EricM 0 Posted June 25, 2008 Is there a variant of the reflective glass shader that allows you to add a normal map as a stage ? I have a canopy that I would like to make look rounder than it really is through a normal map, but in the reflective glass rvmat it doesn't seem possible like in other rvmats... Any Idea of the rvmat config ? Share this post Link to post Share on other sites
Panda-PL- 0 Posted June 25, 2008 Multipas material maybe? Don't know if it'll work but you can use add>"next pass" in material editor and set another RVMAT as a next pass. Share this post Link to post Share on other sites
roberthammer 582 Posted June 26, 2008 I was trying 1000 times with rvmats to do that effect , but Arma 1 don't have that shader to do that trick  But in Arma 2 there's PS 3.0 = shaders of newest games included NMaping with reflective glass  Share this post Link to post Share on other sites
rstratton 0 Posted June 26, 2008 Is there a variant of the reflective glass shader that allows you to add a normal map as a stage ?I have a canopy that I would like to make look rounder than it really is through a normal map, but in the reflective glass rvmat it doesn't seem possible like in other rvmats... Any Idea of the rvmat config ? add some more polygons ffs Share this post Link to post Share on other sites