Maddmatt 1 Posted August 28, 2008 right..... people are so blind that they couldn't see it themselves Or maybe you are so blind that you cannot see what he actually means Share this post Link to post Share on other sites
ricoadf 0 Posted August 28, 2008 no, I see what he means, however what I stated wasn't a personal opinion it's a fact. The number of different requests for fixing needed in all these topics speak for themselves. Now lets get back on topic. It seems that BIS agrees with me, they've added the ability to tow planes as well as others, glad they are working on the same wavelenght: http://www.armaholic.com/index.php?m=single&id=3757 Quote[/b] ]tractors which can be used to move planes are available and lots more. excelent  Share this post Link to post Share on other sites
Commando84 0 Posted August 28, 2008 Noticed in one of the vids, a tank was hit, and did the old everyone stick jumps out when its knackered, then model turned black, then exploded. Can we please at least have the explosion before the model change. Also isnt it about time we had vehicle exit anims? Maybe in tanks everyone wouldnt get out after explosion, because they didnt have time. Also hope that Dedicated servers use more than one core. I have 3 doing nowt on my lan server when i run a coop misssion. After seeing the above post, reminded me how annoying binocs were. Accidently pressing b, wait 10 secs to get your gun back. (Feels like 10 when in a firefight.) Swapping to pistol should be much faster. In real life you would drop your rifle (think the m4s are clipped onto the grunts anyway) and go straight for your pistol. Finally what about a grot feature. the old silent kill would be very handy in stealth missions. Wonder if you can drag dead bodies as well as injured. Cheers GC Yeah i read in one of the previews that inured and dead soldiers can be dragged. Share this post Link to post Share on other sites
EricM 0 Posted August 28, 2008 Quote[/b] ]I think we all agree on this: ARMA 2 needs seriously re-work the way the FP-View looks and feels. So funny, I actually find first person view very nice and immersive. I tried it with my brother's track IR and it can hardly be more immersive than that... my 2ct though. We all have our "must have" features : To me,the real breakthrough of Flashpoint was to cross the bridges between FPS, Tank Games and Flight sims for the first time in a convincing manner. It created a new paradigm in gaming, which joined to an open architecture allowed for unprecedented freedom. The next step is to cross a new border between established genres and bring together the RTS and FPS or even MMORPG: the freedom to play "World in Conflict" one day and a spec op the day after, or even at the same time ! As such I cannot but welcome features like the Higher Command System, Warfare or persistent worlds with civilian life and wildlife. Being tagged as "the ultimate military simulation" is probably more of a curse than a good thing, because then people expect to have "everything military ever created faithfully represented down to the last bolt". This level of detail leads to a huge expense of effort for a minimal gain in gameplay, to the detriment of the broader picture. The fact that BIS is working on Carrier Command for their next game is probably a hint that they want to concentrate more on new gameplay and fun than on "ultimate military realism". Sorry for the long post... Share this post Link to post Share on other sites
Alex72 1 Posted August 28, 2008 About countermeasures, didnt they say it will be flares in ArmA2? I thaught i heard it in one of these videos or read it in one of these infos of ArmA2 that has come out the latest week. I might be wrong, but i definatelly think i heard or read it. Share this post Link to post Share on other sites
xnodunitx 0 Posted August 28, 2008 no, I see what he means, however what I stated wasn't a personal opinion it's a fact. The number of different requests for fixing needed in all these topics speak for themselves.Now lets get back on topic. It seems that BIS agrees with me, they've added the ability to tow planes as well as others, glad they are working on the same wavelenght: http://www.armaholic.com/index.php?m=single&id=3757 Quote[/b] ]tractors which can be used to move planes are available and lots more. excelent  And further in that vehicles will have different sound pending what their driving on..that will be nice, hearing gravel being tossed around rather then complete silence as if you were driving over a dirt road. This also make me curious as to weather or not you can have different sounds inside vehicles themselves, such as aircraft, the sounds of their weapons are quite different in and out. Share this post Link to post Share on other sites
droors 0 Posted September 4, 2008 Mabey soldier put a side the binocular just a bit when moving ( when selected ) and with a mouseclick put them to the eyes. Hmm.. not a big deal for me.. I have a huge problem accepting the right click zoom, as it is now. I mean.. Its way to slow, to much zooming. Destroying the whole game experience for me. Â Still think OFP with ECP and 3d clouds is a way better game than Arma. But I hope for improvements in Arma 2 . Share this post Link to post Share on other sites