Rexxenexx 0 Posted July 28, 2007 Finally a mission that works...sort of. The AI drives me crazy!  Anyways, Tell me if their are any bugs, improvements you'd like to see, etc... The mission is to rescue hostages and destroy any enemy resources in the area. It's small and straight forward so I hope you like it. Updated to v1.21 on 7/24/2008 -Fixed mobile button not activating on dedicated servers. UPDATED: Updated to v1.20 on 7/18/2008 Features:   * ArmA 1.14 compatible   * Revive ver1.49h with Mobile spawn point enabled   * minor bug fixes.   * Personal GPS   * Hide bodies and destroyed vehicles enabled Download Links: rexxenexx.com Armaholic Mirror Share this post Link to post Share on other sites
Rexxenexx 0 Posted January 2, 2008 Updated to v1.16 New Features:   * Personal GPS   * fixes to triggers and scripts   * new mission area added to total three hostile towns   * some sqs changed to sqf Download here Share this post Link to post Share on other sites
tomcat_ 0 Posted January 2, 2008 what is your respawn system you are using? Share this post Link to post Share on other sites
Rexxenexx 0 Posted January 3, 2008 what is your respawn system you are using? respawn = 4; in description.ext. Info on it in the Wiki. EDIT: Tomcat, I just looked at your site. Good stuff! I'm going to work on putting norrin's script into v1.18 and see how it goes. I like that much better than spawning into AI. I loved revive in OFP! Is 1.25 the latest revive script? Share this post Link to post Share on other sites
tomcat_ 0 Posted January 3, 2008 another one bites the dust... good job m8...i would appreciate it... Share this post Link to post Share on other sites
simonwa1 0 Posted January 7, 2008 I will upload this mission to my server and test it, if its a mp mission? Share this post Link to post Share on other sites
Andre 10 Posted January 21, 2008 (edited) (...) Edited January 24, 2011 by Andre Share this post Link to post Share on other sites
Andre 10 Posted January 28, 2008 (edited) (...) Edited January 24, 2011 by Andre Share this post Link to post Share on other sites
Rexxenexx 0 Posted July 18, 2008 OK I've updated this for 1.14 and added some things. Check first post. Share this post Link to post Share on other sites
Rexxenexx 0 Posted July 24, 2008 Bug found: when it's on a dedicated server the mobile spawn doesn't work. Trying to fix it now... Share this post Link to post Share on other sites
Rexxenexx 0 Posted July 24, 2008 Updated to v1.21 Fixed dedicated server bug. Thanks to vengeance1 for finding it and norrin for fixing it! Share this post Link to post Share on other sites
lt.chris 0 Posted July 24, 2008 sounds good -{GOL}- will give this a nice run Share this post Link to post Share on other sites
vengeance1 50 Posted July 25, 2008 Hey Rex I made a AI-Enabled Version for myself and it works pretty good, you may consider producing one. Great mission by the way. I like your single spawn concept better than the two we discussed. Well Done! Vengeance Share this post Link to post Share on other sites
Rexxenexx 0 Posted July 25, 2008 I was just finishing up PMing you! Thanks guys for the comments, post here if you find anything else fishy. Share this post Link to post Share on other sites