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plasman

British Royal Marines  By Plasman

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23 Para field ambulance, Royal Army Medical Corps (RAMC)

Could not find any thing to do with the desert rats, as far as a medic badge is concerned.

http://images.google.co.uk/imgres?....rl=http

Neither 23 PFA, nor 5th Airborne exist any more; they now form part of 16CSMR and 16AAB respectively.

And as Manzilla said, the patch should be red, blue, yellow from the shoulder down.

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cheers i was not sure on the badge, which way up it went , as ive seen it all sorts of ways lol ,& yes i did know they was part of the 16 th. now, & not the 23..

I will sort the badge out.

If any one has better pics of medical badges let me know,could be well helpful.

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Heres a closer look at the TRF

http://www.military-badges.co.uk/Army%20TRF/TRF%20RAMC.jpg

you will need to photoshop the name out it should be OK.

Heres a pic of the colours (taken from from wikipedia)

http://upload.wikimedia.org/wikipedia/en/c/cc/Corpsflag.jpg

This is the correct way up with the dull cherry colour the top (as per their stable belt)

This badge is worn by all RAMC as a Tactical Recognition Flash which ALL units of the Army will wear (not just members of 16AAB). The thing that makes 16CSMR stand out is the maroon beret on completion of AA P coy

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Hi need help guy's can any one tell me if when opening nohq map's do i discard the mipmaps when opening them, & also then do i apply swizzling im lost on this one as i may have to make the map again but dont want to lol.

Secondly how are these saved is it just a paa & do i have to make any changes before i save them,because when i say no to discard the mipmaps & yes or no the the swizzling i dont seem to be able to save as paa files ,as you can see im new to this lol.

& Plasman if you can help in this field i would be very greatful as i need to know the procedure to the do's & dont's of opening & saving the nohq maps.

And im using this plugin.

http://developer.nvidia.com/object/photoshop_dds_plugins.html

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Heres a closer look at the TRF

http://www.military-badges.co.uk/Army%20TRF/TRF%20RAMC.jpg

you will need to photoshop the name out it should be OK.

Heres a pic of the colours (taken from from wikipedia)

http://upload.wikimedia.org/wikipedia/en/c/cc/Corpsflag.jpg

This is the correct way up with the dull cherry colour the top (as per their stable belt)

This badge is worn by all RAMC as a Tactical Recognition Flash which ALL units of the Army will wear (not just members of 16AAB). The thing that makes 16CSMR stand out is the maroon beret on completion of AA P coy

Cheer's buddy that was well needed sweet.

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Help plz why is it when i manage to save the normal map as a nohq.paa then reopen it in cs3, its much darker than the original, how can i save it so it comes out like yours plasman ,sorry to keep asking you bud but i have a dead line with my part of this addon,but would like to show them with new vests.

so plz tell me how you did that, what is your secret formula, pretty please with a cherry on the top,i need to know as it seems your the man on this subject, as ive looked & asked every one & getting know where fast .

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Help plz why is it when i manage to save the  normal map as a nohq.paa then reopen it in cs3, its much darker than the original

If you use TexView2 for converting into .paa and then open in TV2 and it looks OK, but doesn't look OK in cs3, then it's the obsolete plugin at fault.

Otherwise you might want to check the bitdepth of your TGA source file.

Normal maps have no alpha channel, so source file should be an 24Bit TGA (without alpha channel).

That is if you're using TV2.

The correct settings for normal map channels are:

R = +X

G = -Y

B = +Z

If you are using the plugin to save as .paa... well, I can't help you, afaik the alpha channel is swapped with some other upon conversion.

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No buddy im not using any plugins to convert to paa files through cs3, although can with cs3 but that does not do it right anyways.

Im only using the plugin just to open in cs3 & then save as either tga or png & in both cases when saved using TV2 i get the same result the paa files are much to dark when i reopen them in cs3.

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The addon is now compatible with the stupendous UKF weapon pack notworthy.gif.

See 1st page of this thread to download.

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They are sweet buddy realy like them very nice, & now as you have incorporated the ukf weapons i can now use yours & mine together, sweet.

But yours look great,awsome dude nice work. notworthy.gifnotworthy.gifnotworthy.gif

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No. Still struggling with O2, and for the time being O2 is getting the upper hand....

Thanks for your nice comments Boss smile_o.gif

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Sorry to reopen a very old thread but I just wanted to ask, does this work with OA? if not are you bringing out a version that works with OA because when I launch it with OA the units do not appear on the editor.

Any chance I could have this answered ASAP?

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This is an ARMA addon, not A2 and not OA.

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