vilas 473 Posted October 25, 2008 many of my models have this error, not all, but some i don't have any idea why is it caused by "sort" "sort alhpa" i always paste glass faces as the last, otherwhise it would not show even inside of vehicles why it happens Share this post Link to post Share on other sites
adogmc 0 Posted October 26, 2008 Quote[/b] ]ambient[]={1.000000,1.000000,1.000000,1.000000};diffuse[]={1.000000,1.000000,1.000000,1.000000}; forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000}; emmisive[]={0.000000,0.000000,0.000000,1.000000}; specular[]={1.000000,1.000000,1.000000,0.000000}; specularPower=5.000000; renderFlags[]= { "NoAlphaWrite" }; nextPass="ado_vehicules\vitres\vitres.rvmat"; PixelShaderID="Glass"; VertexShaderID="Glass"; class Stage1 { texture="#(ai,64,64,1)fresnelGlass()"; uvSource="none"; }; class Stage2 { texture="ado_vehicules\vitres\reflect_co.paa"; uvSource="none"; RVMAT of texture. Quote[/b] ]ambient[]={1.000000,1.000000,1.000000,1.000000};diffuse[]={1.000000,1.000000,1.000000,1.000000}; forcedDiffuse[]={0.000000,0.000000,0.000000,0.000000}; emmisive[]={0.000000,0.000000,0.000000,1.000000}; specular[]={0.000000,0.000000,0.000000,0.000000}; specularPower=0.000000; renderFlags[]= { "NoColorWrite" }; PixelShaderID="AlphaShadow"; VertexShaderID="Basic"; rvmat number 2 I always stick the panes at the end of the realization of the 3D bus of the phenomena bizard appears. Share this post Link to post Share on other sites
vilas 473 Posted October 26, 2008 no, it has nothing to materials, it is something with "move top" alpha Share this post Link to post Share on other sites
DaSquade 0 Posted October 26, 2008 Maybe it is caused by your View-Geo model? Afaik this has effect on it aswell...So the window should be cut out of the view geo in case it is solid atm. What texture did you use on the vehicle behind it? paa aswell? I always try to avoid any .paa format. If it doesn't have any alpha's, use pac. Share this post Link to post Share on other sites
vilas 473 Posted October 26, 2008 FF found that window should be as a proxy, than all is okay stupid way, but it seems to work, glass as proxy :/ many addons had the same error as mine Share this post Link to post Share on other sites