HawKs 0 Posted June 25, 2007 Hi, The linux dedicated server was supposed to be available a few months after the release of Arma. So will we see that linux version show up soon ? By the way, I tried to make the windows dedicated server works under linux using wine, but there is a securom check. Why is there a securom check for the dedicated server exe ? It's supposed to run without any CD... Looking forward to get some news about this... Cheers, Share this post Link to post Share on other sites
W0lle 1050 Posted June 26, 2007 The linux server will be released... soon. That's all I know, no idea when though. I think the only way to get the exact release date is to hijack Marek and lock him into a dark dungeon until he reveals it. Share this post Link to post Share on other sites
blankko 0 Posted June 27, 2007 I use NetBSD and hope that BIS will be able to provide dedicated server support for BSD and Open Solaris platforms. I understand BSD and Solaris users are able to run linux binaries via binary emulation. However native support for BSD and Open Solaris will ensure better stability and performance compare with binary emulation. Share this post Link to post Share on other sites
whisper 0 Posted June 27, 2007 Marek said "Beta linux dedicated soon, hopefully" in his latest interview Share this post Link to post Share on other sites
linuxkrn 0 Posted June 27, 2007 Well it sure will be nice to have the server stay up. Right now, 1/2 the time when the game crashes, it takes my server (same machine) down too. Can't tell you how frustrating it is to play Evolution for 4-5 hours then have all of it lost due to a crash. Share this post Link to post Share on other sites
Nutty_101 0 Posted June 28, 2007 Well it sure will be nice to have the server stay up.Right now, 1/2 the time when the game crashes, it takes my server (same machine) down too. Can't tell you how frustrating it is to play Evolution for 4-5 hours then have all of it lost due to a crash. Not to flame or anything but why do you blame the os for the crashes? If the game crashes it might not be the os but in fact the game itself. I see it with mine all the time due to pathing issues where AI is involved. Just cause you get a unix server does not mean that it will all of a sudden become so stable that nothing will take it down. Pointless argument in my view. There was also another thread about this with all the prior threads compiled into it. Just have to wait. If the game takes the server down all the way then you need to review your settings for the cpu affinity. This is the only reason it could take the server with it unless your running cheap hardware with poor drivers. If you use stable equipment then you really would not see this. I would also recommend looking into a dedicated server to play the game one. Hosting it from the client or running both dedicated and client on the same pc are not advised to be honest. Share this post Link to post Share on other sites
linuxkrn 0 Posted June 28, 2007 Not to flame or anything but why do you blame the os for the crashes? If the game crashes it might not be the os but in fact the game itself. I see it with mine all the time due to pathing issues where AI is involved. Just cause you get a unix server does not mean that it will all of a sudden become so stable that nothing will take it down. Pointless argument in my view. There was also another thread about this with all the prior threads compiled into it. Just have to wait.If the game takes the server down all the way then you need to review your settings for the cpu affinity. This is the only reason it could take the server with it unless your running cheap hardware with poor drivers. If you use stable equipment then you really would not see this. I would also recommend looking into a dedicated server to play the game one. Hosting it from the client or running both dedicated and client on the same pc are not advised to be honest. I blame BIS mostly, because it's the bugs in the game that cause the crashes. I didn't say the OS crashed either, most of the time it's just the client/server. Right now I'm running the dedicated server on the same box I run the client. So when the client screws up, it often takes the server down with it. I have many linux boxes here and so I could run the server on another box. But you to troll and flame assuming I meant something else. And all you're really trying to do is start something. My guess is another noob who has no clue about shared memory spaces and the internal workings of an OS. If you think that a Linux/Unix box isn't more stable then a windows one you're smoking something. <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> $ uptime 06:34:07 up 485 days, 9:53, 3 users, load average: 0.05, 0.11, 0.08 $ cat /proc/uptime 41940269.86 7349332.21 Show me a windows box that runs for half that and is connected to the net. I never asked questions about about when it is coming out. All I stated is that I can't wait for it. Who the heck are you to tell me "you just have to wait." I knew that from W0lle's post. Setting CPU Affinity has no effect on shared memory spaces. The fact you don't understand how windows allows bad applications/games to screw things up is another topic. And for the record, I have more then enough hardware to play the game and run the server. (Quad Core/4GB Ram/etc) But right now there are too many bugs in both the client and what seems as the server. The issues is that they currently seem to cause one another to crash when run on the same box. If the code was more stable, and the OS more protective, then I wouldn't have these issues. Share this post Link to post Share on other sites
Rynthas 0 Posted June 28, 2007 I would also recommend looking into a dedicated server to play the game one. Hosting it from the client or running both dedicated and client on the same pc are not advised to be honest. I think that's kinda one of the things he's saying, here. I'm betting the number of dedicated servers playing ArmA (and the overall quality of them) would more than double if there was a linux dedicated server available. More than a few people have linux servers colo'd in datacenters that get used for just this purpose. I'm one of them. I don't care what your OS loyaltys are, you've got to admit that dedicated linux server + 10Mbps/100Mbps connection in colo > Windows server on a DSL line or shared dorm connection. Let's be honest here, a lot of the servers up right now are just such boxes. There are some serious ones colo'd with the big game server leasing houses, but we've got more than a few home boxes pressed into server roles. Share this post Link to post Share on other sites
Nutty_101 0 Posted June 28, 2007 I would also recommend looking into a dedicated server to play the game one. Hosting it from the client or running both dedicated and client on the same pc are not advised to be honest. I think that's kinda one of the things he's saying, here. I'm betting the number of dedicated servers playing ArmA (and the overall quality of them) would more than double if there was a linux dedicated server available. More than a few people have linux servers colo'd in datacenters that get used for just this purpose. I'm one of them. I don't care what your OS loyaltys are, you've got to admit that dedicated linux server + 10Mbps/100Mbps connection in colo > Windows server on a DSL line or shared dorm connection. Let's be honest here, a lot of the servers up right now are just such boxes. There are some serious ones colo'd with the big game server leasing houses, but we've got more than a few home boxes pressed into server roles. Oh i agree with that one fully. I have a couple co-located boxes that are win and one bsd. I don't run anything major on the unix box except some email and apache. I think with the lack of admin tools we will not see a ton of dedicated for a while. Share this post Link to post Share on other sites
=jps=sgtrock 4 Posted June 30, 2007 Well it sure will be nice to have the server stay up.Right now, 1/2 the time when the game crashes, it takes my server (same machine) down too. Can't tell you how frustrating it is to play Evolution for 4-5 hours then have all of it lost due to a crash. Off topic a bit here: One thing that I've wondered is why doesn't Evolution log on-going status offline somehow? Why should a server crash destroy everyone's advancement? IOW, isn't this more a problem with the mod than the server code itself? Share this post Link to post Share on other sites
whisper 0 Posted July 2, 2007 Well it sure will be nice to have the server stay up.Right now, 1/2 the time when the game crashes, it takes my server (same machine) down too. Can't tell you how frustrating it is to play Evolution for 4-5 hours then have all of it lost due to a crash. Off topic a bit here: One thing that I've wondered is why doesn't Evolution log on-going status offline somehow? Why should a server crash destroy everyone's advancement? IOW, isn't this more a problem with the mod than the server code itself? Because you cannot log on HDD anything using ArmA scripting, atm. It's all in the mission's internal variables (ie RAM) HDD writing is something that is absent from ArmA (and was from OFP). It's one of the main thing we miss from VBS features. there are workarounds, but they are kind of heavy and cricumvoluted. Share this post Link to post Share on other sites
-G-Shock- 0 Posted July 2, 2007 Same thing happens here. The machine generally hangs between 2 and 4 times a day. The result is: Can't host ArmA and it sucks since it's the only game i play. Where is the linux ded server BIS ? ? ? ? Share this post Link to post Share on other sites
sickboy 13 Posted July 2, 2007 @ July 02 2007,14:21)]Same thing happens here. The machine generally hangs between 2 and 4 times a day.The result is: Can't host ArmA and it sucks since it's the only game i play. Where is the linux ded server BIS ? ? ? ? Sounds simply like a crappy configured machine or crappy hardware. Instead of running ArmA, you could try Stress Prime 2004 and fill up ur memory and 100% Stress ur CPU for a couple of hours, im kinda sure you get the same lockups Running Dual and Quad CPU'ed servers here. In 1 case, 3-4 ArmA servers on 1 machine. Windows 2003 Server, runs for months without needing to restart, only need to restart for some Windows Updates. Anyone who can't get his Windows 2000/2003 Server stable, has either simply faulty hardware, wrong drivers or crappy software. The one who proposed *NATIVE* BSD/Solaris (are you kidding me) dedicated server software should be asswhooped! If BI is going to waste money on such a small market (really, which gaming server hosting company runs BSD or Solaris and incase they do, how many other games deliver native BSD/Solaris bins?). Quote[/b] ]Show me a windows box that runs for half that and is connected to the net.Oh my oh my, I think you left the Windows Community a little bit too early... prolly around the time they introduced 98SE or ME...Without the need to restart for Windows Updates, Many Windows Machines can make 365 days and more of uptime :-) Share this post Link to post Share on other sites
linuxkrn 0 Posted July 2, 2007 Quote[/b] ]Show me a windows box that runs for half that and is connected to the net.Oh my oh my, I think you left the Windows Community a little bit too early... prolly around the time they introduced 98SE or ME...Without the need to restart for Windows Updates, Many Windows Machines can make 365 days and more of uptime :-) HAHA, That is the funnies thing I've read in months. "Without the need to restart for..." Give me a flipping break. Besides your weekly/daily *CRITICAL* security holes forcing you to reboot, your system would be stable for 365+ days. That's like saying I can drive my car for 200,000 miles strait, if I don't count stopping for gas and repairs. Typical FANBOY reply, where you have to attack my character instead of debate the issue at hand. You have no clue about my background. So don't assume things about me or my choices. As I've already said, this is about having another box, for many of us it's Linux by choice to run the dedicated server. So quit being a troll and trying to start something with everyone in this thread. Share this post Link to post Share on other sites
sickboy 13 Posted July 2, 2007 All I did was share my opinion. I have added smilies to my text and I don't see where I have trolled nor flamed you, but have a nice day, I won't bother you again. Share this post Link to post Share on other sites
Nutty_101 0 Posted July 2, 2007 HAHA, That is the funnies thing I've read in months. "Without the need to restart for..." Give me a flipping break. Besides your weekly/daily *CRITICAL* security holes forcing you to reboot, your system would be stable for 365+ days. Not to be flaming or anything but here is a non os specific site showing times for servers (Http) being online without rebooting. Might give some insite to all this. NetCraft Share this post Link to post Share on other sites
linuxkrn 0 Posted July 2, 2007 This got a little bit off-topic here. But the thing about that list, as sickboy already pointed out, any windows box running for more than 30 days is not applying security patches/fixes. That does bring up an OS independent question, could the server be setup so you could save the "state" of the current mission. Such that long ones like capture the island and evolution wouldn't have to lose all the player's work/rank/etc? That way you could take it down to reboot/restart the server (service/daemon) without losing data. Share this post Link to post Share on other sites
Rynthas 0 Posted July 2, 2007 The "saving state" question has already been answered. No, there's no good, easy way to do that in ArmA, it is one of the features that VBS2 has (according to someone else. I can't claim to know much about VBS2). Besides, on most populated servers, there's no need to -- Evolution is finished in <12 hours. Perhaps if you and a couple friends were trying to do the map, I could see the point. On a personal note, I'm a fan of Linux. However, I think you need to calm down, Linuxkrn. Your "fanboy" accusations directed at sickboy were rude and unwarranted, especially since you are doing much the same thing. If you want to make a good point regarding the linux dedicated server we're all waiting on, fine. Nobody here needs another "My OS is better than your OS" pissing contest, which seems to be your real aim. Edit: "Calm down or grow up" was a little too close to a personal attack. My bad, Linuxkrn. Share this post Link to post Share on other sites
hoz 0 Posted July 3, 2007 Typical FANBOY reply, where you have to attack my character instead of debate the issue at hand. You have no clue about my background. So don't assume things about me or my choices. WL+1 and a 24hour PR for the fanboy trolling remark. Share this post Link to post Share on other sites
TrunkzJr 0 Posted July 8, 2007 Our clan is lookin forward to hosting on a Linux server, so I hope it gets released really soon =/ Share this post Link to post Share on other sites
Odie3 0 Posted July 8, 2007 This got a little bit off-topic here. But the thing about that list, as sickboy already pointed out, any windows box running for more than 30 days is not applying security patches/fixes. That does bring up an OS independent question, could the server be setup so you could save the "state" of the current mission. Such that long ones like capture the island and evolution wouldn't have to lose all the player's work/rank/etc? That way you could take it down to reboot/restart the server (service/daemon) without losing data. That would be a nice thing to have on a server restart... Share this post Link to post Share on other sites
jasono 0 Posted July 8, 2007 It's a different type of memory I believe so I don't know if its possible to write it to a permenent memory storage device? Share this post Link to post Share on other sites
Johnnie_Walker 0 Posted July 8, 2007 Quote[/b] ]The one who proposed *NATIVE* BSD/Solaris (are you kidding me) dedicated server software should be asswhooped! Very nice ... Funny to see a windows server admin looking into a linux dedi server thread On topic: I'm sure there are a lot of arma servers running on windows systems due to the lack of linux binaries. I really hope the linux server binaries are being tested and hopefully will be out soon. Share this post Link to post Share on other sites
ronanr 0 Posted July 10, 2007 Hi guys... I'm also waiting for a linux dedicated server.. I just wanted to add my query... wake up BIS ! Share this post Link to post Share on other sites
pepel 0 Posted July 10, 2007 HAHA, That is the funnies thing I've read in months. Â "Without the need to restart for..." Â Give me a flipping break. Â Besides your weekly/daily *CRITICAL* security holes forcing you to reboot, your system would be stable for 365+ days. Not to be flaming or anything but here is a non os specific site showing times for servers (Http) being online without rebooting. Might give some insite to all this. NetCraft If you read carefully Quote[/b] ]Operating systems that do not provide uptime information include; AIX AS/400 Compaq Tru64 DG/UX Linux before kernel version 2.1 Linux on Alpha and IA64 processors Linux on Intel x86 processor from kernel version 2.5.25 MacOS MacOSX NT3/Windows 95 NT4/Windows 98 NetBSD/OpenBSD NetWare OS/2 OS/390 SCO UNIX SunOS 4 VM nowadays most linux servers uses kernel >2.5.25 regards, pepel *EDIT*: and a windows server not rebooted since 1400 days is the most vulnerable system ever Share this post Link to post Share on other sites