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wld427

Bombs Config

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Ok please correct me if i am wrong but for the AI to use a bomb you need CanLock=2 in the weapons config.

Then the bomb is guided or is that because i have CanLock=2 also in the ammo config?

basically how do i get the Ai to propperly (if thats possible in Arma) to drop thier unguided bombs.

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If I remember right:

My weapon has:

canLock = lockNo; (not sure what that number is)

My ammo has:

irLock = false;

laserLock = false;

airLock = false;

The trick is getting the AI to hit anything with it. For me at least, they liked to drop their bombs about 1-200m early, hitting nothing (or worse, friendlies). I messed with the maxSpeed value (like you have to do to get the AI to hit anything with a rocket launcher). Setting it insanely low helped, although they are still not spot on.

Of course, mine also had a bad habit of hitting themselves with their bombs rofl.gif

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> for the AI to use a bomb you need CanLock=2 in the weapons config.

no

maxLeadSpeed as well as other speed related values correct

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so just to clarify since the Biki lists it in both areas i need canlock=2 in the weapons and canlock=0 in the ammo?

reminder this is for a free fall bomb

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from the F15E ammo for the mk82/84's and CBU's

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">sideAirFriction = 0.3;

airLock=false;

irLock = 1;

laserLock =1;

trackOversteer = 1;

trackLead = 0.95;

hope that helps, the Ai treat the free bombs as laser guided without the laser  smile_o.gif

You have to mess with the sidefriction as mine were over shooting.

Southy

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