Sevan 0 Posted August 6, 2007 How do you sink any object into the ground? Share this post Link to post Share on other sites
Taurus 20 Posted August 6, 2007 I do not quite follow you here, "sinking"? If you want to place and object partly underground do this: this setPos [getPos this select 0, getPos this select 1, -1]; To place it 1 meter below ground. Share this post Link to post Share on other sites
zaphod 0 Posted August 6, 2007 the "sinking" effect only works on bodies (as i know so far) the command for is "hidebody _unit;" Share this post Link to post Share on other sites
dmarkwick 261 Posted August 6, 2007 If you want an object to literally sink over time you need a script that subtracts a value from the Z positional component, looped over time until the object is completely sunk. Share this post Link to post Share on other sites
Sevan 0 Posted August 7, 2007 thanks for the answers, I found what I was looking for. Share this post Link to post Share on other sites
stegman 3 Posted August 8, 2007 thanks for the answers, I found what I was looking for. Â So, hows it done? Share this post Link to post Share on other sites