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diveplane

ghillie suits?

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If having ghillies, I'd like it to be optional. I'd be dissappointed if I *had* to have my squad sniper walk about in that. Actually, I'd like several sniper "classes". Dedicated Marksman with M4 (acog or other scope) on the squad level, sniper M24 on the platoon level, and a full sniper team attached to the company (or higher) level. The latter consisting of one M24, one M107, and one M4/M203 units.

Only ghillies? No thanks, I'd rather be without since these guys are a bit special on the level that ArmA tries to simulate.

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make it a back slot item (like rpg's / m136's)

shouldnt be using AT when all ghillied up anyway.

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make it a back slot item (like rpg's / m136's)

shouldnt be using AT when all ghillied up anyway.

Best idea I've heard in a long time.

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Heh, the back slot idea is def. a good one.

That said, even in Arma I, with the PKW Mercenaries addon, there is a ghillie suit-wearing sniper. Only problem with the suit is that it tends to cause issues with backlight shining through the transparent textures that make up the canvas strips. That might be related to my 8800 anyway; goodness knows every other bug like that seems to be wink_o.gif

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Yes, very good idea the one with the slots.

There should be many other possibilities in the game / gameplay regarding the slots.

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