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dmarkwick

View geometry LODs

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Is it possible for a model to have View Geometry LODs? Or is it just 1 VG LOD per model?

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yes, you can create them in o2. What's your problem ?

Each time I try, both LODs show the same model.

Here's what I tried:

Make a LOD.

Copy it, redefine it as a view geometry.

Make a new LOD, with a different model.

Copy it, redefine it as a view geometry.

So it looks like I have two LODs, and two View Geometry LODs. But looking at the view geometry models, they both have the same model. Copy & pasting various models between the layers always end up the same, same model in both view geometry LODs.

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Well, you can only have one as far as I know. You can only see through/around one view geometry. Might be wrong though, thats just my experience.

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Why would someone use more ViewGeo LODs? Purpose of this lod is simple occlusion calculation for AI and drawing optimalisation.

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Why would someone use more ViewGeo LODs? Purpose of this lod is simple occlusion calculation for AI and drawing optimalisation.

OK, as an explanation I want to apply it to a camouflage net tent. I got a VB right now that hides anything inside it, but I'd like to LOD the VB so that from a great distance, the entire area immediately around is invisible (including nearby soldiers, like < 10m out) but when an enemy AI gets too close it suddenly "notices" the soldiers but not necessarily the inside of the tent. I think it would be a realistic behavior, especially with TrueRangeAI applied.

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