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john 5451

Plans to launch AA on Xbox 360?

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Anybody knows about plans to launch the AA on the Xbox 360, i'm thinking about buying the xbox and the idea of play this fantastic game on xbox could be great.

thanks

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I really... really hope not.

Really? This is unfortunately a very typical reaction of 'socalled' flashpoint fans? Why the flashpoint experiece isn't allowed to 'invade' console territory is beyond me.

Well, any BIS forum spotter will know I am in favor of a ArmA/360 version (though much work still has to be done ... console titles seem to be more of the finished-product type of games;)

Edit: and it will be fun to see if this topic will be locked ... no lock means it has become a valid question (now ArmA/PC has been released)

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I have nothing against a console version in spirit, I'm against it for purely selfish reasons... BI is a relatively small developer so working on a 360 version willl take much time away when they could have been working on their next "OFP" project for PC.

Other than that, a console version doesn't do the game justice, it will continually improve for the PC and the community will really bring the game's potential out..it won't be the same experience on a console, lack of community addons plus the use of a controller will really limit it.

..But hey, BI need to make a profit for thier hard work, if they really need to port it to console for financial reasons, the health of the company is the most important thing, so they can keep working on the next great sim for the PC.. yay.gif

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I have nothing against a console version in spirit, I'm against it for purely selfish reasons... BI is a relatively small developer so working on a 360 version willl take much time away when they could have been working on their next "OFP" project for PC.

Other than that, a console version doesn't do the game justice, it will continually improve for the PC and the community will really bring the game's potential out..it won't be the same experience on a console, lack of community addons plus the use of a controller will really limit it.

..But hey, BI need to make a profit for thier hard work, if they really need to port it to console for financial reasons, the health of the company is the most important thing, so they can keep working on the next great sim for the PC..   yay.gif

I agree.. As long as they dont cross the line, as many other companies have. Like Ubisoft when they descided to make console games and port them to PC, rather than making PC games and porting them to console.

Console gaming will be the downfall of PC gaming. Console games are just too profitable compared to PC games and they're easier to make.. Just make some shit with the same old arcade gameplay with really nice graphics and maybe one new feature and it'll make game of the year..

I just hope BIS stays true to their word about making games for themselves. But I also hope they stay in business and earn the money they deserve biggrin_o.gif

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I have nothing against a console version in spirit, I'm against it for purely selfish reasons... BI is a relatively small developer so working on a 360 version willl take much time away when they could have been working on their next "OFP" project for PC.

Other than that, a console version doesn't do the game justice, it will continually improve for the PC and the community will really bring the game's potential out..it won't be the same experience on a console, lack of community addons plus the use of a controller will really limit it.

..But hey, BI need to make a profit for thier hard work, if they really need to port it to console for financial reasons, the health of the company is the most important thing, so they can keep working on the next great sim for the PC.. yay.gif

Seconded.

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BI is a relatively small developer so working on a 360 version willl take much time away when they could have been working on their next "OFP" project for PC.

Imho, 80% of the work is allready done when you take the Elite experience of e.g. XBL and controller mapping and 'lite' editor into account and the fact that 360 and pc are pretty close platfroms (XNA anyone?).

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Quote[/b] ]Why the flashpoint experiece isn't allowed to 'invade' console territory is beyond me.

Would you say that the xbox version of ofp helped along the development of the franchise? Would you say that armed assault would've been here faster, slower or no change if they had not spent time and money on ofp:e?

Time and money isn't free. It comes at a cost and someone has to pay the price.

There are a lot of reasons why consoles should be burnt in hell, unfortunately there are a few reasons for them to stay. the kids love em for instance. But for fans of simulation and other complex games they're the worst thing to ever happen.

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