Solid_s 0 Posted December 6, 2008 make a multiplayer in where at mission end it will trigger another mission , and depending on ur score, (u can make it in mission options such as weather, daytime, arty, game lenght in time) more or less vehicles, ammo and other things would be avaiclabe, i dont know if its possible and how to script it in that case Share this post Link to post Share on other sites
celery 8 Posted December 6, 2008 All missions are separate in multiplayer, as far as I know making a campaign or missions that affect each other is impossible. Share this post Link to post Share on other sites
Rommel 2 Posted December 8, 2008 Yeah not possible. Share this post Link to post Share on other sites
.kju 3240 Posted December 8, 2008 of course its possible. http://www.flashpoint1985.com/cgi-bin....t=53719 or look for http://community.bistudio.com/wiki/Sinews_of_War basically you need to write the information on the server in a so called save.dat and load it again Share this post Link to post Share on other sites
colligpip 0 Posted December 8, 2008 I always thought it would be great if you could get to a certain point on the map it would load you into another server... is this possible? You could have a sort of MMO then. Share this post Link to post Share on other sites
.kju 3240 Posted December 8, 2008 with armalib should be possible, yet very very very complicated Share this post Link to post Share on other sites