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ozog

Iron sights

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So eeh what's the problem? huh.gif

edit-

Ah, now I think I can see it, the err center pin(?) is gone in the first pic?

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Well they are really big ,like the m107 at 1200 meters he has to use little dot above the centered line

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So eeh what's the problem? huh.gif

edit-

Ah, now I think I can see it, the err center pin(?) is gone in the first pic?

Hmm surely thats because of the NV's?

Making it hard to see?

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I just takes up the screen and when he shoots it dosent go were he aimed it at .........

Also he had this game for 6 or 5 months ............he never really told any1 because he thought thats how the game was made

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Theres nothing wrong with those screenshots but thats how it looks when you use the zoom view. It takes a while getting used to it, at least it is for me as i'm still struggling to use this sight view. For me there is too much intrusion in the sight view and i often find myself having to unzoom to locate my moving target.

Believe it or not i served in the British army and i think (imho) that this game is far harder to shoot a target, moving or stationary, than it is in reality. I was a good shot in the army but in Arma i'm bloody usless crazy_o.gif

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Tell your friend that his sight is fully zoomed in.

default keys are + and - on the number keypad

he should check his controls and see if they are conflicting with something and he is always on full zoom when he accesses iron sights.

zoomed out

zoomedmk0.jpg

zoomed in

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He can set up his controls to make it so that double right click accesses the iron sight view while holding the right mouse button zooms in. Then you can have the iron sights open with the mouse without also zooming in. I just use the v button, myself.

There is a matter of sight zeroing. Without getting too technical, because bullets drop as soon as they leave the barrel, it is often angled up slightly in relation to the sights. This lobs the bullet. They can make it so that the bullets will pass through the centre of the sights at a given distance. I think the sights on the SAW are zeroed for 300 meters or so.. so at 150 meters you will have to aim slightly below what you want to shoot, and at 500m you will have to aim slightly higher.

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i have been on a server with him and he aimed at the second target from the hanger in the evolution map ,the bullet hit way to the left .......i asked him about that zoom and he said if he hold right click it zooms even more....

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edit-

I smell piracy..

Why would you post this for a "friend"? Why can't he do it himself?

Why does this sound like FADE?

Also the user name on that Photobucket account is "thehacker1"........

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yes.............................5 or 6 months ago..

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edit-

I smell piracy..

Why would you post this for a "friend"? Why can he do it himself?

Why does this sound like FADE?

Also the user name on that Photobucket account is "thehacker1"........

thats mine and cause im helping him .................im already registered and the photobucket account is mine idk if u can c that its been thier for a year or two ...................................Sound who is talking about sound ............and i bought my game at D2D

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edit-

I smell piracy..

Why would you post this for a "friend"? Why can't he do it himself?

Why does this sound like FADE?

Also the user name on that Photobucket account is "thehacker1"........

x2 the first I read this thread I tought myself ------well this must FADE no?--------

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store........

FYI

So you know what these people are talking about, the game has a built-in Anti-piracy/cheat system called FADE.

This system detects if you are using a non-legitimate copy, and slowly degrades the performance of the game (ie. bullets start to not go where you aim, enemy accuracy gets better etc)

This system slowly kicks in and gradually makes the game worse, to the point where it is virtually unplayable.

Make sure your friend is using a legitimately purchased copy, and that he is not using a no-cd crack. Make sure he is not using any "trainer" like cheats.

http://community.bistudio.com/wiki/OFP:_TroubleShooting#Fade

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