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pete10

vbs2

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can someone please explain to me the connection between arma and VBS1/2. have been looking at the VBS2 trailers on youtube and am stunned by the extra variety of weapons, uniforms, vehicles and effects available. quite amazing. lets get the VBS2 armored humvees, chinooks and aussie soldiers with styers over to arma with the next patch - just for starters!

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VBS2 costs about 1500$. It's meant as a military training tool, not a game.

ArmA will have just as much variety and cool stuff as user made stuff gets released.

For a start, there is already an ArmA mod to give you similar tracers here.

VBS2 is made by BIA, not BIS. It's not suppose to be discussed in detail on these forums.

This thread will probably get locked soon smile_o.gif

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The VBS range of products are military training aids. The original VBS was an enhanced version of Operation Flashpoint. They used the same BIS game engine.

VBS landed some major contracts and was developed still further to meet the military's needs, hence the after action reviews, instructor modules etc.

ArmA has benefited from a lot of the work done on VBS, but at the same time BIS have a new evolution of there engine which allows for even more enhancements. This new version of the engine is what VBS2 runs on and I believe what 'Game2' will use when it is released. So we will see some of the nice stuff in VBS2 when game 2 is released.

But don't worry because of the talent of this community you see ArmA be tweak, modded and poked until it is as close to VBS2 as is technically possible

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ArmA has benefited from a lot of the work done on VBS, but at the same time BIS have a new evolution of there engine which allows for even more enhancements. This new version of the engine is what VBS2 runs on and I believe what 'Game2' will use when it is released. So we will see some of the nice stuff in VBS2 when game 2 is released.

No, it's all one engine under constant development. ArmA and VBS2 use the same core engine.

Game2 in it's current build is probably on the same engine with other features under development as well as other differences and will end up being developed further.

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i wonder if in VBS 2 shots in hand of man holding pistol will kill him or disable arms ?

one shot from SVD will kill man or just disable his legs and will not let him walk or stand up, because it is very annoying in ARMA,

also i wonder if shooting in doors of car make vehicle explode

in OFP/ARMA we can "cheat" like that

you cannot get enemy, so you stay with rifle and shoot in his leg or arm from the corner (he cannot see you cause his head and eyes are over corner)

if he get first shot, he doesn't hide, he stay on the same place (i see only small fragment of his leg, like foot)

than second shot from the corner and enemy is dead

the same way of cheating goes to vehicle, i cannot win with HMMV/UAZ with Mgun, so i wait by the corner and shoot in some other fragments of car, soon care explode, soldiers are dying

i wonder if VBS as military professional software also act like this ? probably not

is there any reaction, like "move few steps back if under attack"

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Yeah, lets have BIS release all that VBS2 content (1000€+ product) in a free patch for our 40€ game icon_rolleyes.gif .

Just for starters ofcourse...

and people wonder why these threads always get the lock.

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i wonder if VBS as military professional software also act like this ? probably not

It probably does, 'death' is (sometimes) just simulating 'unable to do anything useful besides lying around crying for your mother', the effect is the same: You cannot fight anymore and have absolutely no use on the battlefield. A whole system with medics patching them up and dragging them to a safe place would be very interesting but its too hard to do it properly.

Btw, is this your new complaing/whining subject? It used to be HDR and something else, but now that is fixed you just choose something else to spam every topic with? icon_rolleyes.gif

EDIT: And in ArmA vehicles no do not explode because of bullets, they will 'rust' and go up in flames, but they do not explode.

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hard, hard

in Soldier of fortune there was good man-dammage system

in SOF2 even better

in Medal of Honor some actions were better

it is possible, i don't play many games, because i am interested mostly in stuff like OFP

but probably other games have good dammage systems, i heard about super dammage system in T72 symulator

, remember Red Faction and land dammage system, so many years ago ?

2 shots in leg, man should lay down, but he still can kill enemy

loss of concience/shock can be also puted by game maker /programmist

it is nonsense if you will shot RPG to tank, its crew gets out and exactly by few fires kills you, even if you haven't reloaded your launcher yet

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can someone please explain to me the connection between arma and VBS1/2. have been looking at the VBS2 trailers on youtube and am stunned by the extra variety of weapons, uniforms, vehicles and effects available. quite amazing. lets get the VBS2 armored humvees, chinooks and aussie soldiers with styers over to arma with the next patch - just for starters!

VBS2 is based on the same engine as ArmA is, so it has the streaming engine and many other new features.

Question answered -- Closing. smile_o.gif

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