snake22000 0 Posted November 25, 2006 Watch my videos ! http://dl-1.free.fr/52616e6....IA2.rar http://dl-1.free.fr/52616e6....IA1.rar AI is so impressive GEAT work BIS Share this post Link to post Share on other sites
Fox808 0 Posted November 25, 2006 AI thread Video thread Share this post Link to post Share on other sites
Heatseeker 0 Posted November 25, 2006 Good movies, nice quality . The take cover comand seemed to work there, in OPF it never did... you could issue the comand and the hide symbol would appear near the units but they would stay in the open and act dumb. Q: Does it work like in the movie if you have a larger squad under your comand? Q: Does the a.i. squad leader use this comand on his own or (if possible) set on a waypoint? I never liked to use stealth behaviour since the a.i. would crawl or move slowly but didnt take advantage of concealment (bushes)... Share this post Link to post Share on other sites
Zillion 0 Posted November 26, 2006 Didnt play much but .. one of the begin missions you get a snipe gun and an AT weapon at night, and if I shoot all the enemy guarding the tanks they just dont react at all. They just keep standing or walking while you shoot one after the other. Thats the dumbest AI I ever saw. Share this post Link to post Share on other sites
shataan 1 Posted November 26, 2006 The vids were impressive. I can see an improvement over FP for sure. Share this post Link to post Share on other sites
Goeth 0 Posted November 26, 2006 Didnt play much but .. one of the begin missions you get a snipe gun and an AT weapon at night, and if I shoot all the enemy guarding the tanks they just dont react at all. They just keep standing or walking while you shoot one after the other. Thats the dumbest AI I ever saw. That´s not the AI´s fault if the mission designer doesn´t give them proper triggers. Share this post Link to post Share on other sites
Commando84 0 Posted November 26, 2006 nice vids, really sweet. those vids showing the friendly a.i's being able to go up to roof tops and to take cover inside a bush was very nice. hey Keycat what about a Urban combat A.i part in the next group link script like say you have predefined coordinates in the island maps where there are towns and the a.i will react differently than if it would be out in the terrain Share this post Link to post Share on other sites
Placebo 29 Posted November 26, 2006 As Fox808 pointed out there are plenty of existing threads which these videos would have fit into, there was no need at all to start a new thread. Share this post Link to post Share on other sites