Desert-Rat 0 Posted December 28, 2008 Hi, I was working on a Tank , now i was up to test it ingame. I created a simple config and model.cfg from the BIS Sample. But the Shadow looks out of place , the textures don't load and no animations are working someone who could help me out? Thanks will post a picture soon Share this post Link to post Share on other sites
.kju 3245 Posted December 28, 2008 post your config and model.cfg in http://pastebin.com/ please Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 28, 2008 OK i posted them there Here my some pictures of my problem http://i17.photobucket.com/albums....MG] http://i17.photobucket.com/albums....MG] No animations are working , no sound , no texture http://forums.bistudio.com/oldsmileys/sad_o.gif' alt='sad_o.gif'> Share this post Link to post Share on other sites
the-f 0 Posted December 28, 2008 sorry mate you need to copy the link to your paste as well Do you have textures in buldozer? also can you please post an arma.rpt http://community.bistudio.com/wiki/arma.RPT upload the file at http://www.ifile.it/ and post the link to the file. Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 28, 2008 Ok here is the link to the config Config Model.Cfg CfgWeapons CfgAmmo CgSkeleton I posted all Cfgs i added , i have no idea where they are for , i never knowed how to make those tricky things. But there will be still the problem he won't load the textures and the Animations. Edit: Oh ya right the RPT RPT File Share this post Link to post Share on other sites
.kju 3245 Posted December 28, 2008 config.cpp http://pastebin.com/m5f6f50b9 model.cfg http://pastebin.com/m3284888d note the todos please delete your arma.rpt and run your addon again. this time only with your addon loaded and no other modified files or community addons. Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 28, 2008 Ok i started Arma with just putting my Tank on a Map I deleted the old one here is the new RPT from it (Its 21,5MB??? packed it as archive) RPT File The game had a CTD as i was loading the Map with my Tank. So i didn't came to see it. Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 29, 2008 The problem with your shadow is that there are some unclosed geometry and more likely than not you have inverted faces in some places while not others. Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 29, 2008 If i close them and select "find non closed" there are still some open , even if i close them Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 30, 2008 I still get a CTD if i try to use my tank ingame. I don't have any idea what to do now , i tried everything to close all things in the ShadowLOD. But o2 still find non closed. Is it so damn hard to make a simple addon in Arma? OFP was way easier Share this post Link to post Share on other sites
.kju 3245 Posted December 30, 2008 so again please delete your arma.rpt and run your addon again. this time only with your addon loaded and no other modified files or community addons. Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 30, 2008 Still the same problems , Shadow is weird but every faces are closed to me (o2 says they aren't but i checked them and say they are) , Textures are blurry 2048x2048. No animations , And the Maingun doesn't work too. will upload the RPT file as soon the upload site is up again Mostly its just the same "Error: dr_tiger\tiger1a5.p3d: Shadow polygon doesn't have 3 vertices - it has not been considered." "Error: dr_tiger\tiger1a5.p3d: Opposite edge to P(379, 380) was not found - shadow geometry is not closed." "Error in expression <if (_this select 1 = = 'DC_120mm' then {_this exec '\DR_T> Error position: <= = 'DC_120mm' then {_this exec '\DR_T>" Share this post Link to post Share on other sites
Jackal326 1181 Posted December 30, 2008 Still the same problems , Shadow is weird but every faces are closed to me (o2 says they aren't but i checked them and say they are) , Textures are blurry 2048x2048. No animations , And the Maingun doesn't work too. [...] "Error: dr_tiger\tiger1a5.p3d: Shadow polygon doesn't have 3 vertices - it has not been considered." "Error: dr_tiger\tiger1a5.p3d: Opposite edge to P(379, 380) was not found - shadow geometry is not closed." "Error in expression <if (_this select 1 = = Â 'DC_120mm' then {_this exec '\DR_T> Â Error position: <= = Â 'DC_120mm' then {_this exec '\DR_T>" If O2 says the faces aren't closed, then they aren't closed, it doesn't matter if they LOOK closed. If o2 and in turn the game consider the faces to be non-closed, then thats the issue. Also, sharpen all of the edges in the shadow lod and triangulate the faces (CTRL+A then hit /). The last part of your reported error is a script error, presumably in your config, probably something to do with why the main gun doesn't work. Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 30, 2008 I don't come further that way. Specialy the anims dosn't work in OFP you just hat to call the selections right and they worked. Here you name them and nothing happens. Share this post Link to post Share on other sites
MehMan 0 Posted December 30, 2008 That's because you have to define them in model.cfg or the skeleton part in your config. model.cfg is the prefered method of doing them. Share this post Link to post Share on other sites
Desert-Rat 0 Posted December 30, 2008 They are in the model.cfg but nothing is moving , the treads are static , and the tank has a static turret you will have to move the tank in the diriction you want to shoot but then you can only use the MG because it won't use the maingun. Maybe the loader is dead Share this post Link to post Share on other sites