belgerot 33 Posted March 14, 2006 Sounds like you've been quite busy, thanks for the update Ironsight Share this post Link to post Share on other sites
Ironsight 1 Posted March 15, 2006 I finally worked out a pretty nasty bug with the UR-416 so now things should definately speed up. I hope to start a new topic soon in AM:D where more info and screenshots should become available regarding the next release. Share this post Link to post Share on other sites
Ironsight 1 Posted March 25, 2006 I finally found some time to fix/upgrade the infantry. Llauma's 2.0 head model is being added, retextured hands etc. I am also including some new units. Among them the EDF Special Police Task Force: A joint special unit of the Everon Defence Force and the Everon Police. Share this post Link to post Share on other sites
rellikki 7 Posted March 25, 2006 Very nice. Keep it up man! Share this post Link to post Share on other sites
NSX 8 Posted March 25, 2006 Top notch.Just one question-could we expect soon release(not asking for release date)? Share this post Link to post Share on other sites
Ironsight 1 Posted March 25, 2006 Top notch.Just one question-could we expect soon release(not asking for release date)? Have absolutely no idea. I hope to get a big part of the pack done next week. But I can't give a release date yet. Share this post Link to post Share on other sites
wheitmann 0 Posted March 25, 2006 Excellent stuff, Ironsight! Share this post Link to post Share on other sites
belgerot 33 Posted March 26, 2006 Looks very genuine, I would expect to see such a unit in Everon! Good job Ironsight, this last screen shows how promising the next version will be. Share this post Link to post Share on other sites
CanadianTerror 0 Posted March 26, 2006 I think the new heads make a big difference too. Looks more european (to me anyways) Share this post Link to post Share on other sites
NSX 8 Posted March 26, 2006 @Ironsight So my private prognose for myself-a couple of weeks.Hope nothing will be an obstacle for you.Keep up working,mate! Share this post Link to post Share on other sites
RabidStoat 39 Posted April 8, 2006 It's all gone quiet again.. Please don't say work has ceased? Share this post Link to post Share on other sites
Serclaes 0 Posted April 8, 2006 Let him do what he wants... I'm waiting for this addon too but buggering Ironsight wont make you have your addon faster. He'll report something if he judges it worth to report. Share this post Link to post Share on other sites
Ironsight 1 Posted April 8, 2006 It's all gone quiet again.. Please don't say work has ceased? Work is/was ceased for a while. School had to come first. Hope to pick up work again after the weekend. Like Sercleas said: I'll report something when I find it worth or time to report. Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 9, 2006 If you decide to do a progress update when you have some time...maybe a list of what you inted to put in the next release might tide people over? I'm still enjoying my EDF troops so no rush from me. Although some armour still would be a cool thing to have. Â Share this post Link to post Share on other sites
Ironsight 1 Posted April 9, 2006 If you decide to update with what you have coming out when you have time...maybe a list of what you inted to put in the next release might tide people over? Well I can do 2 things: 1. Release everything that is done right now in a buggy/half-done release and risk lots of criticism and complaining. 2. Release everything in a perfectly working pack but that will take a bit longer. To give a small progress report: Infantry 85%, just a matter of getting the final buggs out. Weapons 30%, only a few weapons are done and coded, most of the weapons list is still TBD. Vehicles: 70%, base models done needs interior and making variants. Aircraft: 80%, pretty much good to go but want to do a bit more on them as they are now just retextures. Ship: 30%, Several models ready, all need texturing. Share this post Link to post Share on other sites
belgerot 33 Posted April 9, 2006 I'd rather you go with number two, the wait will be well worth it. Thanks for the progress update Share this post Link to post Share on other sites
biggerdave 56 Posted April 9, 2006 Me too, I really can't stand it when people release half finished stuff thats full of bugs and near unplayable (what? Releasing the weapons pack was Maccallo's idea ) Share this post Link to post Share on other sites
RabidStoat 39 Posted April 9, 2006 Nine lines was all it took for the world to sing with joy This will be well worth the wait! Share this post Link to post Share on other sites
NorthenNat 0 Posted April 9, 2006 Would it be possible in the final release to include an extra officer and SF guy that don't require Coc artillery. I just think it would be better for mission makers. Share this post Link to post Share on other sites
-Snafu- 79 Posted April 9, 2006 Well done these units are pretty good. Keep it up Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 10, 2006 Not up to me obviously but just an opinion here. The two things at 30% (weapons/ship) could also be put off unitl later. Ships arent exactly effective anyway and theres tons of weapons that can be used as placeholders in the meantime. I'm sure no one would complain. But, you're the boss...just my 2 cents. Share this post Link to post Share on other sites
NSX 8 Posted April 10, 2006 The same point of view as Canadian Terror.Well,I think infantry could be released and really,noone would complain.You know,previous version of your guys weren't buggy free at all,so I think just a simple model revisitings on my comp will be nice. Also you can include some weapons you made.Aircrafts and others are not necessry yet. Share this post Link to post Share on other sites
Ironsight 1 Posted April 10, 2006 Would it be possible in the final release to include an extra officer and SF guy that don't require Coc artillery. I just think it would be better for mission makers. Not sure yet. When I released this pack I was pretty sure everyone already had COC UA artillery (just like everybody should have JAM3). This wasn't the case. But I will think you need it anyway for the next pack since it includes some pieces of artillery. Quote[/b] ]The two things at 30% (weapons/ship) could also be put off unitl later. The problem is that I can't release the infantry without the weapons. It seems that old missions with V2.1 cause some conflict with the new beta units because of their new weapons. I don't think there will be a solution for this anytime soon. And to avoid that more missions will be made without the weapons and thus getting a conflict, I am going to put the weapons in the next release. Share this post Link to post Share on other sites