Jones -PL- 0 Posted January 5, 2006 Wah... The map is very good, but... totally unplayable. The fps kills the gameplay. [even with viewdistance 150, and only 30-40 units on the map] Share this post Link to post Share on other sites
-HUNTER- 1 Posted January 5, 2006 I just ran at 1300 viewdistance with 8 aircraft and about 100 personel and vehicles all AI movers! ran well, bit laggy but not too much! Share this post Link to post Share on other sites
Sgt.Storm 0 Posted January 5, 2006 I haven't had any lag what so ever yet only when on chopper toward city, and its only minor. Goon thanks for the reply!!! Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 5, 2006 @ Jones What system do you use? The map runs fine for me, with more units and higher settings too. Share this post Link to post Share on other sites
GOON 0 Posted January 5, 2006 Ya Jones...kinda hard to feel sorry for ya ...when ya look at my PC stats. And I tested it as well.. 30-40 units is pretty good though....a good mission maker can spawn units to eliminate some lag... Good to know though that most people are OK Share this post Link to post Share on other sites
-HUNTER- 1 Posted January 5, 2006 I would like to ask all you guys to make some really nice screenshots and maybee place them into the combat photo thread??? Ive been making soo many shots that Ive become curious as to what all you guys can think of! Share this post Link to post Share on other sites
fat_al 0 Posted January 6, 2006 I have to say this is one of the best looking city-maps for OFP. However, that being said, I get horrible framerates in the city itself. I have a 3GHz P4/1 GB RAM/6800GT and OFP lags horrible - and yes, I know it's just the engine! Share this post Link to post Share on other sites
GOON 0 Posted January 6, 2006 @Fat Al....How many units did ya have ingame? Share this post Link to post Share on other sites
Jones -PL- 0 Posted January 6, 2006 My system - Windows XP. ... my pc: PIV 2,4 Ghz, 512 MB Ram, GF4Mx440 128 MB... [i know, old card, but ofp runs on older ones...] Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 6, 2006 The GeForce4 MX generation is not the fastest, another 512MB RAM would help too. I had a GeForce 4MX myself, after upgrading to an GeForce4 TI4200 OFP worked much better. Share this post Link to post Share on other sites
wheitmann 0 Posted January 6, 2006 I have a 2,9 ghz PC with a GeForce 6200 Turbocache and 1024 mb RAM, and I get lag even with a small number of units.... Share this post Link to post Share on other sites
supasheep 0 Posted January 7, 2006 Hmm one question: which marines that are? http://img.photobucket.com/albums....283.jpg Share this post Link to post Share on other sites
Sgt.Storm 0 Posted January 7, 2006 Those look like Wilco's guys, like em but had a couple problems when I had Suchey's one too Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 7, 2006 @ wheitmann Do you use modfolders to precent OFP from loading unused addons? Share this post Link to post Share on other sites
wheitmann 0 Posted January 7, 2006 @ wheitmannDo you use modfolders to precent OFP from loading unused addons? Yup, I sure do. Share this post Link to post Share on other sites
-HUNTER- 1 Posted January 7, 2006 Hmm one question: which marines that are?http://img.photobucket.com/albums....283.jpg jup wilcos dudes with personal use modified E&S weapons these are older shots, I now use the STFY guys! Share this post Link to post Share on other sites
fat_al 0 Posted January 8, 2006 Â @Fat Al....How many units did ya have ingame? About 15-20 units + one USMC Humvee... But I have 2X AA and 4X AF... Share this post Link to post Share on other sites
eestikas88 0 Posted January 13, 2006 This is a great place for my mission but the lag kills my computer. I get around 15 fps with 500 viewdistance Terrain detail very low. Visual quality around 8 or so And with the usual settings it's totally unplayable. *i had only 8 units on map: LAV-25 (3 men) Marine team 5 ore so men *on the 2nd attempt i lost the AH-1W body. it just didn't appear. looking forward for update as i got some plans for this map. : Share this post Link to post Share on other sites
Connors 0 Posted January 13, 2006 if you want city fights but this lags thy DMA Libya, a few citys etc for urband fights Share this post Link to post Share on other sites
action man 0 Posted January 13, 2006 Excellent! Hope one of the many hard working dude's on this forum make's us lazy dude's a couple of mission's Share this post Link to post Share on other sites
GOON 0 Posted January 14, 2006 Thanks guys...i'll do my best. Workin on the surrounding terrain and trying to get it to match the real maps as well as possible. Got someone whos woking on better "grave stone" models that are way closer to the ones seen in that giant cemetary. About the lag...dont know if it will get any better...but i'll limit the amount of enterable buildings and that should keep it a bit lower.....I hope.... Ah well a least it will be a pretty good sim of the real area when its done.... Share this post Link to post Share on other sites
Mr_Tea 0 Posted January 14, 2006 I dont know why some people get so much lag. The map is working fine for me, with many infantry and single jeep patrols in the city. My PC: AMD AthlonXP 3200+, 2x512MB DDR400Ram @ Dualchannel, GeForce 6600GT with 128MB Ram. My resolution 1920x1200@72Hz. Viewdistance is 1200 meters minimum or higher for flying, terraindetail normal, other settings high. Share this post Link to post Share on other sites
GAZ NZ 0 Posted January 14, 2006 How do we get the special animations to work - ie lights or something else mentioned? ALso in loading up the map i get the error message Error loading afgobj\adom2.p3d (magic) The map still works however For the Afgan everon map download I noted there is another download for afganaddons objects or something? Is that what im missing? A note on the airport for future reference - directly behind the airport terminal building there is no protecting fence in that area one need to be placed for future else they can walk in through the back door Great stuff Share this post Link to post Share on other sites
GOON 0 Posted January 14, 2006 Thanks for the compliments... Dont worry I know and the fences are on my really long todo list. The addon I think ya need is the Afgan Island addon by I think.....Crazy soldier....anyway look up earlier in this post and ya can find the addons list.... Hope this help... BTW- The lights arre under the "Game Logic" title when ya place a unit in the editor. Should be somethin similar to...An NAjaf RWlights, or sim. There two one for RWlights and one for the Mapfact animations.... Share this post Link to post Share on other sites
GOON 0 Posted January 14, 2006 @ Mr.Tea....Thats good news!!! I was wondering whats going on because i've tried a few missions myself.....2 CBT APC's, 2 Mg's placed on roof tops, 1 US squad, and three Insurgent squads. And I get lag but not enough to stop me from completing the map. And once again......I'm running... PIII (Yep that's 3) 450 mhz 390 or so MB of RAM (Old RAM!! 32 MB Rage Fury ATI Soundblaster live So something must be up if the monster machines are lagging cause I thought for sure you lucky guys would have no problems... Thanks again Mr.Tea maybe we can find out whats going on... Share this post Link to post Share on other sites