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CanisDEK

nVidia 93.71 driver problem

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ARMA has a problem with the 93.71 nVidia driver.

The driver gives a performance boost and everything runs fine with this one problem.

Whenever you load a map the screen will show flicker so you can't see anything. This will go away if you ALT TAB out and back into the game.You have to do this every time the game loads though.

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I`m using the same driver for my GeForce 7600GS 512MB without that problem.

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I am also using the same driver with a XFX 7800GT 256mb, without that problem, maybe its another part of your hardware?

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ARMA has a problem with the 93.71 nVidia driver.

The driver gives a performance boost and everything runs fine with this one problem.

Whenever you load a map the screen will show flicker so you can't see anything. This will go away if you ALT TAB out and back into the game.You have to do this every time the game loads though.

Always post your system specs when you file a bug report.

Hint: Write it into your signature.

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ARMA has a problem with the 93.71 nVidia driver.

The driver gives a performance boost and everything runs fine with this one problem.

Whenever you load a map the screen will show flicker so you can't see anything. This will go away if you ALT TAB out and back into the game.You have to do this every time the game loads though.

Ive got the same problem. It's a problem with everything 2D in arma, though

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My specs:

Nvidia Nforce 4 chipset

Onboard AC97 sound card

Athlon X2 3800+

GeForce 7900 GTX 512MB

2GB RAM

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I'll post here....as good as any thread with graphics problems smile_o.gif

I have a problem where after about 15 - 20 min I start getting LOD problems, and objects engaging their stealth (there one min gone the next, then back again) then ultimately the game crashes to desktop with a rez of 640 x 400 4bit colour...Not pretty I can tell you sad_o.gif

I do not suffer these problems in any other game I run only in ArmA.

The card temp gets no higher than 73

All drivers are the most up to date.

Any chance BI can check to see if they have a conflict with Nvidia drivers on higher spec cards especially SLI?

Win XP Pro SP2

Asus A8N32 SLI Delux

AMD 64 4800x2

2GB Corsair Memory

GeForce 7950 GX2 1Gb Memory

NEC DVD Writer

H2o Cooled System (Not OC yet)

ArmA Czech: 1.01

View Distance: 2410m

Display: 1280x1024 / 4:3 / 75Hz

Terrain Detail: High

Object Detail: High

Texture Detail: High

Shader Detail: High

Post-processing: High

Anisotropic Filtering: Normal

Shadow Detail: Normal

Antialiasing: Normal

Blood Detail: Low

Edit: Also tried the above settings set to low with a rez of 800 x 600, although it takes longer to throw a tiff, it still does sad_o.gif

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This got to be an typo, no?

View Distance: 24100m

10000m is max as far as the options go in game settings.

And if there is any way, you could have set the game to

*even attempt* to display anything out to this range, you

really do not have to wonder whatsoever, you got problems.

Besides;..whats the point?

Reset your viewdistance to 1200 for testing and see, if the problem goes away.

Yes;..you have *got* an powerful system!

But even with this specs, you cant prevent ArmA to

*really* freak out, if you push too far.

The same applied to OFP, once viewdistance was set beyond

certain limits, and the engine is not that different.

Just try to imagine, how many details the engine got to

juggle, the farther you set viewdistance.

This is asking for trouble, methinks. smile_o.gif

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you were correct it was a typo smile_o.gif

I have run it at 1200 with same settings listed above and it still did it, even when the settings were set to low it still did it albeit it seemed to last a little longer than when everything was set to high, it went through the exact same process of LOD issues and stealth mode for objects then it crashes.

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i dont have this problem!

GFX Driver: 93.71

Chipsetdiver: 6.86

Amd 64 4000+ @2,7

Asus A8n SLI Deluxe

1gb Corsair XMS

Point of View 7800GTX

Google after coolbits, and turn off the pre rendering! This gives your Nvidia gfx a performance push up to 10%. I had this problem in some games. after turning off the pre rendering the problem was gone.

Regards STG77

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