Banzai! 0 Posted February 28, 2007 I can't understand why they took out the life cheat. Every FPS I know with singleplayer, from Half-Life to Doom 3, has a god mode feature. I don't get much time to play these days and when I do I like to chill out and muck about. One of my favourite pastimes is to set up massive ai-on-ai engagements and just enjoy the battle (and take screenies). But without the life cheat I am constantly getting pwned by stray rockets or gunfire while I play photojournalist. So come on guys, reinstate the life cheat. It's not just about me. I know a lot of guys who would like it for testing addons and missions, etc. Afeter all, what harm would god mode do? Share this post Link to post Share on other sites
NeMeSiS 11 Posted February 28, 2007 Just search for invincible or invincibility in the mission editing section (both the ArmA and OFP parts) Share this post Link to post Share on other sites
Mr_Tea 0 Posted February 28, 2007 God mode? Oh no, not in Arma. That would make any mission playable in rambo style. If you want to play that way, look out for another game. Share this post Link to post Share on other sites
Fred DM 0 Posted February 28, 2007 this is the first time i'm reading something like this, so i don't get the impression that a lot of people would want God mode back. you can easily observe AI engagements by using the camera mode; -set up your mission/skirmish -create a single playable unit, far away from the action -in the "init" field of one of the AI units type: this exec "camera.sqs" -when starting the "mission" you will be in camera mode and can freely move about -for more consult this: http://community.bistudio.com/wiki/Camera.sqs Share this post Link to post Share on other sites
Banzai! 0 Posted February 28, 2007 Thanks guys, esp. for the quick response. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted February 28, 2007 Aside from what everyone else said about it's practical uses in editing, god mode just doesn't work in this kind of game. A good perecent of the time you complete entire missions without ever getting shot at, or sometimes without firing more than 2 or 3 rounds, and where surviving isn't even an important objective. I've more often been tempted to kill myself in OFP then I've found myself wanting to be invincible. Share this post Link to post Share on other sites
Banzai! 0 Posted March 1, 2007 I found something! Here's to all you single player addicts out there, (big thanks to Asuriel) Quote[/b] ]Posted by: Krycek on Feb. 26 2007,19:32 Hey guys,could someone tell me if there is a way to increase the armor value of a soldier?Perhaps a script or something that goes in the init? I want my soldiers to survive a little longer in a tough battle. Posted by: KyleSarnik on Feb. 26 2007,19:55 Not with a script no. You need to edit the config. Posted by: Asuriel on Feb. 26 2007,20:01 use eventhandlers. either add ---------------------CODE SAMPLE------------------- this addEventHandler ["dammaged", {(_this select 0) setdammage (getdammage (_this select 0) - ((_this select 2)*0.95)); hint format ["%1,%2,%3", (_this select 2), (_this select 2)*0.95, getdammage (_this select 0)]}] ---------------------CODE SAMPLE------------------- in all the units ini lines or you use a trigger which is as larger than the map set to "on east/west present" and "on activation" ---------------------CODE SAMPLE------------------- {_x addEventHandler ["dammaged", {(_this select 0) setdammage (getdammage (_this select 0) - ((_this select 2)*0.95)); hint format ["%1,%2,%3", (_this select 2), (_this select 2)*0.95, getdammage (_this select 0)]}]} foreach thislist ---------------------CODE SAMPLE------------------- kinda works. it won't if the unit is hit too fast with several rounds. BTW I think this should be stickied. Share this post Link to post Share on other sites
Banzai! 0 Posted March 1, 2007 I'm having great fun applying this god mode and the unlimited ammo exploit to both sides' soldiers at once, and having the result never-ending battle playing in the background while I do my homework. Share this post Link to post Share on other sites
-CS-SOBR-1st-I-R- 0 Posted March 1, 2007 I wished I never had read this thread .... come on people, GOD Mode in ArmA Is ArmA really becoming a CS clone ? Dont bother to answer, I wont come back to this again This thread should be deleted .... we're being unfaithful to OFP and ArmA ! Share this post Link to post Share on other sites
maddogx 13 Posted March 1, 2007 Of course ArmA should be like CS! I mean seriously, who really needs free-aim, or realistic physics and ballistics when all we need is to run around all day with guns blazing and screaming "HAAAHAA! I PWNED YUO N00BB!!!!1!1". </sarcasm> Share this post Link to post Share on other sites
Banzai! 0 Posted March 1, 2007 SOBR[1st-I-R] @ Mar. 01 2007,08:04)]I wished I never had read this thread ....come on people, GOD Mode in ArmA Is ArmA really becoming a CS clone ? Dont bother to answer, I wont come back to this again  This thread should be deleted .... we're being unfaithful to OFP and ArmA ! How is it your concern what people do in the confines of their own singleplayer? Anyways, applying this pseudo god mode to all units seriously shows up the shortcomings of the AI. The AI has the tendency to go on Ramboesque solo charges into the face of the enemy. It's funny to see 100's of blood splats come off them as they are engaged by mgs, before they finally go down (since this god mode isn't perfect). Share this post Link to post Share on other sites
mikupoiss 0 Posted March 1, 2007 All you "testers" out there, I'm sure that some group will release a trainer with "god" and "unlimited ammo" mode when the game will obtain less buggy state i.e. less patches. Share this post Link to post Share on other sites
EricM 0 Posted March 1, 2007 Like any option, it may be a useful option in certain conditions (eg for a cutscene or a mod or just for mission editing/testing purpose). The more option the better, as long as you can switch it off (especially in MP.) The anti-god zealots sound a bit narrowminded to me. And no I don't want to play another game, I love ArmA. I love its realistic feeling, but I love even more its freedom. And an option less, is a little bit of freedom less. It's like the jump function. Because you can jump in CS and it is abused overthere, you shouldn't in Arma ? Well, I can pass over a small sized wall with no problem in real life as a civilian. Why can't the other civilians do it in the game ? A matter of freedom. Or the Zombie mods ? or a Sci-fi mod ? Should it be allowed in Arma ? Well it's very unrealistic don't you think, yet it is fun. or the Spectating script ? Well, when you're dead, you should see nothing afterward (especially if you turned off the god mode right ?) Freedom, Freedom, Freedom. Many said ArmA was more a platform than a game. I kind of agree with that. For that matter, the more options, the better, because even the most weird option today may save your ass another day. Share this post Link to post Share on other sites
Shashman 0 Posted March 1, 2007 It's not rocket science, just be a civilian and you won't get shot at. The mere usage of the term "god mode" in this forum is an insult  How on earth can you enjoy a game where nothing can kill you? This is a military simulator ffs, it's not like there's anything other to do than avoid being shot/shoot people. It's just like playing Monopoly with unlimited starting money... Share this post Link to post Share on other sites
EricM 0 Posted March 1, 2007 Quote[/b] ]How on earth can you enjoy a game where nothing can kill you? Are you serious ? For the record, I love to take a car or a chopper and just go sightseeing and having fun exploring the world in ArmA. Even as a seagull. Quote[/b] ]The mere usage of the term "god mode" in this forum is an insult If I offended your religious beliefs, I apologize. I'm just an heretic, but maybe I can be redeemed, so let all sing together : There is no god in Arma, and there shall be no prophet either. Share this post Link to post Share on other sites
memnoch 0 Posted March 1, 2007 I agree with all the comments here but you also have to accept a persons right to play the game the way THEY want to and no one has the right to demand they play it otherwise. If said person wanted to play the game with GOD mode on then so be it. Share this post Link to post Share on other sites
Dark_vityaz 0 Posted March 1, 2007 ---------------------CODE SAMPLE-------------------this addEventHandler ["dammaged", {(_this select 0) setdammage (getdammage (_this select 0) - ((_this select 2)*0.95)); hint format ["%1,%2,%3", (_this select 2), (_this select 2)*0.95, getdammage (_this select 0)]}] ---------------------CODE SAMPLE------------------- in all the units ini lines or you use a trigger which is as larger than the map set to "on east/west present" and "on activation" ---------------------CODE SAMPLE------------------- {_x addEventHandler ["dammaged", {(_this select 0) setdammage (getdammage (_this select 0) - ((_this select 2)*0.95)); hint format ["%1,%2,%3", (_this select 2), (_this select 2)*0.95, getdammage (_this select 0)]}]} foreach thislist ---------------------CODE SAMPLE------------------- kinda works. it won't if the unit is hit too fast with several rounds. _man = _this select 0 #loop @(getdammage _man >0.01) _man setdammage 0 goto "loop" exit -------------- That would be easier for one man. But it works not always. Share this post Link to post Share on other sites
Fred DM 0 Posted March 1, 2007 i still don't know why you won't use camera mode to observe AI engagements. you are invincible (since you control a virtual camera) and have more freedom of movement. Share this post Link to post Share on other sites
bravo 6 0 Posted March 1, 2007 god mode?! be a officer.. behind a desk and order some squads to fight for you.. it can be done in ARMA without any script commands. Share this post Link to post Share on other sites
TriGGaDeath 0 Posted March 1, 2007 TBH, when I first started playing ArMa... after 20 minutes my first instinct was to go searching for a 'god mode' trainer etc (didn't find any... Thank God!! (no pun)) Now after a few days/weeks playing, I would never use a cheat on this beauty of a game! - makes it pointless.. Quote from Michel Rogmani - "To cheat on near perfection is to cheat on rice paddies" Share this post Link to post Share on other sites
sirex 0 Posted March 1, 2007 didnt someone say if you just set your player as "captive" in the init line for the unit, you wont get fired at ? - that would do the job here i think. Share this post Link to post Share on other sites
bravo 6 0 Posted March 1, 2007 if you want to be god.. just put in init: this setcaptive true and kill what you want.. they will not shot back.. how funny is this? like BIS said Armed Assault is a combat simulator, how funny would be to have a god mod? peace Share this post Link to post Share on other sites
walker 0 Posted March 1, 2007 Quote[/b] ]How on earth can you enjoy a game where nothing can kill you? Are you serious ? For the record, I love to take a car or a chopper and just go sightseeing and having fun exploring the world in ArmA. Even as a seagull. Hi EricM Select Play Select Editor Place a Vehicle such as a Civilian car with you as player. Set aside 2 weeks or so Drive around the island to your content. There are various fuel stations marked on the map you are going to need them. You may want to set up some triggers so that you need to stop for food 3 times a day and sleep for 8 hours once a day. For the sleep ones set it up that if you dont sleep you start to black out and txt comes "Need to sleep!". Dont sleep for 3 days you die. Set up triggers in locations where you want to sleep hotels you can enter and such. If you dont sleep in those locations you need 10 hours sleep. Fast forward 8 to 10 hours when you sleep. Set up food location triggers at the many restraunts on the islands. Allow pack lunches to be bought from the shops and markets. Dont eat screen text "Hungry!" comes up on on screen. Dont eat for a day you start to have black outs screen text "Hungry!" comes up more and more often till it just flashes constantly on the screen. Dont eat 3 days equals one day of no sleep. You might find such a missions/scenario more interesting if you populate the place with civilians and civilian vehicles. I am sure some good mod maker will come up with a civilian clutter addon. My guess would be BN880 based on his dynamic AI scripts. Kind Regards walker Share this post Link to post Share on other sites
bravo 6 0 Posted March 1, 2007 not a bad idea.. very realistic. I liked it indeed. mabe take the kids (addon maker hand) to the park or go play some football.. keep up the good ideas.. Maybe take a flight lessons at the airport or so.. Share this post Link to post Share on other sites
EricM 0 Posted March 1, 2007 Quote[/b] ]Select Play Select Editor Place a Vehicle such as a Civilian car with you as player. That's more or less what I do. when I want to relax. (whitout the hungry part though...) Then I go rampage But the point is to show that you can have fun in the game with many more ways than just one. There is no CORRECT way to play it, as long as you have fun. CTF, CTI, COOP, even DM if that suits your taste. Realistic mod or Zombie mod, anyone is entitled to its own. NOTE that I have never used the God Mode myself (didn't even know there was one...), but that I was concerned that you would quit an option that may please someone else. Share this post Link to post Share on other sites