VladAlex 0 Posted May 22, 2007 A little something for you, my beloved community ! For the moment i can't release that because First : it's unfinished and some textures are really ugly... And because the good textures are from the TWM_Const pack (from the old afgan everon !. So I need the author permission... Or, if somebody have a great heart, it would be helpfull if i found a texturer in order to help me. Or... If somebody know how to find free afgan textures... It would be helpfull also ! (It would also be great to be part of a mod team... ) Share this post Link to post Share on other sites
Heatseeker 0 Posted May 22, 2007 I like, gj! Unfortunetly thats all i have to say . Share this post Link to post Share on other sites
dr_eyeball 16 Posted May 22, 2007 Very nice. Can't wait to see a town full of these buildings. Good stuff. Share this post Link to post Share on other sites
topas 1 Posted May 22, 2007 try these; http://www.mayang.com/textures/ You'll find many textures that BiS used for ArmA on this page BTW; what did you model these buildings in? I can do some really nice stuff; unfortunatelly only in SketchUp; was wondering if this programm can be used for ArmA modelling? Sample: Share this post Link to post Share on other sites
VladAlex 0 Posted May 22, 2007 Yes ! I also use Sketchup. It's very easy to import a sketchup model into Oxygen, then into Arma. The only things you need is the demo of Sketchup Pro (to export your model in 3DS) and the free program Animator. In animator create a new model. Then go in object, import. Then select in Option the 3D dummy data... Then export in 3DS. Then open your 3DS with Oxygen. Then you need to make some work with Oxygen (texture, create different Lods...). Share this post Link to post Share on other sites
{9thinf}Ghost-IMW-Dev 0 Posted May 23, 2007 Looks awsome keep up the good work Share this post Link to post Share on other sites
Sennacherib 0 Posted May 23, 2007 cool buildings, but in the first pic, the mapping for this texture is not good. and in the second pics, the hole in the wall is not really realistic, you should imagine, how would be the wall after bombing, explosions etc. same thing for the building in the background of the third picture. Share this post Link to post Share on other sites
Chris Death 0 Posted May 23, 2007 Well, i reckon you said in your first post that some textures are not good and that it's not finished yet but i hope you meant that you didn't add some detail to the buildings like that hole which D@nte mentioned. If it's your first work on buildings - heads up but for ArmA standards the buildings need definitely get improved. At the moment they're looking even simple for OFP's standard in modeling detail (i don't mean the textures btw). Btw - no offense meant with my critism, just trying to help from buildingmaker to buildingmaker   by pointing you into the right direction. Also i've heard that even in Afghanistan they use to have something like a door - may it be a carpet or a wooden board, but something you should make there. Let them stay open or make them broken but no doors in a country where everybody wears big beards might be a lil' bit strange.  :edit - after watching the pics again i must say that you have doors there and it was the pic in D@nte's post which brought me to the door point. Though this building still looks like there has never been a door inside. And last but not least here's a gift for your: David Gurrea's textures Check these textures out i'm sure you will find some nice ones over there. ~S~ CD Share this post Link to post Share on other sites
VladAlex 0 Posted May 23, 2007 I'm not offense at all by your critics because it's really constructive. But at the begining I just would like to make a building pack in order to let others customers place them on the afgan island. So I would to release a pack very quickly and to offer a lot of simple objects. I was also trying to find teamate to help me in this hard work (especially for a beginner). But now I dont know if I'm going to make a quick release. Maybe the community want something better, with more complexity. So I think i'm going to rework all that to make a quality pack. Why making addons if there are not ambitious ?? Chris Death are you involving in some building pack project ? I think im the first to make new building for Arma. But I can be wrong. So if a talented and "old" addon maker post on the forum pictures about very complex and beautifull building, it would be very great. In order to show us the right direction. Back to work guys ! We need to be ambitious. We need to be talented ! We need to create something really uncredible ! Share this post Link to post Share on other sites
Sennacherib 0 Posted May 23, 2007 an example of destructed house (this is a ww2 house). you can see that i have imaginated the destruction (rubble, wood boards ). you could do the same thing, but in the afghan style. keep it up. btw: you could add a normal map for the bricks. i have a tutorial somewhere which could help you for that. Share this post Link to post Share on other sites
VladAlex 0 Posted May 23, 2007 Yes im really interesting by your normal map tutorial. Very beautifull model ! I will try to create a afgan destroyed building like that. Soon, but let me some time to create it ! Share this post Link to post Share on other sites
Guest Posted May 23, 2007 Im always willing to help anyone who want to make buildings... Im pretty busy atm but am also making buildings for islands... Cant say I am focussing on afgan specific houses, but are easy to make and when its easy it stays fun. Complex stuff is fun while you make a few tests but hell in the end to do it correctly. If interested PM me http://i40.photobucket.com/albums/e215/djfrogstar/xltomcb.jpg Share this post Link to post Share on other sites
Sennacherib 0 Posted May 23, 2007 Yes im really interesting by your normal map tutorial. Very beautifull model ! I will try to create a afgan destroyed building like that. Soon, but let me some time to create it ! i don't find the link for the moment in my bookmarks, but i find that, i hope that this could help you. http://www.3dxtra.cygad.net/list/561/1.htm http://www.coronach.org/tutorial1.html Share this post Link to post Share on other sites
ColonelSandersLite 0 Posted May 24, 2007 Darn, I was hoping for one of these: Share this post Link to post Share on other sites