kocrachon 2 Posted November 14, 2007 So I want to make some of my guys walk to a waypoint and start moving around, preferably some sort of body motion to make it look like they are building something. how do I go about doing that? Just give them bodily actions. Share this post Link to post Share on other sites
dr_eyeball 16 Posted November 14, 2007 Try animations like: anim = "AmovPsitMstpSlowWrflDnon_Smoking"; anim = "AinvPknlMstpSlayWrflDnon_medic"; with _AI playMove _anim; See ArmA:_Moves for more anim's. Share this post Link to post Share on other sites
kocrachon 2 Posted November 14, 2007 so if I named the AI bob1 I would type bob1 playmove "AmovPsitMstpSlowWrflDnon_Smoking"; like that? Share this post Link to post Share on other sites
Stewy 1 Posted November 18, 2007 Sorry guys for my ignorance - I tried that and it doesn't seem to work - I've named the AI and put the exact code in the init line - but the guy just stands there... have I done something wrong? Thanks for your help Stew Share this post Link to post Share on other sites
fasad 1 Posted November 18, 2007 You can't use playmove in a unit's init line. The init line is executed before the mission begins. You'll need to execute the code from somewhere else (for example with a script, or from a waypoint or trigger's onActivation line). Share this post Link to post Share on other sites
Stewy 1 Posted November 18, 2007 Oh, woops - thanks mate - I'll check that out Cheers Stew Share this post Link to post Share on other sites