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Blackbuck

UCS_Mercenaries 0.9 Release

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Quote[/b] ]Vehicles:

there has been little progress of late on the vehicle front due to lack of funds (no idea what to make)

Judging from your units, id go with a couple of modified hummers

With m240b's on top

Maybe a version for each climate type

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are you going to add "gear" to them ?  head radio gear and stuff, like in Jonys SF pack and TQP army sf

Yes i think there will be some gear mainly COMMS stuff and maybe a frag etc..

Judging from your units, id go with a couple of modified hummers

With m240b's on top

Maybe a version for each climate type

sounds like a good idea technicals are a cool option,

we finally got round to starting on the desert guys today, and binarized the file so its gone from 78 to 14mb thumbs-up.gif

Regards H_H

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I'd say some hummers/Pick ups/some kind of jeep.

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What about an armoured landrover or somethink abit different, instead of ur standard hummer?

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What about an armoured landrover or somethink abit different, instead of ur standard hummer?

yes that's a good idea biggrin_o.gif

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@Bidasek i think there will be a technical in there.

and maybe a snatch or WMIK style 110 to suit the landrover genre

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New Camouflage Schemes For UC Studios Addons

New Blue + Woodland camo compared

Logo detailed view

Blue camo compared with BDU

Bulldozer view of blue camo

Desert Camo

There is finally a desert scheme in the works too, these are all scratch built patterns made from an image of MARPAT from the net de-coulored and edited to perfection they represent (blue) Jordanian Naval camo (green) a fictitious woodland camo for the island of jehra Jehra

Feeback welcomed

HH  smile_o.gif

EDIT

Thes desert guys aer now completed and require adding to the config. we're getting closer and closer to being able to finish module one or what we can do for the moment. A revised plan will see vehicles released in module two maybe for ArmA

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hh those units are looking awesome! Especially loving the desert digital camo pattern. The textures on the body armor also really looks superb, the MOLLE ladders on the vest really stands out (a good thing). Was wondering if any of the units will have ballistic helmets? Keep up the great work.

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yea soon they will get helmets just need to figure out what we'll use

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notworthy.gif

OMG! great work smile_o.gif

I'm a fan of Mercenaries, so I waiting for this very much tounge2.gif

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thanks loony wink_o.gif

there are going to be several camouflage patterns used in the fianl addon of the digital type and several of the analog type for those of you who dont like CAPDAT style things etc

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seeing as these are fictitious units here is some fictitious camouflage for them

Click For Larger Detailed Image

smallro2.jpg

the parts saying jehra is for another project i'm on that will use the same camouflage

P.S i've updated the first post

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What about an armoured landrover or somethink abit different, instead of ur standard hummer?

yes that's a good idea  biggrin_o.gif

yeah with a well gunner in the back . sorry been waiting for one of those forever. if you reskined a seb nampack littlebird with a 249 Id probliy never bother anyone on this forum again about makin things. lol

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<span style='font-size:17pt;line-height:100%'>Version <span style='color:red'>1.5</span> Release</span>

It's that time again here is the latest fixed version with numerous surprises for you inside wink_o.gif

afi9.jpg

Click The Pic To Download

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The desert camo look great. Are you going to have woodland mercs in full woodland camo (not with sweaters like you have with the desert) also some units in full tactical gear would be nice also, how bout switching them to resistance since they are mercs wink_o.gif

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mercs should really be on civ side seeing as they are private contractors whistle.gif

about full woodland proablly not the ones that we have are ok for now, we're gonna add the scripts and that next

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For gameplay, its better to put it on the resistance side so in the editor you can have them allied or not allied to anyone.

Also, no one shoots at the civs.

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and dont forget. don't put the on the civillians side, because no on shoots on civillians ! even if they are targeted ! [with destroy waypoint for eaxmple]

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