csj 0 Posted April 14, 2006 Early stages yet so in script base atm ILS / OM / Circuit - for ppl that like buzzing around in planes doing stop/goes of carriers etc. Simple install addon which will give the player his/her own ILS Instrument Landing System for any runway anywhere no matter the angle of approach. This covers Bis runways to aircraft carriers right down to dusty bush strips marked out with oil drums. Download from OfpBase Note: this is not 'Auto Pilot', will not fly plane for you. Player only in any plane, chopper, hang glider etc Perfect for midnight rendezvous (no lights needed) ILS Data: Localizer (alines you with runway)        Glideslope (keeps you on correct angle of descent  normally at 3 degrees this one is set around 3.5, can be adjusted to suit yourself)       Approach angle  (angle of the runway)        Range (distance plane to runway -duh)        trueAlt  (altitude above sea level )- thanks to hardrock for help        On/Off ( to or away) Updated per second OM - outer marker  (gaming) This is a point 10km from runway approach end. you can locate this maker and then establish ILS better for landing jets and larger aircraft. In game when you reach the OM it will establish ILS for you. Updated every 10 second Circuit - Runway circuit Every runway has a circuit, from departure, crosswind, downwind (parallel to runway), base leg then final. The circuit is used for training, touch and goes, stop goes etc Can also be used for short approach landings. (simular line to Bis auto pilot path) In game when you reach the 'Final Leg' it will establish ILS for you. Updated every 10 second Installation: put CSJils.pbo in OFP addon folder Mission Editor Setup: You will need 2 CSJils objects (found under 'Empty \ Air \ CSJils) placed at each end of runway. When placing the ils ZOOM IN as close as you can with 'show textures' on. The better you can position the ils the more precise the reading will be. Now the hard bit, the ils at the landing or approach end of the runway call it L in the obj 'name' section. the ils at the take-off end of the runway call it T in the obj 'name' section. For example Everon runway If the 'L' is at the bottom and the 'T' at the top the you would make your approach from the south as normal. Switch them around so 'L' is at the top and then the approach is from the North. Make It Work: Simple trigger setup as shown in pic. Activation: radio (you pick) Repeatedly Text: (upto you) not needed On Activation: [player,L,T] exec "CSJILS\CSJils.sqs" that's it for ils If you want t use OM and or Circuit then add a trigger for each or either setup the same except for different sqs OM - On Activation: [player,L,T] exec "CSJILS\CSJOM.sqs" Circuit - On Activation: [player,L,T] exec "CSJILS\CSJcircuit.sqs" If that's all a bit too hard then just cut'n'paste from example missions included in ILS download. Test missions CSJilsCircuit.eden  :-  Needs CSJairlines.pbo ftp://www.gamepark.cz:8021/ofpd/unofaddons2/CSJairlines.rar Shows simple setup up of ILS including trigger/s for landings on any airfield anywhere. Cut'n'Paste into your own missions. CSLilsCarrierLanding.Intro :-  Needs TAKR_Kuz.pbo  from  'KuznetsovBeta1' addon ftp://www.gamepark.cz:8021/ofpd/unofaddons2/KuznetsovBeta1.rar Shows simple setup up of ILS including trigger/s for landing on an aircraft carrier at any azimut. Prolly best to try in your personally preferred plane not Bis Su27 what ever it is (flies like a pig) ------------------------ This may take a little getting use to for some ppl Practice day before trying night Note: DO NOT CHASE THE READINGS     Use the rudder controls [x] and [c] when fine tuning localizer     Use power up or down for keeping on GlideSlope, this depends on which model aircraft you fly and how it responds. Share this post Link to post Share on other sites
csj 0 Posted April 20, 2006 WTF OMG this is the biggest piece of crap I have ever seen  Tits on a bull - totally F%^$^# useless Who is responsible for this SH!T   This sucks more then Paris H in the back of a stretch limo  Obviously some numbskull has made a utter utter cock up and released the wrong files.  Please Delete it.  Delete now! and then download the proper working ILS Anyway from here OFPBase Better readout, htm tutorial for setup and couple of test ,missions. ...and it works.  Share this post Link to post Share on other sites
Daniel 0 Posted April 20, 2006 Awesome! I can do rolling deployments with a C130 now, sweet! Share this post Link to post Share on other sites
Major Gripe 0 Posted April 21, 2006 This is a nice addon, don't know why its been so ignored that CSJ has to resort to having a conversation with himself! (Does that count as spam?!! ) Would it be possible for the system to update continuously, or is this too laggy? Secondly the guidance onscreen could be clearer I think, maybe displayed with graphical cues as well as the text? Feel free to disregard my humble opinion. Share this post Link to post Share on other sites
csj 0 Posted April 21, 2006 Quote[/b] ]This is a nice addon, don't know why its been so ignored that CSJ has to resort to having a conversation with himself! (Does that count as spam?!! ) I always talk to myself so I am use to it  Problem is I can never win an argument Quote[/b] ]Would it be possible for the system to update continuously, or is this too laggy?Secondly the guidance onscreen could be clearer I think, maybe displayed with graphical cues as well as the text? Feel free to disregard my humble opinion. It updates every second, you can change it to faster but the fade in and out of the titletext really gets annoying on a quicker setting. If the fading could be stopped then the readout would appear brighter and no flicker. or if someone knows how to project an image on screen in a simular manner then fill me in. I do have a graphic version of this which updates every .2 seconds but atm it requires building into which ever addon you want to use it with. Share this post Link to post Share on other sites
chops 111 Posted April 23, 2006 Looks like a lot of hard work has gone into this! A few extra bells and whistles on aircraft in OFP are always appreciated! An ILS wow Share this post Link to post Share on other sites
csj 0 Posted April 23, 2006 This is the Final Update for 'ILS ANYWHERE' (until I work out graphic projection) -No triggers needed anymore Simply place objects CSJILSstart and CSJILSend at corresponding ends of desired runway or landing zone. -Inceased Localizer data for smoother honning on approach path. -Add-on gives you -OuterMarker beacon - ILS to any runway any angle and Short Approach guidence with audio distance read outs at 10000, 7500, 5000 and 2500. -Audio tone at OuterMarker and MiddleMarker Beeps Get Update from OFPBase Share this post Link to post Share on other sites
cbfasi 4 Posted April 23, 2006 Going to have a good play with this one I think.. Share this post Link to post Share on other sites
william1 0 Posted April 23, 2006 this is really just what i need ! i NEVER find the airport thank you ! Share this post Link to post Share on other sites
cbfasi 4 Posted April 23, 2006 Test so far have enabled me to find the deck of HMS Hermes with ease! (in pitch black too! Share this post Link to post Share on other sites
Shashman 0 Posted April 23, 2006 Sorry if you'e said this at some point but i'ma bit pissed is this mp comaptinble? Share this post Link to post Share on other sites
csj 0 Posted April 24, 2006 @Shashman Not MP testsed. If it does not work on MP then I am sure somebody could make the needed changes for it to work. @CBFASI The reason I developed this was mainly coz I run a very low view distance in OFP so carrier deck or even land base strips were also hit or miss. It is good that other ppl find it a useful tool. Share this post Link to post Share on other sites
cbfasi 4 Posted April 24, 2006 Had a thought.. A item bit like your OM locater but that would be placeabe by mission designers. I am thinking on the terms of a 'beacon' that can be used by aircraft or helos to find a set location, and not be one that requires waypoints etc. This could be used for marking drop points or as I intend for marking helo pads on ships. I too run very low vis and to find a helo pad on a ship is not easy, no actaul glide path etc requried, just a directional beacon with distance. Btw what causes the 'ILS lost'? Share this post Link to post Share on other sites
csj 0 Posted April 24, 2006 Quote[/b] ]A item bit like your OM locater but that would be placeabe by mission designers.I am thinking on the terms of a 'beacon' that can be used by aircraft or helos to find a set location, and not be one that requires waypoints etc. This could be used for marking drop points or as I intend for marking helo pads on ships. You mean somethong like a (EPIRB) Emergency Position Indicating Radio Beacon what we take out in the boats. Same setup and easy to make if it has not already been done. Quote[/b] ]Btw what causes the 'ILS lost'? This happens on landing, the ILS will switch itself off when your Alt drops below 5 or when you are more the 15000 away from transmitter. Share this post Link to post Share on other sites
Guest RKSL-Rock Posted April 24, 2006 You mean somethong like a (EPIRB)Emergency Position Indicating Radio Beacon what we take out in the boats. Same setup and easy to make if it has not already been done. For CBFASI application its more like a VOR/TACAN beacon. Share this post Link to post Share on other sites
csj 0 Posted April 25, 2006 The OM in this addon uses a basic VOR Gives you a CDI and the OBS(auto) is just the aircraft heading plus a to/from or on/off. From this I have made a beacon.sqs @CBFASI I have made up a simple mission to show you (check Email) First the beacon will track a vehicle as it speeds around Malden. Once you destroy this vehicle the beacon will guide you back to base. Use beacons via Radio Commands. So this setup can be used on a moving hpad or target. ie: Huey to land on my (Nam)ATCH moving around the Delta basically what ever is nominated as the beacon you will find moving or not. Share this post Link to post Share on other sites