bagman 0 Posted March 11, 2007 Hi there The conventional wisdom when it comes to HDR and Anti-Aliasing is that this combination does not work for Nvidia card users. It's either one or the other. Does this apply to ArmA ?? When enabling AA within game it appears that it's working but not sure about HDR. I note that there is a arma.cfg file within the ARMA folder in My Docs. Within the arma.cfg file there is an entry for HDR that has a value of 8. Can you disable HDR by changing that value to " 0 " ?? cheers Share this post Link to post Share on other sites
JimLad 0 Posted March 11, 2007 The value you refer to is the number of bits precision to calculate HDR lighting, so by default it is 8-bit but you can increase to 16-bit. I have an 8800 and HDR works fine with AA Share this post Link to post Share on other sites
bagman 0 Posted March 12, 2007 I believe the 8800 series are the only Nvidia cards that let you enable both HDR and AA. I'm running a 7950GX2 so will not work for me. As to the value that I mentioned for HDR lighting, I see your point but to disable HDR do you make the value " 0 " ?? cheers Share this post Link to post Share on other sites
dirtylarrygb 0 Posted March 12, 2007 Works great on 8800, not sure for 7*** you might be in the oblivion boat of no HDR if aa, or the HL2 boat of both but HDR is odd. Share this post Link to post Share on other sites
troop 0 Posted March 12, 2007 Now, wait a second. I have an 7800 GS+ AGP card. When it is common knowledge, that HDR + AA does not work on this card together, how does ArmA handle it? I cannot use AA anyway, because the hit on performance would be to severe (I guess..did not even try) But, does this have technical (hardware) or software (driver) related reason? Or are 7xxx capable of applying both..at all? - I am asking, because if it is true (yes, confirmed) that HDR cannot be disabled with ArmA(just quality/precision), so AA *will* be forced *off* for 7xxx cards? Devs, please shine a light on how ArmA truly handles this, thanks. Share this post Link to post Share on other sites
neildood 0 Posted March 12, 2007 I have a 7900GS and it runs HDR and AA at the same time, runs better after i done a complete system reinstall and there is already topics been posted in past http://www.flashpoint1985.com/cgi-bin....t=57049 http://www.flashpoint1985.com/cgi-bin....t=58187 Share this post Link to post Share on other sites
Dwarden 1125 Posted March 12, 2007 it depends if You use 8 bit or 16 bit HDR ... 16bit one should only work with 8xxx NVIDIA serie ... Share this post Link to post Share on other sites
neildood 0 Posted March 12, 2007 it depends if You use 8 bit or 16 bit HDR ...16bit one should only work with 8xxx NVIDIA serie ... Yea 8 bit works with AA which looks nice, like it has been said when you go to 16 it switches off AA (for 7900) but at default 8bit it looks nice. Share this post Link to post Share on other sites
dirtylarrygb 0 Posted March 12, 2007 Now, wait a second.I have an 7800 GS+ AGP card. When it is common knowledge, that HDR + AA does not work on this card together, how does ArmA handle it? Confirmed now in this post works with 7 seires and arma at 8 bit. It does not work in oblivion, or does if you have no AA set. It's the one thing nvidia messed up' on the 7 series. The 8 series does AA and HDR but is missing video input lol So my 7 series is still being used in another machine. Get a feature back lose another, that's GPU's for you. Share this post Link to post Share on other sites
-=seany=- 5 Posted March 12, 2007 I too have a 7800gs 256mb. I didn't think you could turn HDR off in Arma but I can run with AA on. However..it costs too many FPS. Troop. What sort of cpu/ how much Ram have you? what settings do you run Arma ? and what frames do you get. Your the first other person I have noticed here with a 7800gs, so Im curious as to your performance etc in Arma Share this post Link to post Share on other sites
troop 0 Posted March 12, 2007 @ -=seany=- Numbers are with HDR=8; with 16 everything is 2-5 FPS slower. - With 256MB and also somewhat reduced features (pipelines) of your card, you may have to aim your res one notch down from mine below and also keep viewrange below 1000-1200m. Thats without knowing your CPU or RAM-size. So, it will highly depend, if you see similar results. I suggest, you also read the '800700e' thread and setup accordingly for stability and prolonged play. Above all..have fun! - WinXP SP2 Opteron 165 @ 2.8GHz MSI K8N Neo2 Platinium with 2 GB G-Skill (HZ) 7800GS+ 512MB AGPx8 (G71 core; as in 7900GT PCIe) driver 93.81b I'm tweaking Arma 'on the fly' wether I'm on ground or flying. Flying: 2048x1526 @2000-3000m vr Terrain: Very low Objects: Low Textures: Normal Shading: Low Postprocess: Low AF: Very high Shadows: Low AA: Disabled FPS: Cobra, 25m, full speed, all terrain..and looking good! City or heavy forrest-medium-deserts 19-24-35 --- Ground: 1280x960 @800-1200m vr Terrain: Normal Objects: Normal Textures: Normal Shading: Normal Postprocess: Low AF: Very high Shadows: Normal AA: Disabled FPS: Note; FPS on ground and those below are *without* action or AI, just running around in Paraiso, including heavy foliage. 21-37-47 - Patch 1.05 did improve performance for me (from 1.02 coming) very much. Slightly higher FPS with a notch higher settings; but waaay smoother terrain/foliage loading. Definetely. - I also could set up everything -except postprocess- and AA to 'Very high' and even while I got almost the same FPS as with Normal, it feels not 'smooth' enough. Plus, I run into 8007000E territory.. So, for now, happy soldier/pilot over here! Share this post Link to post Share on other sites
sailindawg 0 Posted March 13, 2007 @ bagman I'm running a 7950 X2 as well. What I find that works best for the HDR lighting, is to change the value of the HDR in the arma.cfg to 16. The 16 bit HDR automatically disables the AA. I don't use AA anyways, too much of a performance hit. I get around the jaggies by using a higher resolution. Using 16 bit HDR seems to keep the HDR from being overly reactive. What I get instead of the blinding light, is a very subtle natural lighting effect. Much more natural than the 8 bit HDR. Night shadows also look much more improved. I hope this helps. Share this post Link to post Share on other sites
bagman 0 Posted March 13, 2007 @ bagmanI'm running a 7950 X2 as well. Â What I find that works best for the HDR lighting, is to change the value of the HDR in the arma.cfg to 16. Â The 16 bit HDR automatically disables the AA. Â I don't use AA anyways, too much of a performance hit. Â I get around the jaggies by using a higher resolution. Using 16 bit HDR seems to keep the HDR from being overly reactive. Â What I get instead of the blinding light, is a very subtle natural lighting effect. Â Much more natural than the 8 bit HDR. Â Night shadows also look much more improved. I hope this helps. Sailindawg....thanks for the reply. I'll certainly try your suggestions and see if any difference. I assume that after altering the HDR value to 16 yu have to make the .cfg file "read only" to make it "stick" ?? I would also like to thank all you guys for replying and offerings tips and advice Greatly appreciated cheers Share this post Link to post Share on other sites
sailindawg 0 Posted March 13, 2007 Quote[/b] ]I assume that after altering the HDR value to 16 yu have to make the .cfg file "read only" to make it "stick" ?? Nope. You do not have to make it read only. BIS has programmed HDR to use either 8 bit or 16 bit. The game will not overwrite the change. One other note, I'm using the 91.47 drivers and made a SLI profile using nHancer. I use AFR SLI mode. I find the 91.47 driver to be about the fastest and very good IQ compared to either the 93.71 or the 93.81. The 91.47's are also not bugged when it comes to Coolbits. The 93.81's are the worst. I haven't tried the 94.20's or the 100.x with the modified .inf file. Share this post Link to post Share on other sites
bagman 0 Posted March 13, 2007 One other note, I'm using the 91.47 drivers and made a SLI profile using nHancer. Â I use AFR SLI mode. Â I find the 91.47 driver to be about the fastest and very good IQ compared to either the 93.71 or the 93.81. Â The 91.47's are also not bugged when it comes to Coolbits. Â The 93.81's are the worst. Â I haven't tried the 94.20's or the 100.x with the modified .inf file. Thanks for that. I'm using the 93.81's and having no issues. Might try those 91.47's, though I note they have a Sep 2006 issue date. Which AFR mode are yu using AFR 1 or AFR 2 ? I generally find AFR 2 the better of the 2 and compatible with most games. FYI, I never use nHancer, just create a profile using the nVidia Control Panel cheers Share this post Link to post Share on other sites
smellyjelly 0 Posted March 13, 2007 I'm using a 6600GT, and HDR and AA appear to be working at the same time. Share this post Link to post Share on other sites
sailindawg 0 Posted March 13, 2007 Quote[/b] ]I'm using the 93.81's and having no issues.Might try those 91.47's, though I note they have a Sep 2006 issue date. Which AFR mode are yu using AFR 1 or AFR 2 ? I generally find AFR 2 the better of the 2 and compatible with most games. FYI, I never use nHancer, just create a profile using the nVidia Control Panel Don't let the "date" of the 91.47's put you off. They are pretty decent drivers. They support the GX2 pretty well. The only thing they don't have are whatever game optimizations the 93.71's & the 93.81's. There's no ARMA optimizations in any of them. Actually, the 93.71's weren't that bad. Coolbits seemed to work fine. It was the .81's that are borked regarding coolbits. I use SLI mode AFR 1 for ARMA and do not use any flags that are shown in the nHancer GUI. I find that AFR 1 runs ARMA best. I should try AFR 2 again since the 1.05 patch. Regarding nHancer, it's a really good program for editing nVidia game profiles. It backs everything up and you can't go wrong with it. I have just found that the nVidia user CP seems kind of hit or miss when setting up game profiles since the late 8x.xx drivers. Once I got the GX2 this past fall, I started using nHancer. The newest version is very sweet. Give it a try. Share this post Link to post Share on other sites