Jump to content
Sign in to follow this  
Rexxenexx

co12 Tied Up

Recommended Posts

Finally a mission that works...sort of. The AI drives me crazy!  banghead.gif

Anyways, Tell me if their are any bugs, improvements you'd like to see, etc...

The mission is to rescue hostages and destroy any enemy resources in the area. It's small and straight forward so I hope you like it.

tiedup.jpg

Updated to v1.21 on 7/24/2008

-Fixed mobile button not activating on dedicated servers.

UPDATED:

Updated to v1.20 on 7/18/2008

Features:

   * ArmA 1.14 compatible

   * Revive ver1.49h with Mobile spawn point enabled

   * minor bug fixes.

   * Personal GPS

   * Hide bodies and destroyed vehicles enabled

Download Links:

rexxenexx.com

Armaholic Mirror

Share this post


Link to post
Share on other sites

Updated to v1.16

New Features:

   * Personal GPS

   * fixes to triggers and scripts

   * new mission area added to total three hostile towns

   * some sqs changed to sqf

Download here

Share this post


Link to post
Share on other sites
what is your respawn system you are using?

respawn = 4; in description.ext.

Info on it in the Wiki.

EDIT: Tomcat, I just looked at your site. Good stuff! I'm going to work on putting norrin's script into v1.18 and see how it goes. I like that much better than spawning into AI. I loved revive in OFP! thumbs-up.gif

Is 1.25 the latest revive script?

Share this post


Link to post
Share on other sites

another one bites the dust... whistle.gif

good job m8...i would appreciate it... xmas_o.gif

Share this post


Link to post
Share on other sites

I will upload this mission to my server and test it, if its a mp mission?

Share this post


Link to post
Share on other sites

OK I've updated this for 1.14 and added some things. Check first post.

Share this post


Link to post
Share on other sites

Bug found: when it's on a dedicated server the mobile spawn doesn't work. Trying to fix it now...

Share this post


Link to post
Share on other sites

Updated to v1.21

Fixed dedicated server bug. Thanks to vengeance1 for finding it and norrin for fixing it! thumbs-up.gif

Share this post


Link to post
Share on other sites

Hey Rex I made a AI-Enabled Version for myself and it works pretty good, you may consider producing one. Great mission by the way. I like your single spawn concept better than the two we discussed.

Well Done!

Vengeance

Share this post


Link to post
Share on other sites

I was just finishing up PMing you! tounge2.gif

Thanks guys for the comments, post here if you find anything else fishy.

wink_o.gif

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×