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MehMan

Sound problems - No gun sounds

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Well, I've noticed quite a few sound problems in ArmA, mainly my gun couldn't be heard firing and a few other sounds just disappeared, greatly destroying the atmosphere. I've tried turning off hardware acceleration, nothing, EAX, nothing, I've played around in DxDiag, nothing.

But then I started seeing a pattern. The RADIO! Yep, the radio seems to be bugged. The leader says something on the radio like so:

1: 5, target that machinegunner

But sometimes it doesn't complete that message, it just goes,

1: 5, (noise)

That noise goes on for a while and then just ends. After that you cannot send any radio messages out. And also you cannot hear your gun and a few other sounds.

So the problem, in my eyes, is that the bug occurs when the radio message isn't completed.

It could be that, but it could be another problem.

I have an Audigy 2 ZS(latest drivers), Windows XP sp2. But I doubt my hardware is the problem. It could be related.

Anybody else having these problems?

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Oh sorry, missed that. Well I think I narrowed down why this happens.

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Oh sorry, missed that. Well I think I narrowed down why this happens.

You wanna tell me. icon_rolleyes.gif

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yep... probably a lot of CTDs happen because of sound-related issues too (fire rockets, CTD. Car explodes, CTD. Sniper rifle fires, CTD. etc.)

imho the sound engineer didnt do a good job for the game engine. Not that i can do any better...

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I've the same problem: loosing weapons fire sounds and radio audio after starting a mission (XP SP2, Audigy 4 Pro latest drivers).

What's CTDs?

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Also Audigy 2 ZS here and confirmed losing sounds

after Radio msg. Same static noise heard after last

successful radio command.

I observed this happening, if too much AI is present on map..

and I get it more frequent, if I have more than the usual 11

soldiers with me. (Say; 30 total)

-

Sideeffect is, I can no longer give commands to my soldiers;

complete command feature seems 'locked' up. (But isnt..)

Usually, it resolves itself after some minutes.

(Note: When responsiveness returns, *all* commands given

during the non-responsiveness are carried out immediately in

an queue one after another;..the commands were kind of

'recorded' by the game..but got stuck.)

If not, saving/reloading helps.

Also, Alt-tabbing sometimes fixes it.

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Audigy 2 and same problem here.

On some multiplayer games I lose half of the sound (my gun, foot steps, motor...).

The fact is if I keep connecting to these servers I WILL ALWAYS get this no sound bug, whereas on other servers all is fine.

The same map on a given server with 65 ppl can play very well, while on another server with 40 ppl I get the bug...

Disable HW and EAX acceleration didn't help.

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At first i played single player missions and my sound was not a problem.

I then installed FDF sound pack and again ran single player without any issues (nice addon FDF btw).

Then i played multi. What usually happens is that the sound works fine at first, then after a period of time i start loosing voice comms, then gun sounds, explosions and basically sound aspects dissapear until there is no sound mad_o.gif

I have tried turning on/off ~EAX & hardware acc. I have tried running the game without FDF sound pack and the same prob occours. I thought maybe my card was getting weary. I have had it mmm maybe 4-5 years and it is an sound blaster audigy with break out box (pretty much top of the range then).

I have no problems exiting multi, going to audio options and adjusting music, sound effects, and voice comms and the preview sounds r just fine:tup:

My card works with everyother application/game and this phenomenon is just plain wierd and totally spoils my online play:rolleyes:

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If anyone knows of any developments regarding this bug please would you let us know. smile_o.gif

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