snowballrules 0 Posted March 9, 2007 Hello peeps right for those who have read my Apc help topic you should know that me and Prodetar2 are starting a mod based on the aliens film most will be scracht built but if anyone has any models they want finishing pm me or Prodetar2 and well see what we can do if you wanna join post here and your skills and well you'll be hering from us soon lol right he is our emails i_need_a_brain@hotmail.co.uk is mine and ramonjongejan@hotmail.com is Prodetar2 one look out for screens soon and well wish us luck any advice will be grand Share this post Link to post Share on other sites
prodetar2 0 Posted March 9, 2007 Hey people as snowball mentioned im part of his lil team and ill be working on the base section of the mod. if you read our apchelp thread you'll notice i said o2 and i dont get along. i created my massive complex with bunkerbaukasten. it should be lagless. ill add some pics soon aswell ok pics: 2 predators... can you find them? http://img410.imageshack.us/my.php?image=predatorwatchqw6.jpg red arrow indicates unfinished: http://img440.imageshack.us/my.php?image=mappm2.jpg The collapsed section of the tunnels: http://img184.imageshack.us/my.php?image=section12lm5.jpg If you guys want ill add some more pics from my complex. such as security, controlroom, my personel favourite: The prison cells and some more... please comment if you want to advise me NEW PIC EDIT: A predator kill hanging in a tree with a predator.. oh dear! http://img168.imageshack.us/my.php?image=lolkillzb7.jpg more on the way... next stop a human stuck in alien infestation! Share this post Link to post Share on other sites
USMC NEEDER 0 Posted March 11, 2007 WOW! Keep up the good work guys!!! Share this post Link to post Share on other sites
prodetar2 0 Posted March 12, 2007 heey our first reply welcome we will continue this work offcourse and ill start on the guy in alien stuff right now i hope itll be finished before this evening. wish me luck. Share this post Link to post Share on other sites
snowballrules 0 Posted March 12, 2007 thanks for the support dude we'll new pics of the work ive been doing (getting modals ingame and stuff) ok how the hell do you put pics up ummmm never mind i have put the on iamge shack just click the links below (no textures on the units yet) the uss suluco http://img155.imageshack.us/img155/1566/sulacozy1.jpg apc http://img227.imageshack.us/img227/6390/apcxx5.jpg Share this post Link to post Share on other sites
Rebel Man 431 Posted March 12, 2007 OFP forum looks like dead, anyway keep work on the good work , looks great. Share this post Link to post Share on other sites
UKSubmariner 0 Posted March 12, 2007 Well good luck lads.. I've been looking forward to seeing the Colonial Marine Corps in this game since Der Bastler's first addons... Are you going to be doing the sentry guns? If so I've got some ideas from way back in the day that'd make your job a hell of a lot easier.. *Mutters something about HALO* Share this post Link to post Share on other sites
snowballrules 0 Posted March 13, 2007 UKSubmariner thanks for the support any help will be great your more then welcome to be part of the team as you know there is only me and prodetor2 atm so if you want send me anything you may have and ill get to work on the more people working the quicker it gets relesed sentry guns will be done but as im quite new to o2 i wont start on them till the main veacles are done (apc and dropship possibly a tank) and before i forget was thinking bout adding a fully working landing bay on the suluco for the pre misshion set up (like in the film) any one who wants to do this let me know ok Share this post Link to post Share on other sites
prodetar2 0 Posted March 13, 2007 new pic!! guy in alien stuff! http://img260.imageshack.us/my.php?image=savemeaa5.jpg just texture it and itll be ready for use i still need some textures though... more soon! Share this post Link to post Share on other sites
nephilim 0 Posted March 13, 2007 ahem.. doc procs models too high poly + the sulaco is somewhat over 200 meters long if i remeber correctly reading from the manual i had some pics of a cool plastic model of the sulaco interior/bay maybe i find them. Share this post Link to post Share on other sites
USMC NEEDER 0 Posted March 13, 2007 Looks good! I cant wait till this comes, keep up the good work. Share this post Link to post Share on other sites
prodetar2 0 Posted March 13, 2007 ahem..doc procs models too high poly + the sulaco is somewhat over 200 meters long if i remeber correctly reading from the manual i had some pics of a cool plastic model of the sulaco interior/bay maybe i find them. it doesnt really matter id say... it looks sweet ingame soand i think  a dropship fits inside so it should be fine... ohyea i need to know how to convert avp2 models (structures) to ofp models... ive been looking around with google but nothing seems helpfull... una mod isnt responding (wich probably had their models from avp2) so i anyone else knows how to be welcome to tell me... it would take away alot of time of my hands Share this post Link to post Share on other sites
Santosa 0 Posted March 13, 2007 if its 200 meters, it'd be easy to split it in four and make it static. much more fun if it has working geometry. you know, shoot stuff at it and such. Share this post Link to post Share on other sites
snowballrules 0 Posted March 14, 2007 thanks for the responce the suluco works with no lag ingame and its a compleat model i toned done some of the polys a bit but its just a base to work on not shure if it will come with the pack tho neph: any pic of the bay will be fantastic and any interior shots of the apc will be great to. the suluco i may put a geromatry (not the landing bay so you can fly in or out) but it was only a test to see if the modles work ingame but if there is high demand for her ill put her in with the rest when they are done. progress is going slow on my end but there still going going to carry on tweaking the apc tone down the polys and find some textures for it does anyone have a downloaderble tutorial for creating soliders cause we may make our own marines (with customisible armour) but we will cross that bridge when we come to it any help will be great keep them comming Share this post Link to post Share on other sites
Santosa 0 Posted March 14, 2007 there is no tutorial for making custom soldiers. BIS' standard man model works fine as a template though, so you don't really need a tut. visit Flashpoint Breathe and download the sample models. if you need help a pm will do fine. Share this post Link to post Share on other sites
prodetar2 0 Posted March 14, 2007 is there anyone around who knows how to texture and has experience with texturing soldiers? i need the "predkill" and "guy in alien stuff" retextured i can provide a few screenies of a guy in avp who is skinned so you can try and create the textures for it and the alienguy needs a open chestwound for a chestbursted feature if anyone knows how to do all that and has interest, please contact me! Regards, Prodetar2 Share this post Link to post Share on other sites
UKSubmariner 0 Posted March 14, 2007 Thanks for the offer, but sadly I can't do much OFP stuff.. and the fact I go for long periods where I can't get near the damn net mean I wouldn't be much use to you. The Sentry guns could work in the following way. Create it as a vehicle, like the static M2 in game. Then put a invisible gunners position within the gun and hey presto! Instant unmanned-gun (of sorts) Share this post Link to post Share on other sites
prodetar2 0 Posted March 15, 2007 hey guys me again... currently doing the house tut from brsseb and i ran into a problem! Select all 3 planes and press "D" to delete all the faces. Then fill in the wall with new faces making sure that you dont cover the window holes and that all faces are facing the right way, like this: what to do here? i did do the delete face thingy but fill in the wall with new faces is something i dont understand... who can help me? if i understand this then illl be able to create a house addon and then my own lil facility <-- (for the mod offcourse) Share this post Link to post Share on other sites
Macser_old 0 Posted March 15, 2007 He simply means recreate the structure using "create face". (HotKey F6). If I remember correctly,he was just using the points within the planes, to neatly set up a basic structure. Which you then refine. Btw,how often do you check your PM? Macser Share this post Link to post Share on other sites
prodetar2 0 Posted March 15, 2007 ok thx ill check in the morning EDIT: checked and works took awhile to get it to work properly though but thats was due to the wrong way facing face but now textures are bugging but itll be fine EDIT end and... i replied your pm macser so i dont know what happend to my responds its not often i get pms so i always check:) Share this post Link to post Share on other sites
prodetar2 0 Posted March 17, 2007 hey folks a small update: ive been able to combine my 3 (yes 3 atm) addons ingame together from left to right you see: Predkill, Chestbursted (anyone has texview? all download links i found were outdated i have textures but no way to conver them plz assist ) and finally the egg i also need texview for those textures... http://img294.imageshack.us/my.php?image=projectalienobjectshp8.jpg they look fine ingame Share this post Link to post Share on other sites
Macser_old 0 Posted March 17, 2007 TexView is still available at OFPEC.Com.Try Here. But Personally I prefer the quality PaaTool offers. Gives a far better result as far as I'm concerned. Only downside is you can't preview the files,and it will only take 32bit TGAs.But i don't think that's much of a downside. Get em quick before they vanish. Macser Share this post Link to post Share on other sites
prodetar2 0 Posted March 18, 2007 yea thnx i already have them though i asked nephilim aswell and she gave them... though i havent got the slightest idea on how to use that stuff so i got another crew spot in our mod we need a good texturer if some1 is interested in the spot just call me macser about your PM What offer were u replying on? Share this post Link to post Share on other sites
Macser_old 0 Posted March 18, 2007 Quote[/b] ]Is there anyone around who knows how to texture and has experience with texturing soldiers? i need the "predkill" and "guy in alien stuff" retextured i can provide a few screenies of a guy in avp who is skinned so you can try and create the textures for it and the alienguy needs a open chestwound for a chestbursted feature if anyone knows how to do all that and has interest, please contact me! Regards, Prodetar2 I PM'd you about the above post. So,you makin progress? It's potentially a very big project, and I'm sure you've heard all about the previous attempt. The OFP engine limitations can be frustrating. Macser Share this post Link to post Share on other sites
prodetar2 0 Posted March 18, 2007 we very much like to have you in our lil mod as par time modeler or texturer. (we prefer texturer) and what do you mean with previous attempt? Share this post Link to post Share on other sites