opteryx 1562 Posted October 6, 2007 I am trying to reimport a new height map, but whenever I try Visitor just hangs and stops responding, why? I am using the "Import Terrain from picture" method, it works instantly on a new project with no objects on the map, but I can't get it to work on my current one, help! -edit- Okay, problem solved. Apparently Mr V doesn't like a lot of objects on his map when importing terrain, so what I did was copy all objects, deleted them, imported terrain and pasted them back, used paste absolute(Shift+V) to get them in exact same position. Share this post Link to post Share on other sites
Allie 0 Posted October 8, 2007 I had similar problems, i never try to reimport terrain, its a bit stupid but i allways make sure my terrain is correct before i go on. It sometimes takes up to 100 previews before i'm happy. I have only used the BMP as a reference for making the terrain greyscale pic, never tryed the DEM or XYZ way. But now i'm fckd myself, i have some bumps in my runway so i have to smoothen out the terrain too, i'm trying to forget it but the bumps dont go away on there own. I really cant start over again, theres to much done onthis map, If it is really NOT possible to reimport the terrain i will have an island with a nice bumpy runway. Later. Share this post Link to post Share on other sites
Edge 2 Posted October 8, 2007 Allie, did you try to select the terrain cells of runway and change the height to constant value? There si no need to import anything, just to edit. Opteryx, I guees you can import terrain to another project and copy it to target project by parts using Past Absolute. Share this post Link to post Share on other sites
opteryx 1562 Posted October 8, 2007 Opteryx, I guess you can import terrain to another project and copy it to target project by parts using Past Absolute. No need to, besides then I would have to reimport sat/mask which is a pain in the ass. Share this post Link to post Share on other sites
Edge 2 Posted October 8, 2007 I meant this: Project A is your project, which terrain you want to change. Project B is created just for the purpose of importing terrain to Visitor. You copy from B to A, no need to reimport sat. imagery. But import of terrain from image should work. How many objects are there in your project? Share this post Link to post Share on other sites
opteryx 1562 Posted October 8, 2007 I meant this: Project A is your project, which terrain you want to change. Project B is created just for the purpose of importing terrain to Visitor. You copy from B to A, no need to reimport sat. imagery. But import of terrain from image should work. How many objects are there in your project? Oh I see, cool. Hummm, is there any sort of way of seeing how many objects there are? I haven't seen anything in Visitor that reads object count. Share this post Link to post Share on other sites
Allie 0 Posted October 8, 2007 Great thinking guys, thanks alot, Sometimes its maybe better to take a bit of a break, after you will see things clearer again. Thanks again Share this post Link to post Share on other sites
DBO_ 0 Posted October 9, 2007 Quote[/b] ]Hummm, is there any sort of way of seeing how many objects there are? I haven't seen anything in Visitor that reads object count the way i use ,is drag box over all objects, click scripts\addrun\ export objects, it tells you how many objects you have . Share this post Link to post Share on other sites
Auss 208 Posted October 9, 2007 i found the same problem if u have heaps of objects. I switched off the view roads and plants button and it imported fine Share this post Link to post Share on other sites