otester 0 Posted November 21, 2006 Why is it AI have such a hard time getting their plane down the run way and into the air? I put a plane on a runway, told it to move up the run way then set a waypoint somewhere accross the map, AI in helis have no problem getting there even dropping troops off. Is there a method for getting them into the air or just a common bug? Share this post Link to post Share on other sites
iguanapl 0 Posted November 21, 2006 Some maps (read most of) do no have AI runways...Then take off and take on are impossible... Share this post Link to post Share on other sites
otester 0 Posted November 21, 2006 Aha ok, so I'm assuming correct you can't tell an AI were a set runway is? Share this post Link to post Share on other sites
*actionhank* 1 Posted November 21, 2006 I don't really know that this belongs in the Add on's but hey. I agree, i always had the same problem (And i have no skill in scripting...never was quite sure how it worked...) But i always wanted Air Support from an A-10 or something of that sort, but could never get it because i couldn't figure out how to make it work! Share this post Link to post Share on other sites
otester 0 Posted November 21, 2006 Just making a Vietnam map since now I'm going to have to fly the plane -.- Stumbled accross this error while making a massive battle which I didn't get earlier while making a smaller conflict. Size made the error? Quote[/b] ]No entry 'config.bin/CfgWorlds/East/Soldiers/PlayerVoice.name' Share this post Link to post Share on other sites
Sophion-Black 0 Posted November 23, 2006 Just use the "setvelocity" command, I do it all the time. Share this post Link to post Share on other sites
otester 0 Posted November 23, 2006 That will fix error? Share this post Link to post Share on other sites
j w 0 Posted November 24, 2006 No, he refers for planes taking off. Yeah, and setVelocity is the way to go unless you do a more complicated script. Share this post Link to post Share on other sites
otester 0 Posted November 24, 2006 I tried putting a tank on a bridge before and it ended up under it, can I use something simular to setvelocity like setheight for an object? If so were would I put the command? Share this post Link to post Share on other sites
Chris Death 0 Posted November 24, 2006 errm - you could ask a mod to move your thread over to Mission Editing&Scripting forum and there you'll get a proper answer very soon - you'll get it here too, but that's the wrong place for this discussion. Setpos is what you after - go and check the comref for the use of the command - if it's unclear then post a question in ME&S forum - or use the search. ~S~ CD Share this post Link to post Share on other sites
j w 0 Posted November 24, 2006 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setPos [(getPos this select 0), (getPos this select 1), x] x = desired height Share this post Link to post Share on other sites
otester 0 Posted November 24, 2006 Problem is that I see this code on OFP sites quite a lot yet were do I input it? I haven't seen any places in game. Share this post Link to post Share on other sites
Chris Death 0 Posted November 24, 2006 Problem is that I see this code on OFP sites quite a lot yet were do I input it? I haven't seen any places in game. Since i already pointed you to Mission Editing guess where's the right place to start entering your code - yeah you're right in the Mission Editor. If you talk about playing only without making your own missions then take it that you can't do anything to solve the problem. ~S~ CD Share this post Link to post Share on other sites
otester 0 Posted November 24, 2006 Do I put it in the space next to "Inialisiation"?? Share this post Link to post Share on other sites
WackyIraqi 2 Posted November 24, 2006 yeah, on the unit you want "setpos" put it in the big "Init" field Share this post Link to post Share on other sites
otester 0 Posted November 24, 2006 Yay now I can put Mr. Tiger on the ardennes bridge properly. Thanks for mass help guys! Share this post Link to post Share on other sites