mattxr 9 Posted April 23, 2007 Oki Guys i need your help, becuase i havnt a clue and ive searched all over... What i need: - Medic M113 to act as a Spawn Base - When the MHQ is dead you cant spawn no more Ive seen this done in a mission before i just cant remeber which one.. could somebody please help me on this, thx. Share this post Link to post Share on other sites
the unknown 0 Posted April 23, 2007 Its in Mfcti or Crcti, probally it works by setting a respawn marker on it. Share this post Link to post Share on other sites
mattxr 9 Posted April 23, 2007 Nah just a normal coop. I want the player to be able to spawn at base or MHQ, when MHQ dies player just spawns at base. Share this post Link to post Share on other sites
mattxr 9 Posted April 23, 2007 Ah well, time to do it the hard way.. -Find Coop Servers -Download all mission -UPBO All missions -Repeat Untill the script is found lol. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted April 23, 2007 Just move the respawn marker to the MHQ position, that's all the mission makers usually do in those missions, and it works like a charm. Share this post Link to post Share on other sites
mattxr 9 Posted April 23, 2007 Yeah but when MHQ dies maker stays and they respawn there.. unless you move it back to base, not the point anyways i seen this one with a Diologue and it was awesome.. cant find the map no more.. it was situated on the tropical side of the south. Its hard to find anything all servers are Evolution, Evolution, Evolution... Share this post Link to post Share on other sites
[aps]gnat 28 Posted April 24, 2007 Hmmm ...... well one quick and dirt solution is when the MHQ is dead, move the spawn about 5 miles off shore Share this post Link to post Share on other sites
Op4 BuhBye 0 Posted April 24, 2007 Write a script that checks the location of the 113 every second and move the marker to it in the loop. Then put a check for !alive 113 and use the delete marker command. Share this post Link to post Share on other sites