Jump to content
Sign in to follow this  
mattxr

CO 16 Ammo Raid I + II

Recommended Posts

I couldnt resist but doing 3 more missions with the release of ACE and Afganistan. Here is 2 of them.

Mission Name:

<span style='font-size:13pt;line-height:100%'>Ammo Raid + Ammo Raid II</span>

Game mode: (MP: Coop 16 players)

Addon's required:

o ACE Mod

o Afgan Village

Respawn: None Spectate

Features:

o Differnt Weather

o Sand Storms

o Dynamic AI

o Random Patrols

o Timers / Ambushes

o IEDs

o Plus Much More

- What part of the mission required the most effort?

o Finding the Ammo Creates

DETAILS:

--------

Difficulty: Difficult

Supports MP only

Island/towns: Afgani

Core game style: (infantry)

Scale: 16 SF attack force

Duration: about 60/120 mins

FILE DETAILS:

-------------

Mission created by: MRO (Matt Rochelle)

Mission Version: 1.0 public release

Release Date: 30 DEC 2008

Intro/Outro: None, Just some text

Briefings: Nothing Much. Not Very Detailed

Created for Arma version: 1.15

Testing: Tested on dedicated server with 16 players.

Size: (???kb)

SCENARIO:

---------

Detailed scenario description/objectives:

- OBJ 1: Destroy The Ammo

- OBJ 2: Destroy The Ammo

INSTALLATION:

-------------

Standard:

- For Multi Player, copy the pbo file(s) to .\ArmA\MPMissions (installation) folder.

REVISISON NOTES:

----------------

1.0p - 30.dec.2008 - Initial release public.

LEGAL DISCLAIMER:

-----------------

This mission is distributed by Matt Rochelle. You must not copy the mission, while it is ok for you to take scripts from within the folders and use them for your own missions. Post where you want when you want as long as the credits stay.

TERMS OF USE:

-----------------

DO NOT MODIFIY THE MISSION!!!

CREDITS & THANKS:

-----------------

- BIS/BIA for their great simulators.

- Opteryx for his great afgan village

- www.gol-clan.net for lots of testing

- Big Armaholic Mirrow [ i know there will be one ;P ]

DOWNLOAD =

GOL Afgan Ammo Raid Mission Pack - Rapidshare

Ammo Raid + Ammo Raid II Co-16 (@) - Armaholic

arma2008-12-3013-22-43-48.jpg

arma2008-12-3013-20-26-57.jpg

Share this post


Link to post
Share on other sites

Great, played it with GOL a bunch of times already. Can you please add the HuntIR ammocrate?

The wiki is a bit unclear, but heres how it works:

Load a HuntIR round in a GL launcher, have a HuntIR monitor in inventory, fire the GL towards the sky, wait ten seconds or more, then start the HuntIR monitor in the action menu. Get info on how to use it with the help button in the higher right corner. Its great for recognizance.

arma2008-12-2923-38-41-96.jpg

Share this post


Link to post
Share on other sites

I will do, i need to fix up the ammo creates actually. Getting a model special error when you make up your own creates :S I hope ACE team splits the weapon creates Opfor/Blufor etc

Share this post


Link to post
Share on other sites

@sparks50

what about adding the guide into the ACE wiki wink_o.gif

Share this post


Link to post
Share on other sites

Hi Matt !

Is there any chance of you releasing a version of this mission with respawns enabled ? Had great fun with it, but it gets a bit tedious having to disconnect from a server only to reconnect so I can spawn again.

Many thanks from Tactics & Teamwork !

Sarge.

Share this post


Link to post
Share on other sites
Hi Matt !

Is there any chance of you releasing a version of this mission with respawns enabled ? Had great fun with it, but it gets a bit tedious having to disconnect from a server only to reconnect so I can spawn again.

Many thanks from Tactics & Teamwork !

Sarge.

It wasnt really meant to have respawn it at all. I just left that in for JIP incase people crash out. Plus you dont have to leave the server just go back into the slot screen and even in the same slot just click ok.

Share this post


Link to post
Share on other sites

Ammo Raid 2 is being updated.. As we speak the new version is on the gol server.. 1.05P

- No More Lagg Issues for Small Spec PCs

- Took Out Arty If Radio was in Inventory

- New Breifing

- Barrels with Eye Candy Effect

- New Base

- Respawn

- Respawning vehicles

Plus much more i think whistle.gif

Share this post


Link to post
Share on other sites

Nice missions Matt,

my team and myself are in love with them.

The 1.05P seems a bit more challenging and that's fun!

However, respawning with the weaps one had just before dying and having the reinforcements to be the republican guards rather than SLA would be great.

By the way, is your mission.sqm binarized or something?

I haven't been able to open it with my usual tool nor with the ingame's editor.

Cheers

Share this post


Link to post
Share on other sites

I played through one of the missions myself and it seems really cool. I went to decompile to just make it single player so I'd have some ai backup and ran into the same problem JanMasterson. Still seems like a cool mission. Keep up the good work.

Share this post


Link to post
Share on other sites

try unrap or Eliteness

Share this post


Link to post
Share on other sites

Oki the reinformcements will be getting a makeover and the also the weapons when you respawn. tounge2.gif

Yeah i like to know that my missions are protected sometimes but as Q showed if you know how its all good biggrin_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×