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Discussion: Island Objects

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Got to hand it to you both, Simba and Pathetic_Berserker. They look like some truly amazing buildings/ruins there! notworthy.gif

IMHO, your always going to get tons of addon makers making weapons, vehicles etc... I don't understand why people stay clear of making buildings??? It would be nice to walk into a very well done building, and not think am I going to fall through the floor, or get shot through the building by the AI, that can see through blinds/windows that YOU can't bloody see through!!! banghead.gif

So please... If you can make some shit hot buildings that bring ArmA alive. Please do it! They will be greatly appreciated yay.gif

Once I get the time, I will try to learn O2, but either way, I wont have as much experience as some of you guys do. confused_o.gif My priority ATM lies within V3. whistle.gif

Keep up the great work!

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That's awesome work simba and others. Hope to try out your buildings and structures sometime. Start a thread as soon as you've got more to show.

I think this was djfrogstar's Iraq <span style='color:maroon'>TCW object's</span> project thread and the now the newest <span style='color:maroon'>Armaholic images</span>. It still has a heap of image links in the first few pages.

(It looks like he has become unregistered here and moved to TCW)

th_TCWobjs.jpg4-tcw_mosque_1.jpg4-tcw_mosque_3.jpg4-tcw_camp_4.jpg4-tcw_appartements_1.jpg

Some of my favourite previews of TCW's work:

untextured objects

textured objects

balcony view

mosque

tcw camp

Buildings and structures object models projects are sorely lacking at the moment, so hoping to see more soon.

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Yeh I'm kind of bumping so eat me.

Just wondering where this idea is at, as I've spent the last 2 weeks dealing with/solving the issue of successive drive failures that have almost had me turning buhdist (re- is this Karma?) I feel I've been out of touch.

Also sorry to add that, folks will now have to wait for bunker MKII as all work on it, and a couple of other projects were lost to the other side of quantum mechanics. That is, the bit that hasn't been expained yet.

Hmm.... at least I can see it on Youtube

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i would like to help out here, if there will be some kind of team in close future...

i always thought of middle eastern buildings aswell, and i started to make ingame oictures of vbs1 terrain pack 3 (i love the vbs tp3; buildings...), as reference material for oxygen and then i try to remodel them. but due to my bad computer, i am not able to run armed assault or o2;.

but let me know if my help would be welcome, and in which way i can help!

i like the idea very much!

greetings

maatz

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OMG!!

I just saw that post Dr eyeball!!!

i cant wait for TCW objects to come out!!

yay.gifyay.gif

I finally regained hope in ArmA!!!!

pistols.gifnener.gif

biggrin_o.gif

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I thought about that. I used to take pictures from vbs terrain Pack3; buildings from all four directions (north,east,south,west + the interior) and from the sky and used it as a reference for O2;, to remodel them.

in ArmA I thought doing the same, but using ArmA textures, because many of them do fit indeed, and the new modelled buildings would match with the original ArmA buildings...

here's an example... in low resolution of course.

http://img514.imageshack.us/img514....MG]

i hope you get what I mean?

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