nettrucker 144 Posted April 26, 2007 Hi everybody I was wondering if it would be possibile to convert good old OFP missions into AA missions. I gotta an old OFP campaign 70% finished but never completed and therefore never released. Is there anybody out there who could enlighten me. Thanks nettrucker Share this post Link to post Share on other sites
mattxr 9 Posted April 26, 2007 sure u can.. change the island name e.g .eden to .sara and the class names if needed. Share this post Link to post Share on other sites
nettrucker 144 Posted April 27, 2007 Hello Matt thanks for your reply. I . . .well actually the campaign has been made for Nogova. And I would like to leave that this way. I would just like to change units . . .that means I have to change all class names in the mission.sqm. This is gonna be a long and a tough work though. Is it possible for e.g. load the Nogova island into AA? Anyway I'm still testing AA and I didn't dare so far doing some experiments like loading old OFP Addons into AA. Thanks anyway. nettrucker Share this post Link to post Share on other sites
Trapper 0 Posted April 27, 2007 As far as I know you can't use any OFP addon in ArmA (without changing it before/tools). Mikero created a replacement code for a script editor, to help with converting mission.sqm's. I've read about it somewhere in the OFPEC boards. Anyways the official ArmA units are a very limited compilation compared to OFP 1.96 unit count. Share this post Link to post Share on other sites
nettrucker 144 Posted April 28, 2007 Hello Trapper thanks for the tip I gotta contact Mikero then. would like to know some more about this. I guess it'll gonna be pretty time consuming to convert all missions. Maybe I should leave it and build some from scratch. It's just a pitty because I put lot's of work into it. It's just that I haven't too much time on my hands and therefore I always proceed so damn slowly. Quote[/b] ]Anyways the official ArmA units are a very limited compilation compared to OFP 1.96 unit count. What do you mean by that. I'm still experimenting and therefore I haven't figured yet the differences. I would be glad if you could enlighten me on this matter in question. Thanks in advance. nettrucker Share this post Link to post Share on other sites
Guest Posted April 28, 2007 When I ported over Kolgujev Conflict to arma (massive mission covering whole island), basically all I did was change all units/vehicles of various types to one type within each catagory that is accepted by Arma, this was done by editing the mission.sqm, then of course, changing island name, and version (change version if needed). This kept it relatively simple while doing the work in the .sqm itself. Example, had a ton of various ground troops of all sorts, changed all west soldier type names to "soldierWB", etc, etc, and then, once I got it up and running in Arma, went back thru and changed unit types/vehicle types to exactly what I wanted in editor. Anyhow, this worked for me, had like over 200 units across the map. And it did take a little while, but was well worth it. All waypoints and triggers were good to go as was. Gl Share this post Link to post Share on other sites
nettrucker 144 Posted April 28, 2007 hello Special Ed this sounds as you've done a lot of work. How much time did it take you to convert the mission. I would like to use Nogova (due to the fact that has been foreseen as the battleground . . . unit placements and so on). as island but I guess it's not possible to load Nogova into AA afaik. I guess it'll be some trouble because all the objects has changed too. I might as well start new missions from scratch. thanks for your reply. nettrucker Share this post Link to post Share on other sites
Guest Posted April 29, 2007 Not really that much time to actually convert it dude, maybe a few nights once I figured out how to edit the sqm quickly, but the editor work once it was in Arma, took very long, of course having to change all the units back, choose new locals for units and their waypoints, etc, but on the other hand it was nice not to have to put all that stuff in alover again, at least it was there in Arma for me to move stuff around as I desired. Guess it just depends on what approach works for u as to start over or attempt to port all ur missions Share this post Link to post Share on other sites
Maddmatt 1 Posted April 29, 2007 The Resistance Rearmed project will bring Nogova into ArmA, that should start once Cold War Rearmed is finished. Then you can do what Special Ed suggested to convert the missions. Share this post Link to post Share on other sites
nettrucker 144 Posted April 29, 2007 Hi @ Special Ed thanks for your reply  I guess I gonna still wait to convert the missions since I would prefer to have as battleground Nogova as Island. Anyway thanks for enlighten me. @ Maddmatt These are some good news. Once Nogova can be loaded into AA it would save me all the work in the editor which I guess will be the most time consuming part of the work. Just only thinking about fixing evrything on a new Island had made me feel sick. I guess there will be still one thing that'll create some further problems though. All the objects of OFP . . .I mean I used some of them in the missions and I don't know exactly with what I've to replace them once Nogova will be ready for AA. Well I think I have to be patient for a while. At least I'm glad to figure that my old missions aren't completly lost. Thanks for your input guys. regards nettrucker Share this post Link to post Share on other sites
Trapper 0 Posted May 1, 2007 Well, as a mission maker I had to realize how much I'm bound to one scenario with ArmA now. Not one of the various OFP custom addons is available right now, just reskined models which are often too difficult to install. The best variety at the moment are custom UN troops AFAIK (?replacing the RACS/Idependent units?). And then there are the units missing in ArmA for a direct mission conversion, without good replacements: -M2A2 -Apache -Hind -KA-50 AI doesnt really know how to fight -T-80 -M60 Tank -FIA/Rebellion Units -Average civilians that don't look like poor people -Female civilians That kills many fancy ideas from the start in ArmA. Hopefully Cold War Rearmed Mod will bring back many of these units BIS didn't want to convert/recreate. Share this post Link to post Share on other sites
nettrucker 144 Posted May 1, 2007 Hello Trapper yeah I hope so too. I'm aware that it'll be a hell of a work and I'm glad that the guys of Rearmed Mod are working on this, really I appreciate that very much. Hopefully I'll be able in a next future to convert all my old OFP missions. I guess we have to be very patient. cheers nettrucker Share this post Link to post Share on other sites
.kju 3245 Posted June 5, 2007 little late replay you could check my old project over here: https://wgl.bofh.at/wgldev/trac/wiki/OAC OAC (OFP ArmA Conversion) Quote[/b] ]Between Operation Flashpoint and Armed Assault there are some technical changes which don't allow a seamless transfer of content from OFP to ArmA. There are various different technical parts, yet OAC solely concentrates on the conversion of the CWC + Resistance class system, description.ext and scripts - in summary the technical side of missions.At this point the goal is not an one-to-one mission conversion to Armed Assault. This is not possible due to the missing content in various aspects. The goal is to convert mission scenarios, templates and script systems. This means in detail that its main purpose is to make OFP content work in ArmA, not behave exactly the same. The process is meant to be as much automated as possible, still human interaction will still be required at some point. The project aims for doing the job as complete as possible. However in more complicated cases it will be a decision between effort and use. So in summary the goal is to convert complex and advanced missions or scripting projects. (wgl site linking the project: http://ofpc.de/wargames/e107_plugins/forum/forum_viewtopic.php?1420) it worked quite well. sickboy, MCPXXL and i did convert quite some complex projects like DAC, battlefield, crBF etc you might wanna take a look at it. i am not absolutely sure if the latest version is available over there. give it a try Share this post Link to post Share on other sites
NeilReed101 0 Posted June 6, 2007 I managed to convert a few singleplayer missions from everon with the help of Mehman here is the link to how we did it how to guide Share this post Link to post Share on other sites
nettrucker 144 Posted June 6, 2007 Well . . . I actually made my old OFP missions happen on Nogova. if I just simply convert the missions to AA and use as battlefield Sahrani all enemy positions and syncronizations have to be redone. I would like to avoid that because in my opinion this would be too much work and I'd rather start some new missions from scratch that would make maybe much more sense. The day somebody will release a version of Nogova which can be loaded into AA I'll start converting the missions. Anyway thanks for all your feedback guys which is very much appreciated. regards nettrucker Share this post Link to post Share on other sites