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TYsiEK

Scalar boolean ? Help me :(

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This is part of my script:

_ig = 0

_ic = count (list _Trigger)

?_ic=_ig:_ig=_ig-_ic ; player sideChat ["If %1 = %2 then %2 - %1 = 0",_ic,_ig]

It's not working sad_o.gif player says If scalar = 6 then 6 - scalar = 0.

And "_ig - _ic" is not working too.

I tryed to convert scalar to number by:

_icc = format ["%1",count (list _Trigger)]

_ic = _icc

And this is not working too sad_o.gif

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This is part of my script:

_ig = 0

_ic = count (list _Trigger)

?_ic=_ig:_ig=_ig-_ic ; player sideChat ["If %1 = %2 then %2 - %1 = 0",_ic,_ig]

It's not working sad_o.gif player says If scalar = 6 then 6 - scalar = 0.

And "_ig - _ic" is not working too.

I tryed to convert scalar to number by:

_icc = format ["%1",count (list _Trigger)]

_ic = _icc

And this is not working too sad_o.gif

That script seems very weird.

1. Why do you have a local _Trigger name? Each trigger has a global name, why not use that one? Or is it passed via argument?

2. Use == for comparisons

3. Your if statement is nonsense. Let's fill it with values:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">; assumed _ig is 0

_ic = count (list _Trigger) // assume that returns

? 0==0: _ig=0-0

; assumed _ig is 6

? 6==0: not true, thus not executed

What do you want to do with this script? I must say I don't have any clue.

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you're using _Trigger as a local variable but I don't see it defined anywhere.

To check if something is equal to something you should use

==

= is for defining a variable

_trigger = name of your trigger

_ig = 0

_ic = count (list _trigger)

?_ic==_ig:_ig=_ig-_ic; player sidechat ["If %1 = %2...

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_ic = count (list _Trigger)

I guess this line doesn't work and _ic is never initalized.

You can check this with hint format ["%1",_ic].

Maybe you can start your script from the trigger;

onActivation: (count thislist) exec "script.sqs"

and edit the _ic line to;

_ic = _this

Edit: Oh, and of course the others are right about the = / ==. smile_o.gif

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It's script for selecting target in trigger for sniper.

Thx for suggestion but == instead of = is not working smile_o.gif

this is all of the script:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

; [sniper_name,trigger_name] exec "sniper.sqs"

_Sniper = _this select 0

_Trigger = _this select 1

_ig=0

_id=count (list _Trigger)

_ic=_id

con = true

fire = false

~1

{player sideChat format ["There are %1 units in %2 trgger",_x,_Trigger]} forEach _ic

#HERE

~1

_g = list _Trigger select _ig

player sideChat format ["%3 set, %2, target %1",_g,_Sniper,_ig]

_Sniper doTarget _g

_ig=_ig+1

~1

con = false

goto "UPDATE"

#UPDATE

player sideChat "Update"

~1

player sideChat format ["_ic = %1 _ig = %2",_ic,_ig]

;= instead of == is not working

?_ic==_ig:_ig=_ig-_ic

~2

? fire : goto "FIRE"

~1

? con : goto "HERE"; player sideChat "Next target"

player sideChat "Updating"

goto "UPDATE"

#FIRE

_Sniper doFire _g

player sideChat "Fire !"

fire = false

goto "UPDATE"

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Okay I got it working. I mean I got working sideChat without scalar because I used count thislist instead of count (list _Trigger)

Now it looks like that:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

;executing in trigger:

;[thislist] exec "sniper.sqs"

_Trigger = _this select 0

_ic = count _Trigger

#UPDATE

player sideChat "Update"

~1

player sideChat format ["_ic = %1 _ig = %2",_ic,_ig]

;= instead of == is not working

?_ic==_ig:_ig=_ig-_ic

~2

? fire : goto "FIRE"

~1

? con : goto "HERE"; player sideChat "Next target"

player sideChat "Updating"

goto "UPDATE"

First update:

Player says _ic = 3 (because of 3 units in trigger) _ig = 1 (because second target (unit) of thislist has been selected but in the second update player says _ic = 1 _ig = 1.

So what the hell is going on ??

EDIT:

Okay I got it all working ! biggrin_o.gif Thx for thislist and == intead of = suggestions biggrin_o.gif

Now it is:

?_ic==_ig:_ig=_ig - _ic

And it's working like hell biggrin_o.gif

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