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canis lupus

Resistance Units

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Which is one of the things that should be fixed :P Where're the TAGS, man! biggrin_o.gif

Good that this thread is digged up from time to time: still wanting fixed versions of them! They're continually the most diverse and cool-looking "civilian"-styled units around. tounge2.gif

Regards,

Wolfrug

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I love these but I can't make 'em work with ACE. Units don't show up on the F1 menu.

Any suggestions?

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For ACE mod go to your arma folder and look for the Dta folder. Open that and find the ACE folder. Open that and look at the ace_clientside_config. Open the config with note pad and scroll down ACE MOD class hiding and follow instructions.

If you can't fig it out p/m me and I will take screen shots to help you out.

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For ACE mod go to your arma folder and look for the Dta folder. Open that and find the ACE folder. Open that and look at the ace_clientside_config. Open the config with note pad and scroll down ACE MOD class hiding and follow instructions.

If you can't fig it out p/m me and I will take screen shots to help you out.

Thaaaaaaaaaaaaanks! This made it. :yay::yay:

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This is one last desperate call for a fix of the units... :( Can someone "adopt" them and fix them?

They're truly worth it, Wolfrug is right, they still are the best in their style!

Please!! :)

If you need a little bit of motivation, go here and play this (you'll need some time to play it, it's pretty extensive), the resistance units are an essential part of this mission.

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My mission (which uses the resistance fighters) is finished now - if anyone is interested, here's it:

http://forums.bistudio.com/showthread.php?t=78826

It would be a dream if anyone continued the awesome work with this addon. To be honest: I need them for another mission I am creating. So it's not the case that they aren't being used!

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I've been using these awsome units on and off for a long time now and never quite realized they weren't completely done... until you mentioned it Undeceived. Your mission sounds cool... gotta check it out!

btw- Anyone know if agamoth (or anyone else) is creating new such rag-tag units for ArmA2? Or even just porting over these beauties?

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