ebns72 0 Posted May 21, 2006 weird, I excracted to data, overwritten the sound.pbo but the seventh etc songs are still there, am I doing something wrong? I cant find any of it The seventh songs are still there, but if nothing else is changed make sure you overwrite your RES dta folder, otherwise the RES sound folder will just overwrite the default OFP one. These sounds are really great...the new bullet whiz is a lot better and a lot more distinct. I really like it. Share this post Link to post Share on other sites
loony 0 Posted May 21, 2006 sounds good... downloading now... 74% Share this post Link to post Share on other sites
brataccas 0 Posted May 21, 2006 ok I got it to work love that m16 sound its on http://ofp.gamepark.cz/ now gj Share this post Link to post Share on other sites
456820 0 Posted May 21, 2006 Great idea, had a quick go using a mod folder, no problems with an install. Nice sounds, but ive only noticed change in the M16 and M60, grenades sound same aswell as Laws, since i dont have Ofp Elite im not sure if these sounds are changed. Great work though. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 21, 2006 True, some sounds are still the same. But I'll fix that for the v1.1 Share this post Link to post Share on other sites
sanctuary 19 Posted May 21, 2006 Very nice, I noticed in the elite sound.pbo the presence of more sound file than you can find in the PC sound.pbo It seems there are more sounds too : By exemple, in the orignial PC sound.pbo, you have an Abrams sound engine played for most of the tanks, in the elite version from Ti0n3r, you can find along the Abrams engine sound, some T80 ones, and a lot more sound events that are not present in the default PC version (like more variation for the sound made by walking on a specific material) Unfortunately all those additional sounds present in the elite sound.pbo are not played despite they are there. I guess to have those additional sounds played it would need a config to define them, like Satchel did for his sound packs. But overall, the sounds that were replaced are really better than the PC original ones. Share this post Link to post Share on other sites
Col. Rotten 0 Posted May 21, 2006 Few words : GREAT WORK!!! Share this post Link to post Share on other sites
The Susser 0 Posted May 21, 2006 Surley BIS won't mind that you did this. After all BIS are legendary in the programming world for their for their openess towards inovation. Codies were nicer making speccy games Share this post Link to post Share on other sites
mr reality 0 Posted May 21, 2006 It's been a while since i used the original M60mg in OFP but this sounds freaking awsome. It reminded me of Full metal jacket, "Get some, get some". If this is a little taster before we get ArmAss then i'm very much looking forward to the improved sounds in that. Share this post Link to post Share on other sites
rundll.exe 12 Posted May 21, 2006 2 words m8: Great Stuff! too bad some baddass OFP sounds are still present Share this post Link to post Share on other sites
deanosbeano 0 Posted May 21, 2006 nice work just played online and it adds lots more atmosphere . ffars sound huge now , and runing over stuff and bullets on metal etc sound real good.kinda saves me uploading 180 meg of ecp (kinda), thanks Share this post Link to post Share on other sites
456820 0 Posted May 22, 2006 I tryed this with a propper mission and its damn good, the sound of the boats are much better, then when 50cals open up then artillery starts landing, then everyone gets out the boats and starts shooting up the enemy. Makes for some awesome atmosphere. Great work. Share this post Link to post Share on other sites
meyamoti 0 Posted May 22, 2006 Excellent job Ti0n3r,I was wondering if OFP:E sounds would ever be in OFP,especially the heavier sounding tank treads, Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 22, 2006 You can now download OFP:Elite soundpack - Steyr & G36a. Cheers Share this post Link to post Share on other sites
456820 0 Posted May 22, 2006 Good work, havent tried out the new steyr and g36a but will do soon. Ive noticed not many sounds are replaced. The Ak and M16 reloading sounds are the same, even though in ofp there are 2 different sound files for this. Tanks sound the same and explosions. But the sounds that are replaced sound awsome. Hopefully these sounds will all be added in 'v1.1' which i cant wait for. Great job. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 22, 2006 Ah nevermind, I misread your post. Sorry. Share this post Link to post Share on other sites
bonko the sane 2 Posted May 23, 2006 good stuff, txs for this addon! Share this post Link to post Share on other sites
Jones -PL- 0 Posted May 23, 2006 Like stated before: AWESOME! I'm just curious about one thing... is there any way to convert [?] OFP:E Infantnry models to OFP? And animations? And it'd be legal? ArmAss will be whole new game, and Xbox OFP:E has no counterpart in any PC Game, so is there any chance, we'll get the great OFP:E models and anims? Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 23, 2006 Yes, it's possible to convert the models, with a bit of work. PS: The animations aren't that good though. (And they look funky if you convert them to the PC version). Example; Share this post Link to post Share on other sites
Jimboob 0 Posted May 23, 2006 Very nice sound pack. Prefer this to everything else. Though the only downside is when things are being run over. It sounds horrible. But good job. Share this post Link to post Share on other sites
NSX 8 Posted May 23, 2006 Nice pack indeed, but I hadn't notice any changes. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 23, 2006 Nice pack indeed, but I hadn't notice any changes. Use a mod folder and it should work Share this post Link to post Share on other sites
ebns72 0 Posted May 23, 2006 Wow..could you do an animation pack? That running anim looks really great in elite and I'm sure it could be used as a base for creating new animations as well. Share this post Link to post Share on other sites
Guest Ti0n3r Posted May 23, 2006 It would be possible, but I'd have get rid of this first (look at his feet) Edit: Sanctuary, you were right. It worked with BIS Man4 - Man9. Share this post Link to post Share on other sites