degamer 0 Posted March 15, 2007 OK, so I'm playing the "Direct Hit" sub-mission, painstakingly low crawling around the main camp setting satchel charges on all but 1 of the enemy armor. I figure their is no way to safely get to the last tank, and I gotta take it out with the AT-4. OK, so low crawl back around to the opposite side of the camp, where I can get a nice clean shot form cover and concealment (This BTW, takes so long the patrolling helo runs out of fuel and crashes). OK, so I detonate the charges, figuring it would distract the guards long enough to pop off a rocket and get the heck out of the dodge, but, the moment I detonate the satchels, every guard spontaneously knows exactly where I am, and proceeds to shoot me in the teeth. How does remotely detonating a bomb give away your position? Share this post Link to post Share on other sites
boecko 0 Posted March 15, 2007 upps.... http://bugs.armed-assault.net/view.php?id=1614 This is supposed to be fixed. Share this post Link to post Share on other sites
Heatseeker 0 Posted March 15, 2007 What game version? I thought this was fixed in version 1.05? Can anyone explain why there is a bunny in the stachel charges? ... Share this post Link to post Share on other sites
william1 0 Posted March 15, 2007 in the teeth ? woah , those guys don't fool around ... yes , it happened to me aswell Share this post Link to post Share on other sites
degamer 0 Posted March 15, 2007 Running 505 version, 1.05 patch. Reproduced twice. Certainly not as fixed as they had hoped. Share this post Link to post Share on other sites
Bingo 0 Posted March 17, 2007 As quoted from the log: "That (and other BIS missions) actually use quite a bit of "cheating" to locate you" I hope that's not true... it takes all the ingenuity and skill out of the game... If the AI needs to "cheat" to beat the player, there is something wrong with mission. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted March 17, 2007 I've never played that crappo "battle comic" mission and rarely use "satchel charges" in game anyway, but does it still go wrong like that if you set the timer rather than command detonate? Share this post Link to post Share on other sites
Maddmatt 1 Posted March 17, 2007 "That (and other BIS missions) actually use quite a bit of "cheating" to locate you" Rubbish. I have never seen anybody actually open a mission and prove it. Share this post Link to post Share on other sites
Bingo 0 Posted March 17, 2007 "That (and other BIS missions) actually use quite a bit of "cheating" to locate you" Rubbish. I have never seen anybody actually open a mission and prove it. I was merely pointing out that nobody @ BIS attempted to refute it or remove the entry on the log where a member of the public (like myself) would casually read it and say (to quote Col. Faulkner), "Whiskey Tango FoxTrot??". If someone had posted unsubstantiated remarks on my dev-log for my software, I'd have it removed and the user warned. Share this post Link to post Share on other sites