Skip_Moniker 0 Posted May 24, 2007 How do I make my MP mission players respawn? I have set up 2 squads and made each unit in both squads 'playable'. But when the player dies he becomes a seagull even when the rest of the squad remains alive. Does each one have to be inserted as a group? Thank you... Share this post Link to post Share on other sites
W0lle 1052 Posted May 24, 2007 Moving. Have you tried using the search for "respawn"? I'm absolutely sure this question has been asked - and answered - before. Share this post Link to post Share on other sites
Skip_Moniker 0 Posted May 25, 2007 Thank you, I am new to this site & did not realize there was a search feature. Â So I did find out basically how to do it, but the finer details left out had me confused all day. Â For the benefit of other 'noobs', here's how I finally got it to work: Â 1. Create a mission using the ArmA Editor. Â You may optionally use the MP Editor too, but it takes longer to open & saves go to a different folder. Â 2. Save your new mission as a 'User Mission' and name it whatever you like. Â Exit the game back to desktop. Â 3. Open a blank Notepad & insert 2 lines: respawn=[RespawnType]; respawndelay=[DelayInSeconds]; Â Substitute your type of respawn and respawn time delay (in seconds) Â Types are: 0 or "NONE" = No Respawn 1 or "BIRD" Â = Respawn as a seagull 2 or "INSTANT" = Respawn just where you died. 3 or "BASE" = Respawn at a basemarker 4 or "GROUP" = respawn in your groups ai. 5 or "SIDE" = respawn in your sides ai. For example: Â respawn=3; respawndelay=4; 4. Close & name this new file 'Description.ext' & save as 'All file types' to the folder '/.../My Documents/ArmA/missions/[mission name]'. Â There should be a .sqm file there of the name you gave the mission. Â Note that if it gets saved as 'Description.ext.txt' rename it and remove the '.txt'. Â It then becomes a Windows unknown file type. Â 5. Start ArmA and return to the Editor. Â Load the mission you saved in step #2 6. Place a marker at the location you want players to respawn. Â You will have to name the marker one of the following: Â respawn_west respawn_east respawn_guerrila respawn_civilian For the people that didn't play ofp: West = bluefor East = opfor guerrilla = Independent civilian = civilian The rest of the marker details are up to you. Â If you make the marker a bigger size, like 100 by 100, you will respawn somewhere inside that area. Â You can also make multiple markers for the same side, nameing them respawn_east1, respawn_east2, etc. Â This will make a random respawn 7. Save the mission again but remember that the respawn doesn't work in preview mode. You have to now export it to multiplayer to see the effects. Â If exporting to SP, remember that a SP mission must have one unit designated as "Player", whereas a MP mission only needs one "Playable" unit. Â 8. Exit the editor and open the SP or MP mode (whichever you exported it to) and play the mission to test it Thanks to the dozen or so users I plagerized to complete this step by step. Share this post Link to post Share on other sites
Jack-UK 0 Posted May 25, 2007 Glad you got it working and good job on posting how you did it for others Share this post Link to post Share on other sites
Skip_Moniker 0 Posted May 25, 2007 6. Place a marker at the location you want players to respawn. Â Additional info: Â You only need to create a marker if you selected a type 3 respawn. Â If you chose type 5, the respawn will occur wherever your squad or side is located (and only if a squad is created). Â Skip step 6 if using a type 5 respawn. *Note* You still must re-save and export the mission even if no changes are made in the Editor second time through. So, complete step 7 even if you skipped step 6. Share this post Link to post Share on other sites
W0lle 1052 Posted May 25, 2007 Respawn as side (5) doesn't work though. Never did and most probably never will. Share this post Link to post Share on other sites
Skip_Moniker 0 Posted May 27, 2007 Not sure what u mean. I'm using side respawn now. In my first & only mission so far I have 2 squads on one side. When I die and respawn through all of my squad 1, then I start respawning in squad 2. As long as there are AI alive on my side, I continue to respawn. I thought that's what a side respawn is? I figured a group respawn would limit your respawns to your squad only. I haven't tried that type. Share this post Link to post Share on other sites
Junker 0 Posted May 27, 2007 Not sure what u mean. Â I'm using side respawn now. Â In my first & only mission so far I have 2 squads on one side. Â When I die and respawn through all of my squad 1, then I start respawning in squad 2. Â As long as there are AI alive on my side, I continue to respawn. Â I thought that's what a side respawn is? Â I figured a group respawn would limit your respawns to your squad only. Â I haven't tried that type. IT WORKS OMG... the biki lies i tell ya ITS FULL OF LIES this is great news for me thnx Share this post Link to post Share on other sites
Skip_Moniker 0 Posted May 29, 2007 It's my own 'beta' mp mission I'm working on. Now I find that it changes slightly if the AI squadmates are configured as 'playable' or 'nonplayable'. If they're nonplayable then I only respawn through my squad. If 2 squads all are playable then I respawn through both squads, in other words, the entire side. I don't know if this is affected by players joining the mission. I have only tested it alone; i.e., no other players in the mission. Share this post Link to post Share on other sites
simonstee 0 Posted June 5, 2007 im shure i must be doing something wrong cos i just cant get it working. if i have other playable soldiers down then i can respawn in them but i cant respawn my own guy. god knows what ive done wrong cos im shure i followed it properly Share this post Link to post Share on other sites
spetsnazcu 0 Posted July 5, 2007 hmm, ive done this for OFP and it has worked, for some reason it doesnt work with arma... Share this post Link to post Share on other sites
Skip_Moniker 0 Posted July 6, 2007 If I understand your question, it depends on the config. Â If you have instant or base respawns (respawn=2 or 3) in your description.ext then you respawn as yourself. Â If you have a group or side respawn (4 or 5) then I think you respawn through all your playable units. Â Each playable AI unit has a unique name, and maybe a different rank & loadout. I'll try it again but I think that's the way it works. Share this post Link to post Share on other sites