some adjust but overall its better.

94120405.th.jpg

96625051.th.jpg

Edited by Takko

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looks amazing, are you planning a scoped version of it?

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Hi,

Which scope would fit?

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Thanks for the link, going to recreate that and put some the ArmA Aimpoint and some scope on it

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Good, I'm improving the texture at the moment, adding scratches and all that

22186223.th.jpg

98697013.th.jpg

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