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maukings

How to make FACE PBO?

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Anybody care to explain to do this so I don't have to make a single jpg face and put it in my arma profile?

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DL some PBO tools and make it a PBO file?huh.gif

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Servers with addon restrictions will reject you for your own face.pbo but not for a face.jpg.

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Put them in a .pbo with a config like this:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches

{

class my_custom_faces

{

units[] = {};

weapons[] = {};

requiredVersion = 1.0;

};

};

class CfgFaces {

class Man {

class myfaceclassname {

name = "nameinselectionscreen";

texture = "\pboname\facename.paa";

east = 0;

west = 0;

};

class myfaceclassname2 {

name = "nameinselectionscreen2";

texture = "\pboname\facename2.paa";

east = 0;

west = 0;

};

};

};

Only other players with the same .pbo in an active addons folder will see it, if someone does not have it he will see a standard face. Use .paa instead of .jpg for ATI cards if the brightness is wrong. If you don't put the addon into a modfolder there shouldn't be any problems. Some servers might not let you connect because they require the same modfolders as activated on the server, but I think there's a way to block someone using an additional addon.

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I don't understand why u don't want to use jpeg...

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I thought pbo would transfer better since jpeg looks too bright on ATI cards.

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but the game just reads the files inside wich are packed to PBO, as I understand it.

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