westy159 0 Posted June 9, 2006 I was wondering whether our knowledge from OFP can be used to mod this game or is it likely that we will have to start again from the begginning and work out how to mod stuff? Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 9, 2006 Judging as BIS has repeatedly nailed signs to people's foreheads saying "OFP content can be easily converted to AA" it is quite likely that the tools, etc, will be similar to those of OFP. Excepting that weird L-named vegetation generator thingy. However, at the moment, <sings> nobody knows, but Jesus... Share this post Link to post Share on other sites
Tostitos 0 Posted June 9, 2006 Will scripting be improved? Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 9, 2006 Most likely. Hopefully (for me) the basic format will remain the same, with a lot of new commands or stuff, basically to do with character switching, etc etc, all that new stuff we're likely to run into in AA. Share this post Link to post Share on other sites
gonk 0 Posted June 9, 2006 round and round we go... Right round like a record, baby Right round round round Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 9, 2006 Agreed - someone should stick this in FAQ and then lock this thread. Share this post Link to post Share on other sites
wheres my rabbit ? 10 Posted June 9, 2006 round and round we go... Right round like a record, baby Right round round round hehe Share this post Link to post Share on other sites
Scrub 0 Posted June 10, 2006 From the FAQ Quote[/b] ]-Will scripting be improved in ArmA? Yes. Read the ofp.info summary of mapfacts report or mapfacts report in german And no Gonk, I dont want your looooOOoOOoOVVVVVE! Â (That takes me back) Share this post Link to post Share on other sites
Placebo 29 Posted June 10, 2006 Please read the FAQ, hmm reminds me of the good old days Share this post Link to post Share on other sites