Sithtis 0 Posted October 2, 2007 is it possible to rotate the icons on the map... like the arrow can i rotate it so it point to where i want my squad to go in coop missions?? thx for you inputs Share this post Link to post Share on other sites
NeMeSiS 11 Posted October 2, 2007 EDIT: Forget it, thought i was in the mission editing subforum. Share this post Link to post Share on other sites
Sithtis 0 Posted October 2, 2007 EDIT: Forget it, thought i was in the mission editing subforum. ok but an Elite like you must know that... is it possible or not to rotate little icon you add on your map YES or NO Share this post Link to post Share on other sites
Sithtis 0 Posted October 3, 2007 Come on guys... can someone answer this simple question... i really need to know Share this post Link to post Share on other sites
rundll.exe 12 Posted October 3, 2007 Ive never seen it, dont think its possible in-game its possible trough scripts tho Share this post Link to post Share on other sites
sprite 0 Posted October 3, 2007 [shift] + [click] then drag it around? works in the editor. not sure about in mp tho. give it a whirl (pun deffinately intended, spelling mistakes too.... :/) Share this post Link to post Share on other sites
jasono 0 Posted October 3, 2007 It's not possible apart from in the editor or with scripts. You can only change icon type, text and colour. Share this post Link to post Share on other sites
Junker 0 Posted October 3, 2007 It's not possible apart from in the editor or with scripts.You can only change icon type, text and colour. by icons u mean markers right..? If so this will help. usage : [unitname,iconname] exec "script.sqs" <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">_p1 = _this select 0 _mark1 = _this select 1 #loop ~0.001 _mark1 setmarkerpos (Getpos _p1) _mark1 setmarkerdir (getdir _p1) ? (Not(Alive _p1)): _mark1 setmarkertype "MARKER"; Exit goto "loop" P.S. shouldnt this be in ArmA Editing Share this post Link to post Share on other sites
Sithtis 0 Posted October 4, 2007 Yeah i meant Marker its kinda stupid that you cannot rotate markers. I meen i want a group to take a X direction but cant put it on the map since the arrow always point North. Its the basic on preparing a good mission i dont understand why its not included but thx for all your input guys Share this post Link to post Share on other sites
Junker 0 Posted October 4, 2007 you can rotate markers in the editor or via script Share this post Link to post Share on other sites
celery 8 Posted October 5, 2007 you can rotate markers in the editor or via script That's not exactly what the OP wanted, the issue was about creating and customizing markers while playing. Share this post Link to post Share on other sites
Junker 0 Posted October 5, 2007 you can rotate markers in the editor or via script That's not exactly what the OP wanted, the issue was about creating and customizing markers while playing. which u can do via scripts using these commands. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"># createMarker # setMarkerBrush # setMarkerBrushLocal # setMarkerColor # setMarkerColorLocal # setMarkerDir # setMarkerDirLocal # setMarkerPos # setMarkerPosLocal # setMarkerShape # setMarkerShapeLocal # setMarkerSize # setMarkerSizeLocal # setMarkerText # setMarkerTextLocal # setMarkerType # setMarkerTypeLocal Share this post Link to post Share on other sites
celery 8 Posted October 5, 2007 you can rotate markers in the editor or via script That's not exactly what the OP wanted, the issue was about creating and customizing markers while playing. which u can do via scripts using these commands. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"># createMarker # setMarkerBrush # setMarkerBrushLocal # setMarkerColor # setMarkerColorLocal # setMarkerDir # setMarkerDirLocal # setMarkerPos # setMarkerPosLocal # setMarkerShape # setMarkerShapeLocal # setMarkerSize # setMarkerSizeLocal # setMarkerText # setMarkerTextLocal # setMarkerType # setMarkerTypeLocal Yet you have to modify each mission to be able to do it, not the solution for ~99% of players. Share this post Link to post Share on other sites
happy 10 Posted July 8, 2009 It's not possible apart from in the editor or with scripts.You can only change icon type, text and colour. How can you make it change colour online in a coop? The type is changed with arrow up and down keys, but never found out how to change colour? And with text I suppose you mean caps or no caps? Share this post Link to post Share on other sites