Rolsrois 0 Posted November 21, 2005 ok so here is the deal. im creating a mod called farmland mod. the mod isn't about just milking cows and collecting corn and tomatoes, nope. in this mod, you can build starctures (starcraft style ), create an army (more of a small merceneries army) and take over other farms to gain resources. you can upgrade buildings, units, etc. purchase weapons and vehicals. anyone got some ideas that i can add to my mod? im outta ideas Share this post Link to post Share on other sites
456820 0 Posted November 21, 2005 you have to look after your own farm its kind of hard without all the info is the army involved on the islands or is it just police does the player have any ex millitary knowledge are weapons very easy to get hold of etc etc i would suggest a kind of GTA feel you go off do missions for other guys who are all your friends and towards the end you start raiging large farms and so on thats only a rough sketch Share this post Link to post Share on other sites
harley 3 1185 0 Posted November 21, 2005 I suggest for one thing you maybe change the name to avoid conflict with Project Farmland. The idea seems interesting enough. Seeing as it sounds rather feudalistic, is it going to be set in the past or in the present day? Share this post Link to post Share on other sites
Madus_Maximus 0 Posted November 22, 2005 Sounds like CTI with farming stuff. Share this post Link to post Share on other sites
Placebo 29 Posted November 22, 2005 "Opf Missions" is for discussing official missions only, moving to User Missions Share this post Link to post Share on other sites
Rolsrois 0 Posted November 22, 2005 the full name is max farmland mod, no militiry or police, it's the 30's, any ideas? Share this post Link to post Share on other sites
-)rStrangelove 0 Posted November 22, 2005 Mafia wars & alcohol smuggler races. Share this post Link to post Share on other sites
Rolsrois 0 Posted November 22, 2005 )rStrangelove @ Nov. 22 2005,16:56)]Mafia wars & alcohol smuggler races. i've created something similiar, i meen, you take over other farms with the units you create, and then the farm is yours. every farm that you build or take control on provides you resources, and you need resources to sell and to make money. those are the resources: Milk,Corn,Tomatoes,Oil,Meat. lads, anyone got some ideas after provided more information? i meen i cant think on something else Share this post Link to post Share on other sites
Metal Heart 0 Posted February 6, 2006 War for milk eh? Those must be some hungry mercenaries. Maybe you could change the merchandise to drugs, booze or some other black market stuff? Like two factions fighting over opium fields or something, that way you could keep the farm theme and make it a little more believable. Share this post Link to post Share on other sites