NeMeSiS 11 Posted December 10, 2005 Sorry, but as you can see parade version has little bit different pattern version. Rad stars on them like a patriotic symbol for civilian peop on the red square...also a lot of white elements like wheels...in army nobody pait stars on ground vehicles...just imagine you see M60 from INQ WITH AMERICAN FLAG on board...it is the same as for me to see soviet aromored with stars...BIS hade the same mistake Are you forced to play with it? Anyway, very nice addon, i replaced it with the default BRDM! Share this post Link to post Share on other sites
BUDULAY 0 Posted December 11, 2005 Are you forced to play with it? Â No , thats why i did not download this BRDM...i dont want to play with holywood style...but i think it is ok to point out some bugs? for it is Bug...cause it is my former army, i understand - for you no differences between red stars, hummers red flags... Share this post Link to post Share on other sites
Wilco 944 Posted December 11, 2005 Started my own little project off of this beauty. Nice job guys. Share this post Link to post Share on other sites
soul_assassin 1750 Posted December 11, 2005 looks good i would suggest removing the MG though, as it would instantly be removed by scavangers or by the military themselves. Share this post Link to post Share on other sites
Wilco 944 Posted December 12, 2005 Will do, I also have to fix the basic placing of the BRDM, it looks funny with the wheel sticking up in the back, but I also want it to have the look of being uneven after losing the wheel. Might just go ahead and take the side wheels off or something. Share this post Link to post Share on other sites
Przezdzieblo 0 Posted December 12, 2005 Nice one, Wilco. Special "hot" BRDM-2 for you, watch for hell inside http://img.photobucket.com/albums....RDM.jpg (You can see where vehicle was penetrated by PG-7) http://img.photobucket.com/albums....PG7.jpg http://foto.pap.com.pl/midi_galerie/2621/gal_2621_0014.jpg I hope pics might help. btw. Thunnder Bunny, what do you mean as "a big step from Polish version"? Both are nice and downloadworthy Share this post Link to post Share on other sites
harley 3 1185 0 Posted December 12, 2005 This is a very nice addon. Congratulations to those behind it . I have to say that personally I prefer it with a star - it goes with all the other addons nicely. If I wanted a parade version, I'd have one with a nice red and gold star with a hammer and sickle in the centre, otherwise, this is nice. And no offence Budulay, but what would you characterise the white star on the side of U.S. vehicles - true the practice has practically died out but it took a long time to do so, and I imagine the same occured in the Soviet Army. Can't wait for your wreck, Wilco . Share this post Link to post Share on other sites
Wilco 944 Posted December 12, 2005 Nice one, Wilco. Special "hot" BRDM-2 for you, watch for hell inside http://img.photobucket.com/albums....RDM.jpg (You can see where vehicle was penetrated by PG-7) http://img.photobucket.com/albums....PG7.jpg http://foto.pap.com.pl/midi_galerie/2621/gal_2621_0014.jpg I hope pics might help. btw. Thunnder Bunny, what do you mean as "a big step from Polish version"? Both are nice and downloadworthy Hey thanks for the shots, I'll use this for the BRDM. Share this post Link to post Share on other sites
Wilco 944 Posted December 12, 2005 Update: Gave it a more darker feel, want to try to add some burning here and there but the texture might not show up well with the other dark textures. Share this post Link to post Share on other sites
Thunnder Bunny 0 Posted December 12, 2005 Nice one, Wilco. Special "hot" BRDM-2 for you, watch for hell inside http://img.photobucket.com/albums....RDM.jpg (You can see where vehicle was penetrated by PG-7) http://img.photobucket.com/albums....PG7.jpg http://foto.pap.com.pl/midi_galerie/2621/gal_2621_0014.jpg I hope pics might help. btw. Thunnder Bunny, what do you mean as "a big step from Polish version"? Both are nice and downloadworthy Meant no disrespect , I was referring to the original BRDM-2M96 that I have from 2003 BRDM-2M96 It still uses Bis 50cal sounds and textures are all beta. p.s. Are there any plans for a BRDM-2 Spandrel in the future? Share this post Link to post Share on other sites
belgerot 33 Posted December 12, 2005 Not sure if you've noticed or not, but there was a major update to the old BRDM-2M96 you're referring to http://ofp.gamezone.cz/index.php?showthis=9172 Share this post Link to post Share on other sites
Bobcatt666 0 Posted December 13, 2005 Duh its the same addon reskinned to be Russian... Nice addon I retired the old BRDM-2 was using for this one, nice ballance didn't really find too many glaring bugs. main gripe it not in tan for desert ops. No markings other that vehicle numbers so its versital to be used by any desert based contry including resistance Share this post Link to post Share on other sites
AiRBLaDE 0 Posted December 14, 2005 does this BRDM-2 addon have version without the turret on it? Because if it doesnt I wont bother to download it... Share this post Link to post Share on other sites
hellfish6 7 Posted December 14, 2005 If you'd bothered to look at the very first post you'd see a screenshot. Share this post Link to post Share on other sites
Thunderbird 0 Posted December 14, 2005 Quote[/b] ]does this BRDM-2 addon have version without the turret on it? Because if it doesnt I wont bother to download it... I guess you would like to use it as replacement instead of BIS BRDM. In fact even with the machine gun on it, it doesn't make too much of differences in missions, just make sure you'd increase the dispersion value of the NSV. Here's the defined class (make sure to replace FFUR paths by yours and don't forget to define a 'class NSV' derived from 'class machinegun12_7', you may customize it as well (sounds, dispersion...etc). <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class BRDM:jeepmg { vehicleClass="Armored"; unloadInCombat=1; fuelCapacity=100; scope=2; crew="SoldierEB"; side=0; accuracy=0.5; nameSound="apc"; transportSoldier=3; transportAmmo=0; maxSpeed=100; preferRoads=1; unitInfoType="UnitInfoCar"; hideUnitInfo=1; cargoAction[]={"ManActbmpCommander","ManActCargo"}; cargoIsCoDriver[]={1,0}; gunnerInAction="ManActbmpGunner"; gunnerAction="ManActbmpGunner"; forceHideGunner = true; forceHidedriver = true; driverCanSee=CanSeeEye+CanSeeOptics+CanSeeCompass; gunnerCanSee=CanSeeEye+CanSeeOptics+CanSeeCompass; gunnerHasOptics=true; soundEngine[]={"Vehicles\OldIdle1",0.3162278,1.25}; threat[]={0.5,0.5,0.1}; icon="bmp"; soundGear[]={"Vehicles\Gear_Trans1",0.001,1}; soundCrash[]={"Vehicles\crash_small2",0.3162278,1}; soundEnviron[]={"Objects\noise",0.0031623,0.25}; displayName="BRDM-2"; model="\ffur_ru_arm\brdm\brdm2.p3d"; picture="\brmd\ibrmd.paa"; weapons[]={"NSV"}; magazines[]={ "NSV","NSV","NSV","NSV", "NSV","NSV","NSV","NSV" }; armor=80; type="VArmor"; cost=100000; canFloat=1; simulation="car"; hasDriver=1; hasGunner=1; hasCommander=0; hideProxyInCombat=0; wheelCircumference=4.513; turnCoef=6.0; dammageHalf[]={"\ffur_ru_arm\brdm\ikku_a.paa","\ffur_ru_arm\brdm\ikku_b.paa"}; dammageFull[]={"\ffur_ru_arm\brdm\ikku_a.paa","\ffur_ru_arm\brdm\ikku_c.paa"}; armorGlass=0.5; armorWheels=0.15; terrainCoef=2.0; damperSize=0.1; damperForce=30; armorBody=0.4; armorFuel=1.4; armorLights=0.4; scudLaunch=""; scudStart=""; typicalCargo[]={"Soldier","Soldier","SoldierLAW","Officer"}; formationX=20; formationZ=20; precision=10; brakeDistance=10; steerAheadSimul=0.5; steerAheadPlan=0.35; predictTurnSimul=1.2; predictTurnPlan=1.2; sensitivity=0.6; class Turret { gunAxis = "OsaHlavne"; turretAxis = "OsaVeze"; soundServo[]={"Vehicles\gun_elevate","db-40",0.5}; gunBeg = "usti hlavne"; gunEnd = "konec hlavne"; minElev=-5; maxElev=+30; minTurn=-360; maxTurn=+360; body = "OtocVez"; gun = "OtocHlaven"; }; class ViewOptics { initAngleX=0; minAngleX=-30; maxAngleX=+30; initAngleY=0; minAngleY=-100; maxAngleY=+100; initFov=0.11; minFov=0.11; maxFov=0.11; }; class ViewGunner { initAngleX=5; minAngleX=0; maxAngleX=0; initAngleY=0; minAngleY=0; maxAngleY=0; initFov=0.7; minFov=0.42; maxFov=0.85; }; class ViewPilot { initAngleX=10; minAngleX=-30; maxAngleX=30; initAngleY=0; minAngleY=-100; maxAngleY=100; initFov=0.7; minFov=0.42; maxFov=0.85; }; class IndicatorSpeed { selection = "ukaz_rychlo"; axis = "osa_rychlo"; angle = -260; min = 0; max = 35.67; }; class IndicatorSpeed2 { selection = "ukaz_rychlo2"; axis = "osa_rychlo2"; angle = -240; min = 0; max = 16.67; }; class IndicatorRPM { selection = "ukaz_rpm"; axis = "osa_rpm"; angle = -240; min = 0; max = 1.2; }; class IndicatorCompass { selection = "kompas"; axis = "osa_kompas"; angle = 360; min = -3.1415926536; max = 3.1415926536; }; }; Best Regards Thunderbird84 Share this post Link to post Share on other sites
belgerot 33 Posted December 14, 2005 If you'd bothered to look at the very first post you'd see a screenshot. This is his second time asking for a non-turret version. Besides, in my previous post I meant that an updated version of the Polish BRDM variant was available, it seemed Thunnder Bunny was refering to an outdated addon. Share this post Link to post Share on other sites
AiRBLaDE 0 Posted December 14, 2005 If you'd bothered to look at the very first post you'd see a screenshot. This is his second time asking for a non-turret version. Besides, in my previous post I meant that an updated version of the Polish BRDM variant was available, it seemed Thunnder Bunny was refering to an outdated addon. No, this is not my second time asking for a BRDM without a machine gun on it. IF you will read my post, I am asking if there is a variant without a machine gun on it. I am not asking for one. Get your facts straight. Althought I do want one. Share this post Link to post Share on other sites
belgerot 33 Posted December 14, 2005 I'm not going to bother anymore, there's already been enough OT fighting on this topic alone. Share this post Link to post Share on other sites
AiRBLaDE 0 Posted December 14, 2005 I'm not going to bother anymore, there's already been enough OT fighting on this topic alone. ok, you shouldnt have even started. Â If you'll look at my first post in this page, I was just asking IF there is one in the pack. Â So its not my second time asking for one without turret. Â Just need to read more carefully. Ill just take off the turret myself. Share this post Link to post Share on other sites
belgerot 33 Posted December 14, 2005 Edit: I did forget this was in Discussion, my apologies. You did request the original makers if it were possible to make a version without the turret in the first page, so I thought it was twice. Even if more than that, my apologies, I didn't mean to make it look as if I was picking on you. Share this post Link to post Share on other sites
Thunnder Bunny 0 Posted December 14, 2005 Not sure if you've noticed or not, but there was a major update to the old BRDM-2M96 you're referring to http://ofp.gamezone.cz/index.php?showthis=9172 Heh whoops, I tend to skim over mods in favor of single addons. And thats what happened here. I need to update quite a few addons like the BTR-60-70 series also. Can't seem to find updates to em. Might MCAR adopt this BRDM-2 and make a missile version, or is RHS close to being done on theirs? So far the only fault I've found with this BRDM is a gap around the turret when you sit in the very back. But this might be only on my end/graphic setting. Share this post Link to post Share on other sites
AiRBLaDE 0 Posted December 15, 2005 I have a question regarding BRDMs. Is the BRDM made by BIS an accurate size of what it would actually be like? Or is this BRDM-2 addon a more accurate size? I was considering to use it for unit replacement, but then I noticed the difference in size between these two. The BIS one is alot larger than this BRDM-2 addon... Share this post Link to post Share on other sites
ag_smith 0 Posted December 15, 2005 The BIS "BRDM" is way oversized. Same goes for BIS BMP - way to large compared to real thing. Our BRDM is about the right size. Share this post Link to post Share on other sites
AiRBLaDE 0 Posted December 15, 2005 dont know if this has already been mentioned. But when I place 3 passengers in the BRDM, only two can be seen inside the vehicle. The last passenger becomes invisible. Share this post Link to post Share on other sites
rellikki 7 Posted February 27, 2011 Anyone still have this addOn? The file in OFPR.info was accidentally replaced by one of our team members, so it's no longer available there. Share this post Link to post Share on other sites