SouthSaturnDelta 1 Posted May 31, 2008 Hi fellas, Noticed that some servers dont run the in game comms system.Where can this be activated? SSD Share this post Link to post Share on other sites
thegunnysgt 1 Posted May 31, 2008 It's always turned on for the client, if it doesn't work in a server that means the server doesn't have it turned on. Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted June 1, 2008 If running a dedicated server look into your server.cfg file. http://community.bistudio.com/wiki/server.cfg Specifically, take a good look at the following parameters: disableVoN vonCodecQuality Share this post Link to post Share on other sites
aussie dave 0 Posted June 1, 2008 vonCodecQuality 1- 10 so which number is the best quality. Share this post Link to post Share on other sites
whisper 0 Posted June 1, 2008 When in doubt, the bigger the better Share this post Link to post Share on other sites
viper.cless 1 Posted June 1, 2008 vonCodecQuality 1- 10 so which number is the best quality. http://community.bistudio.com/wiki/ArmA:_Multiplayer#VOIP_support Share this post Link to post Share on other sites
whisper 0 Posted June 2, 2008 vonCodecQuality 1- 10 so which number is the best quality. http://community.bistudio.com/wiki/ArmA:_Multiplayer#VOIP_support Well, this page just puzzled me. What is the "mode" column? Is it actually what you configure with VONCodecQuality in server.cfg? Or is VONCodecQuality only used for setting the quality (second column, in a very strange order?) ** scratches head ** Share this post Link to post Share on other sites