stiff 0 Posted November 15, 2006 Hi, Four simple missions were made. The explanation is in readme. Mission_Pack_for_VTE.zip(420KB) *Needed MOD Vietnam: The Experience v.0.3 http://ofp.gamepark.cz/index.php?showthis=10503 *Needed Addon Editorupgrade http://www.mapfact.net/include....tid=373 Thanks Share this post Link to post Share on other sites
Shashman 0 Posted November 15, 2006 Interesting, will give it a try now  P.S. Couldn't help myself but... Quote[/b] ]-It is possible to become a leader if getting off. From the readme  /EDIT: Hmmm, about 3 seconds after I get off the bike in the Mosin Nagant mission, I get a CTD Share this post Link to post Share on other sites
stiff 0 Posted November 15, 2006 Quote[/b] ]-It is possible to become a leader if getting off. Is it strange English? Quote[/b] ]Hmmm, about 3 seconds after I get off the bike in the Mosin Nagant mission, I get a CTD There was no trouble in my PC. By the way, was the woman helped? Share this post Link to post Share on other sites
Shashman 0 Posted November 16, 2006 I don't know what you mean by "was the woman helped"... Has it got anything to do with the "getting off" gag? Something which is a shame is that I get terrible FPS in all the missions Share this post Link to post Share on other sites
stiff 0 Posted November 16, 2006 Quote[/b] ]I don't know what you mean by "was the woman helped". I'm sorry in the insufficient explanation. 1)There is an enemy forward. (about 500m) 2)The enemy tries to shoot your mate. 3)The woman can be helped if succeeding in the shooting. OK? Quote[/b] ]Something which is a shame is that I get terrible FPS in all the missions All the settings of ViewDistance in the mission were removed. (ViewDistance is 800m or more necessary in the event immediately after beginning of the mission "Mosin-Nagant") Mission_Pack_for_VTE(ViewDistanceFree).zip(420KB) Share this post Link to post Share on other sites
stiff 0 Posted November 16, 2006 Update ViewDistance can be selected. The unit and arms were made simple a little. Mission_Pack_for_VTE(Update).zip *Editorupgrade(Addon) is unnecessary. Share this post Link to post Share on other sites
imutep 0 Posted November 18, 2006 Sounds interesting...will test it this weekend. Share this post Link to post Share on other sites
Shashman 0 Posted November 18, 2006 Thanks for the update, hopefully this will make it more playable Share this post Link to post Share on other sites
stiff 0 Posted November 18, 2006 Quote[/b] ]hopefully this will make it more playable What does playable mean? Please teach concretely. Share this post Link to post Share on other sites
Shashman 0 Posted November 18, 2006 Better FPS, better speed Share this post Link to post Share on other sites
stiff 0 Posted November 19, 2006 Quote[/b] ]Better FPS, better speed Thanks Share this post Link to post Share on other sites
Big Nasty 0 Posted November 28, 2006 Your missions suck. There's no depth, no talking, nothing. Share this post Link to post Share on other sites
Jackal326 1181 Posted November 28, 2006 Your missions suck. There's no depth, no talking, nothing. You don't need voice acting to have a good/great mission. Do you make missions? If so please post them so we can say they suck too. Share this post Link to post Share on other sites
Placebo 29 Posted November 29, 2006 Your missions suck. There's no depth, no talking, nothing. If you have nothing constructive to offer then I suggest you refrain from posting, flame baiting is what your post comes across as and that's against the forum rules. Share this post Link to post Share on other sites
Big Nasty 0 Posted November 29, 2006 I didn't mean it to come out like flaming. I meant that they were not as good as I expected or have come to expect by playing others. I apologise that I may have upset people. Share this post Link to post Share on other sites
stiff 0 Posted November 30, 2006 My English is a result of the translation tool. I think it is maybe the super-strange. Because the image of the mission breaks when strange English is used, it doesn't use it as much as possible. I make the environment of the battlefield. It is not a scenario. I think that geographical features and weapons decide the character of the battlefield. The soldier's behavior will follow it. I make the mission from such feeling. Share this post Link to post Share on other sites