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Revive Missions

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I have put together a bunch of missions that are using revive.

Arma revive missions

Majority of the missions have no respawn but just revive and if all players fall unconscious missions ends.

If any of the missions makers have any missions that use revive please let me know so i can put them there.

Also, if someone has the knowledge and time to convert missions that use respawn/group respawn/no respawn in order to use norrin's revive script instead then please let me know so we can put these missions there as well.

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LOL whistle.gif

I have added the revive script on all missions welcome.gif

TimeGhost

do you have a link for these missions?

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Sry you must register by Timeghost for the Addons and Missions Downloads. huh.gif

there are two mission packs: one everon and the other tgmissions....

which one of the two have revive script on them?

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I have added the revive script on this mission

an Big coop mission 40 players

Co40_Payback_v16_rev

oops forget it , not optimized

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I have added the revive script on this mission

an Big coop mission 40 players

Co40_Payback_v16_rev11e.Sara.pbo

I hope you don't mind gonza but I've updated your mission with the latest version of the 1.1 revive (1.1g). You can download it from here: http://home.iprimus.com.au/simonnsl/Co40_Payback_v16_rev11f.Sara.zip

This version of the revive has a couple of fixes and I've disabled the in water dialog option in the init.sqf which you can re-enable if you want to but I don't think you need it as both starting bases are on the main island as is the zone your fighting for and it reduces the risk of problems.

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thanks norrin I have put the 1.1e because I have teszted it with my team

thank you for your great script , I love it and my team to

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I have added the revive script on this mission

an Big coop mission 40 players

Co40_Payback_v16_rev11e.Sara.pbo

I hope you don't mind gonza but I've updated your mission with the latest version of the 1.1 revive (1.1g). You can download it from here: http://home.iprimus.com.au/simonnsl/Co40_Payback_v16_rev11f.Sara.zip

This version of the revive has a couple of fixes and I've disabled the in water dialog option in the init.sqf which you can re-enable if you want to but I don't think you need it as both starting bases are on the main island as is the zone your fighting for and it reduces the risk of problems.

link doesn't seem to work for me....?

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